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Showing 1 to 15 of 18 results Save | Export
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Aidan Rowe – International Journal of Art & Design Education, 2025
Traditionally, design -- and by extension design education -- has focused on the creation of distinct outputs (forms, artefacts, and objects) that satisfy a specific purpose and need. Historically these needs -- and often the designed outputs themselves -- have been dictated not by the designer but by clients and also through established…
Descriptors: Design, Educational Change, Competency Based Education, Outcome Based Education
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Strand, Ingri; Lutnæs, Eva – Design and Technology Education, 2022
Designing built environments demands the ability to make translations between your visions, visual representations of these, and the full-scale environment that is to be built. Pupils working on architectural tasks face these challenges of translation. How can the teacher come to their aid? Research on teaching strategies for the architectural…
Descriptors: Spatial Ability, Physical Environment, Design, Art Education
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Rodriguez, Shelly R.; Harron, Jason R.; DeGraff, Michael W. – Journal of Digital Learning in Teacher Education, 2018
"Making" has been used to describe an internally motivated iterative design process that embodies notions of playful building and tinkering. Recently, interest in applying making to PK-12 education has increased. As schools add facilities dedicated to making, there is a need to support teachers in effectively utilizing these makerspaces.…
Descriptors: Preservice Teachers, STEM Education, Performance Factors, Educational Environment
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Bevan, Bronwyn – Studies in Science Education, 2017
"Making" is a rapidly emerging form of educational practice that involves the design, construction, testing, and revision of a wide variety of objects, using high and low technologies, and integrating a range of disciplines including art, science, engineering, and mathematics. It has garnered widespread interest and support in both…
Descriptors: STEM Education, Science Education, Design, Problem Solving
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Osmond, Jane; Tovey, Michael – Design and Technology Education, 2015
In many of our universities and colleges there is a long established approach to teaching design through practice. For most students their end goal is to achieve a level of capability to function as designers in the professional world. Their education helps them construct a passport to enter this community of professional practice. Part of the…
Descriptors: Design Crafts, Design, Teaching Methods, Educational Practices
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Thorsteinsson, Gisli; Olafsson, Brynjar – Design and Technology Education, 2017
This article reports a survey which aimed to examine the present situation in Design and Craft Education (D&C) in Iceland in terms of teachers' general standing and their teaching inside the Icelandic elementary schools. A questionnaire was sent to 170 D&C teachers in Icelandic elementary schools. The questionnaire was completed by 101…
Descriptors: Foreign Countries, Design Crafts, Design, Handicrafts
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Pombo, Fátima; Bervoets, Wouter; De Smet, Henk – Design and Technology Education, 2015
As a consequence of fruitful discussions about joining theory and practice both in design research and educational design programmes, this article aims to explore phenomenological parameters in the framework of an exercise for Engineer-architecture students from the University of Leuven in Belgium. Relying upon the arguments of recognised…
Descriptors: Phenomenology, Architecture, Design Crafts, Design
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Ronkko, Marja-Leena; Mommo, Sanna; Aerila, Juli-Anna – Design and Technology Education, 2016
The Finnish curriculum for crafts emphasises the creative problem-solving skills of the student, the completion of different design tasks and the implementation of designs, while seeking to nurture the student's self-esteem. Furthermore, students should draw up the designs for their artefacts, plan their work, and also develop designs when needed.…
Descriptors: Foreign Countries, Teacher Attitudes, Design Crafts, Teaching Methods
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Vande Zande, Robin; Warnock, Lauren; Nikoomanesh, Barbara; Van Dexter, Kurt – Art Education, 2014
Problem solving is essential to everyone's life. People survive if they are nourished, sheltered, and protected--and they construct ways to obtain nourishment, shelter, and protection through problem solving. Though problems vary in complexity--survival at the one end and the pursuit of comfort at the other--we are reliant on our ability to…
Descriptors: Problem Solving, Lifelong Learning, Art Education, Art Activities
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Sutton, Kevin; Grubbs, Michael E.; Ernst, Jeremy – Technology and Engineering Teacher, 2014
Engineering design has been suggested as a viable instructional approach for Technology Education (TE) to intentionally provide students the opportunity to apply multidisciplinary concepts to solve ill-defined design challenges (Wells & Ernst, 2012; Sanders & Wells, 2010; Wicklein, 2006). Currently, the context for design challenges in TE…
Descriptors: Design, Design Crafts, Design Requirements, Engineering Technology
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Gow, George – Tech Directions, 2010
Successful solid modeling requires a well-organized design tree. The design tree is a list of all the object's features and the sequential order in which they are modeled. The solid-modeling process is faster and less prone to modeling errors when the design tree is a simple and geometrically logical definition of the modeled object. Few high…
Descriptors: Teaching Skills, High School Students, Models, Science Process Skills
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Hansen, Pal J. Kirkeby – Design and Technology Education, 2009
"Knowledge Promotion" is the recent curriculum for the Norwegian 10-year compulsory school. "Technology and Design" (ToD) is a new main subject area in Natural Science. ToD should be taught across the curriculum between Natural Science, Art and Crafts, and Mathematics. The main goal is that pupils should be able to plan,…
Descriptors: Natural Sciences, Scientific Principles, Case Studies, Technology Education
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Hackbert, Peter H.; Glotzback, Tim; Mahoney, Gary – American Journal of Business Education, 2009
This paper illustrates three academic units collaborative process to solve a design problem in the development of new wood products for the Historic Boone Tavern Hotel, Berea, Kentucky. The Boone Tavern Hotel chronology and renovation needs after 99 years are summarized. The Berea College Student Crafts Program is then described and the need for a…
Descriptors: Case Studies, Creative Activities, Entrepreneurship, Woodworking
Hickins, Walter H. – Art Teacher, 1972
Discusses use of posters, bas-reliefs, and modern street blocks'' in teaching design to students at Julia Richman High School, New York. (DS)
Descriptors: Art Appreciation, Art Education, Art Teachers, Design
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Northing, Carol – Journal of Art and Design Education, 1989
Identifies the distinct paradigms concerned with the teaching of craft and the teaching of design, two elements which are interdependent in an art course. Reports teaching experiments that encourage pupils to seek out visual analogies of shapes and shape-relationships. Advocates the incorporation of guided concepts into pupils' techniques. (KO)
Descriptors: Art Activities, Art Education, Cognitive Processes, Concept Formation
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