NotesFAQContact Us
Collection
Advanced
Search Tips
Laws, Policies, & Programs
Showing 1 to 15 of 299 results Save | Export
Peer reviewed Peer reviewed
Direct linkDirect link
Aidan Rowe – International Journal of Art & Design Education, 2025
Traditionally, design -- and by extension design education -- has focused on the creation of distinct outputs (forms, artefacts, and objects) that satisfy a specific purpose and need. Historically these needs -- and often the designed outputs themselves -- have been dictated not by the designer but by clients and also through established…
Descriptors: Design, Educational Change, Competency Based Education, Outcome Based Education
Peer reviewed Peer reviewed
Direct linkDirect link
Lisa A. Giacumo – TechTrends: Linking Research and Practice to Improve Learning, 2024
The purpose of this article is to investigate how to use a strengths-based lens that is highly contextualized, in an ecology (i.e., online graduate course) that shows the value of the socio-emotional interactions or climate. I used an autoethnographic approach to problematize myself so that I could ask contemplative questions as a result of…
Descriptors: Introductory Courses, Instructional Design, Graduate Study, Ethnography
Peer reviewed Peer reviewed
Direct linkDirect link
Chan, Jenny Yun-Chen; Nagashima, Tomohiro; Closser, Avery H. – Cognitive Science, 2023
Given the recent call to strengthen collaboration between researchers and relevant practitioners, we consider participatory design as a way to advance Cognitive Science. Building on examples from the Learning Sciences and Human-Computer Interaction, we (a) explore "what," "why," "who," "when," and…
Descriptors: Cognitive Science, Learning Processes, Man Machine Systems, Cooperation
Ekta Shokeen – ProQuest LLC, 2023
Sketching is considered a helpful activity in STEM design and education. Scholars have argued for including children in designing technology as it has been found to improve product design and leads to social and cognitive benefits for children. However, little is known about children's learning and sketching experiences when participating in…
Descriptors: Children, STEM Education, Learner Engagement, Learning Processes
Peer reviewed Peer reviewed
Direct linkDirect link
Sedef Süner-Pla-Cerdà; Lilyana Yazirlioglu; Gizem Güzeller – International Journal of Technology and Design Education, 2025
Technology has catalysed significant changes in modes of learning and instruction methodologies, encompassing various practices such as distance, online, and blended delivery of instruction. Design education, rooted in traditional studio models that rely on continual interaction and reflection over student projects, has faced challenges in…
Descriptors: Technology Uses in Education, Learning Processes, Design, Electronic Learning
Peer reviewed Peer reviewed
PDF on ERIC Download full text
Miroslava Petrova; Claas Kuhnen – Design and Technology Education, 2025
Integration of Artificial Intelligence (AI) in the design process is a growing area of research interest. Three years after its public launch in 2022, AI has already established itself as the most disruptive tool revolutionizing how designers conceptualize, iterate and innovate. As AI technologies continue to evolve, it is pertinent that design…
Descriptors: Artificial Intelligence, Computer Software, International Cooperation, Institutional Cooperation
Peer reviewed Peer reviewed
Direct linkDirect link
Pelin Efilti; Koray Gelmez – International Journal of Technology and Design Education, 2024
In the field of design, empathy, which is often addressed in design research and practice, has also become an essential aspect of design education. It is both one of the core components of learning processes and a foundation for teaching activities. This paper aims to explore and discuss the impacts of empathy on learning and teaching in the…
Descriptors: Empathy, Teaching Methods, Learning Processes, Literature Reviews
Peer reviewed Peer reviewed
Direct linkDirect link
Yu-Hung Chien; Chia-Yu Liu; Cheng-Shiun Tsai – Journal of Engineering Education, 2025
Background: There is a growing emphasis on integrating engineering design into K-12 science, technology, engineering, and mathematics (STEM) education. Prior studies have primarily examined the impact of engineering design on student learning outcomes or employed frequency-based static statistical analyses, rather than focusing on student learning…
