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Showing 1 to 15 of 61 results Save | Export
Frank Glover – ProQuest LLC, 2023
Due to the ever-increasing leveraging of technology in learning and human performance, multimedia e-learning continues to see rapid adoption as an instructional method for both business and formal education environments. Cognitive load theory (CLT) and the cognitive theory of multimedia learning (CTML) provide prescriptive strategies to optimize…
Descriptors: Cognitive Processes, Difficulty Level, Instructional Design, Multimedia Materials
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Colvert, Angela – Literacy, 2022
To support digital literacies in schools, fundamental reorientation and rethinking is required to develop 'appropriate' pedagogical practices which are aligned with (and extend) the current curriculum. To achieve this, new flexible frameworks and tools are needed to support educators to work creatively and productively within the current…
Descriptors: Technological Literacy, Play, Design, Teaching Methods
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Rui Zhang – International Journal of Web-Based Learning and Teaching Technologies, 2023
With the continuous advancement of curriculum reform, how to improve the classroom efficiency and optimize the learning classroom model has become a topic of increasing concern for scholars and teachers. With the development and popularization of computer network, distance education has been widely used. It is in this case that the resource…
Descriptors: Artificial Intelligence, Courseware, Multimedia Instruction, Online Courses
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Koole, Marguerite; Elian, Kaleigh – International Journal of Mobile and Blended Learning, 2022
In the Winter semester of 2020 during a multimedia design and production class for pre-service teachers, the students were introduced to basic computer coding concepts such as variables, conditional statements, various expressions, logic, and syntax. For their final project, the students were asked to create an interactive instructional app using…
Descriptors: Design, Multimedia Instruction, Preservice Teachers, Teacher Education Programs
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Wang, Xue; Mayer, Richard E.; Han, Meiqi; Zhang, Lei – Journal of Educational Computing Research, 2023
This study examined the impacts of adding emotional design features to a multimedia lesson (color alone, anthropomorphism alone, or color & anthropomorphism together) on college students' affective processes (measured by ratings of experienced emotion during learning), cognitive processes (measured by eye-tracking metrics), and learning…
Descriptors: Psychological Patterns, Multimedia Instruction, College Students, Cognitive Processes
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Beege, Maik; Schneider, Sascha – Educational Technology Research and Development, 2023
Pedagogical agents were found to enhance learning but studies on the emotional effects of such agents are still missing. While first results show that pedagogical agents with an emotionally positive design might especially foster learning, these findings might depend on the gender of the agent and the learner. This study investigated whether…
Descriptors: Psychological Patterns, Design, Emotional Response, Educational Technology
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Mahfudzah Othman; Aznoora Osman; Siti Zulaiha Ahmad; Natrah Abdullah – Turkish Online Journal of Distance Education, 2024
This paper discusses the design of interactive gamified assessments for an introductory programming course based on the multimedia segmenting principle and gamification. The objective is to develop more engaging online programming assessments for low-achieving students. The general design follows Nielsen's design guidelines and incorporates…
Descriptors: Gamification, Interaction, Programming, Low Achievement
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Gibbs, William J. – Design and Technology Education, 2022
The ambiguous identity of the digital media field, the ubiquity of media, and rapid and persistent technological change and innovation pose inimitable challenges for academic programs in digital media. Digitization of media is an underlying impetus for today's rapid innovation that compels related academic programs in higher education to…
Descriptors: Design, Thinking Skills, Epistemology, Information Technology
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Soonri Choi; Soomin Kang; Kyungmin Lee; Hongjoo Ju; Jihoon Song – Contemporary Educational Technology, 2024
This study proposes that the gestures of an agent tutor in a multimedia learning environment can generate positive and negative emotions in learners and influence their cognitive processes. To achieve this, we developed and integrated positive and negative agent tutor gestures in a multimedia learning environment directed by cognitive gestures.…
Descriptors: Intelligent Tutoring Systems, Artificial Intelligence, Cognitive Processes, Difficulty Level
Jiahui Zhang – ProQuest LLC, 2022
Competency-based education (CBE) has become well-accepted as a powerful way to personalize learning. Today's advanced technologies have enhanced CBE even further. Practitioners in the field are seeking means to take advantage of technology to increase CBE's effectiveness and efficiency, especially for adult learners. Microlearning and digital open…
Descriptors: Learning Processes, Technological Advancement, Technology Uses in Education, Technology Integration
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Winarno, Sri; Muthu, Kalaiarasi Sonai; Ling, Lew Sook – International Journal of Educational Methodology, 2018
This study presents students' feedback and learning impact on design and development of a multimedia learning in Direct Problem-Based Learning approach (mDPBL) for Computer Networks in Dian Nuswantoro University, Indonesia. This study examined the usefulness, contents and navigation of the multimedia learning as well as learning impacts towards…
Descriptors: Feedback (Response), Computer Networks, Foreign Countries, Quasiexperimental Design
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Gerbaudo, Ricardo; Gaspar, Ricardo; Gonçalves Lins, Romulo – Education and Information Technologies, 2021
The ubiquity of mobile devices with internet access and social networks has transformed the way people consume information. Individuals stay connected to platforms for instant communication and sharing of concise messages and videos, which have increased the expectation for objectivity on any offered content. However, this objectivity has been…
Descriptors: Video Technology, Multimedia Materials, Multimedia Instruction, Information Technology
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van der Meij, Hans; Draijer, Eva – Journal of Educational Multimedia and Hypermedia, 2021
The present study compared a Whiteboard animation with a PowerPoint slideshow. A presentation in each style was analysed in detail for compliance to Mayer's (2014) twelve multimedia principles and Kosslyn, Kievit, Russel and Shephard's (2012) eight cognitive communication principles. An experiment is reported that compared the effects of each…
Descriptors: Visual Aids, Educational Equipment, Interactive Video, Animation
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Chung, Sungwon; Cheon, Jongpil – Journal of Computer Assisted Learning, 2020
Emotional design for multimedia learning can be implemented primarily using aesthetic design elements (e.g., color, shape and layout); however, we still have limited understanding on emotional design using content features visually depicting motivational cues. This study examines how valence and arousal of emotional learning content, generated by…
Descriptors: Psychological Patterns, Multimedia Instruction, Design, Motivation
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Davis, Robert O.; Wan, Li Li; Vincent, Joseph; Lee, Yong Jik – Educational Technology Research and Development, 2021
Educators use various strategies to increase listening comprehension for nonnative English speakers in the classroom and multimedia environments. Research on audio reduction has shown mixed results, whereas a study that enhanced (doubled) virtual human gesturing found increased listening comprehension with procedural information (Davis and…
Descriptors: Listening Comprehension, Nonverbal Communication, English Language Learners, Foreign Students
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