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Anita L. Campbell; Pragashni Padayachee – IEEE Transactions on Education, 2024
Contribution: This concept article shows how the mathematical competencies research framework (MCRF) can guide the design of rubrics to assess engineering mathematics tasks. Practical guidance is given for engineering mathematics educators wanting to create effective rubrics that support student learning and promote academic success. Background:…
Descriptors: Engineering Education, Mathematics Education, Mathematics Skills, Student Evaluation
Nicholas, Mark C.; McConnell, Kate Drezek – Assessment Update, 2023
In response to the national excitement around course embedded assessment, various campuses and state-wide college systems engaged in faculty development in assignment prompt development drawn from the literature focused on creating assignments for the classroom. However, while the literature is replete with frameworks, templates, guides,…
Descriptors: Institutional Evaluation, Assignments, Design, Evaluation Methods
Gashoot, Moamer; Eve, Bob; Mohamed, Tahani – Journal of Education, 2023
In industrial design education, the curriculum should be structured to facilitate and advance student learning. The purpose of this work is to enhance the education by introducing mobile lectures and imbedded innovative approach to Bournemouth University (BU) Education, which will be employed by the lecturer in the years to come.
Descriptors: Industry, Design, Telecommunications, Handheld Devices
Hillary E. Merzdorf; Donna Jaison; Morgan B. Weaver; Julie Linsey; Tracy Hammond; Kerrie A. Douglas – Journal of Engineering Education, 2024
Background: Sketching exists in many disciplines and varies in how it is assessed, making it challenging to define fundamental sketching skills and the characteristics of a high-quality sketch. For instructors to apply effective strategies for teaching and assessing engineering sketching, a clear summary of the constructs, metrics, and objectives…
Descriptors: Freehand Drawing, Engineering Education, Educational Research, Design
Joanna Tai; Rola Ajjawi; Anastasiya Umarova – International Journal of Inclusive Education, 2024
Assessment drives learning and determines success in higher education. In a robust and defensible system, assessment should not exclude based on extraneous student characteristics, particularly as the student body becomes more diverse. This research sought to examine classroom assessment designs that might make assessment inclusive. A critical…
Descriptors: Inclusion, Student Evaluation, Evaluation Methods, Student Experience
Kola, Isaac Malose – International Journal of Technology and Design Education, 2022
Technology education, or design technology as it is known elsewhere, supports learners to develop technological literacy by providing them with the opportunity to, amongst others, develop and apply the preset design process to solve technological problems. This subject requires learners to develop authentic technological solutions. As a result,…
Descriptors: Scoring Rubrics, Technology Education, Technological Literacy, Design
Wendy Swenson Roth – Journal of Education for Business, 2024
Spreadsheets help businesses run effectively and efficiently. However, many spreadsheets contain errors. Research provides taxonomies and guidance on preventing spreadsheet errors; this information often is not incorporated into training. Training students to use Excel functions and good spreadsheet practices is critical. This instructional…
Descriptors: Spreadsheets, Business Skills, Error Patterns, Business Administration Education
Chotika Wanglang; Kobkiat Sraubon; Pallop Piriyasurawong – Higher Education Studies, 2024
This research aims to develop a combining game-based learning with design thinking using block-based programming to enhance computational thinking and creative games for primary students and will be referred to as game-based learning from now on. The purpose of this research is to 1) develop a model for game-based learning, 2) develop the system…
Descriptors: Game Based Learning, Design, Thinking Skills, Programming
Aranka Bijl; Bernard P. Veldkamp; Saskia Wools; Sebastiaan de Klerk – Educational Technology Research and Development, 2024
The systematic literature review (1) investigates whether 'serious games' provide a viable solution to the limitations posed by traditional high-stakes performance assessments and (2) aims to synthesize game design principles for the game-based performance assessment of professional competencies. In total, 56 publications were included in the…
Descriptors: Educational Games, Student Evaluation, Evaluation Methods, High Stakes Tests
Hans-Georg Weigand; Jana Trgalova; Michal Tabach – ZDM: Mathematics Education, 2024
The role of teaching, learning, and assessment with digital technology has become increasingly prominent in mathematics education. This survey paper provides an overview of how technology has been transforming teaching, learning, and assessment in mathematics education in the digital age and suggests how the field will evolve in the coming years.…
Descriptors: Mathematics Instruction, Mathematics Teachers, Technology Uses in Education, Student Evaluation
Alexis Polanco Jr.; Tsai Lu Liu – Journal of Educational Technology Systems, 2024
The process by which user experiences (UX) for children are created is uncertain, especially for deaf and hard of hearing (DHH) children. This paper seeks to (I) describe the origins of UX and child-computer interaction and to describe what is being taught to designers today; (II) use the example of digital assessment to extract insights from…
Descriptors: Design, Deafness, Hearing Impairments, Computer Assisted Testing
Tai, Joanna; Ajjawi, Rola; Bearman, Margaret; Boud, David; Dawson, Phillip; Jorre de St Jorre, Trina – Higher Education Research and Development, 2023
Assessment has multiple purposes, one of which is to judge if students have met outcomes at the requisite level. Underperformance in assessment is frequently positioned as a problem of the student and attributed to student diversity and/or background characteristics. However, the assessment might also be inequitable and therefore exclude students…
Descriptors: Student Evaluation, Inclusion, Student Diversity, Evaluation Methods
Halls, Jonathan G.; Tomás, Carmen; Owen, John S.; Hawwash, Kamel – European Journal of Engineering Education, 2022
Over recent decades, literature on assessment in higher education has intensified generating a wealth of frameworks to inform practice. Generic frameworks for assessment practice are sometimes perceived as missing subject-specific considerations. This literature review proposes to: (a) map the current landscape of assessment in engineering…
Descriptors: Engineering Education, Higher Education, Educational Practices, Design
Rafner, Janet; Biskjaer, Michael Mose; Zana, Blanka; Langsford, Steven; Bergenholtz, Carsten; Rahimi, Seyedahmad; Carugati, Andrea; Noy, Lior; Sherson, Jacob – Creativity Research Journal, 2022
Creativity assessments should be valid, reliable, and scalable to support various stakeholders (e.g., policy-makers, educators, corporations, and the general public) in their decision-making processes. Established initiatives toward scalable creativity assessments have relied on well-studied standardized tests. Although robust in many ways, most…
Descriptors: Creativity, Evaluation Methods, Video Games, Computer Assisted Testing
Wind, Stefanie A.; Ge, Yuan – Educational and Psychological Measurement, 2021
Practical constraints in rater-mediated assessments limit the availability of complete data. Instead, most scoring procedures include one or two ratings for each performance, with overlapping performances across raters or linking sets of multiple-choice items to facilitate model estimation. These incomplete scoring designs present challenges for…
Descriptors: Evaluators, Scoring, Data Collection, Design