Descriptors: STEM Education, Elementary Secondary Education, Engineering, Design
Peer reviewed Peer reviewed
PDF on ERIC Download full text
Suritno Fayanto; I Nyoman Sudana Degeng; Syaad Patmanthara; Saida Ulfa – Science Education International, 2024
Design-Based Learning and computational thinking (CT) are two key components that support each other specifically in the learning process involving the development of experimental design. Both components emphasize the importance of integration between computational thinking and design-based learning to support a creative, innovative and data…
Descriptors: Computation, Thinking Skills, Teacher Effectiveness, Courses
Peer reviewed Peer reviewed
Direct linkDirect link
Giulia Cosentino; Jacqueline Anton; Kshitij Sharma; Mirko Gelsomini; Michail Giannakos; Dor Abrahamson – British Journal of Educational Technology, 2025
As AI increasingly enters classrooms, educational designers have begun investigating students' learning processes vis-à-vis simultaneous feedback from active sources--AI and the teacher. Nevertheless, there is a need to delve into a more comprehensive understanding of the orchestration of interactions between teachers and AI systems in educational…
Descriptors: Artificial Intelligence, Learning Processes, Instructional Design, Design
Peer reviewed Peer reviewed
Direct linkDirect link
Iftikhar, Naima; Crowther, Philip; Burton, Lindy Osborne – Arts and Humanities in Higher Education: An International Journal of Theory, Research and Practice, 2023
An understanding of the theoretical basis of the design learning process, and the resulting partnership between students and teachers in contemporary design studios, is required to optimise learning. Students' learning in the architecture design studio has been widely studied, however the specific activities of students and teachers, and the…
Descriptors: Foreign Countries, Undergraduate Students, Universities, Delphi Technique
Peer reviewed Peer reviewed
Direct linkDirect link
Colvert, Angela – Literacy, 2022
To support digital literacies in schools, fundamental reorientation and rethinking is required to develop 'appropriate' pedagogical practices which are aligned with (and extend) the current curriculum. To achieve this, new flexible frameworks and tools are needed to support educators to work creatively and productively within the current…
Descriptors: Technological Literacy, Play, Design, Teaching Methods
Peer reviewed Peer reviewed
Direct linkDirect link
Liu, Zhichun; Moon, Jewoong – Educational Technology & Society, 2023
In this study, we have proposed and implemented a sequential data analytics (SDA)-driven methodological framework to design adaptivity for digital game-based learning (DGBL). The goal of this framework is to facilitate children's personalized learning experiences for K-5 computing education. Although DGBL experiences can be beneficial, young…
Descriptors: Learning Analytics, Design, Game Based Learning, Computation
Peer reviewed Peer reviewed
Direct linkDirect link
Wan-Chun Liao; Chien-Liang Lin; Shi-Jer Lou; Chih-Chao Chung – Innovations in Education and Teaching International, 2024
This study aimed to develop a maker spirit problem-based learning (PBL) innovation and entrepreneurship course and explore its impact on students' learning effectiveness. A mixed research method was adopted for this study, in which qualitative and quantitative data were collected for inductive analysis. The research subjects comprised 49 students…
Descriptors: Instructional Design, Entrepreneurship, Problem Based Learning, Course Descriptions
Peer reviewed Peer reviewed
Direct linkDirect link
Mathieu Pinelli; Salomé Cojean – Education and Information Technologies, 2025
In the field of multimedia learning, instructional videos have become a widely used tool to facilitate knowledge acquisition across various educational contexts. However, designing these videos effectively is critical to enhancing learning outcomes and minimizing cognitive overload. To address this challenge, researchers have developed design…
Descriptors: Short Term Memory, Children, Video Technology, Intervals
Previous Page | Next Page »
Pages: 1  |  2  |  3  |  4  |  5  |  6  |  7  |  8  |  9  |  10  |  11  |  ...  |  20