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Alejandro Veliz Reyes – International Journal of Technology and Design Education, 2025
Architectural design representations comprise physical (models, drawings) and digital media (3D models). Multimodal combinations of physical and digital representations are commonplace in professional contexts such as design reviews or building sites, and 'making sense' of these assemblies requires complex socio-cognitive processes and…
Descriptors: Computer Simulation, Studio Art, Building Design, Visual Aids
Alaa Omar Kordi; Amna Gagroum; Maatouk Khoukhi; Khaled Galal Ahmed – World Journal of Education, 2024
Recent advancements in technology have revolutionized various fields, including architecture education. However, studies exploring immersive realities in architectural design studios remain limited. This research addresses this gap by conducting a pilot study at the Architectural Engineering Intermediate Design Studio, which thoroughly explores…
Descriptors: Computer Simulation, Architectural Education, Design, College Students
Isabelle Antes – Journal of College Academic Support Programs, 2025
This exploratory piece is intended to set the stage for an ongoing conversation about Open Educational Resources (OER). The current OER landscape has hundreds of repositories and thousands of curated guides and lists for finding OER--few of which "talk" to each other behind the scenes, resulting in separate and often redundant resources…
Descriptors: Usability, Open Educational Resources, Technology Uses in Education, Advocacy
Chahna Gonsalves – Journal of Learning Development in Higher Education, 2025
Generative AI (GenAI) is transforming higher education. It has already challenged the validity of traditional assessment methods and revealed concerns about the authenticity and reliability of conventional approaches. This opinion piece proposes an expanded theoretical framework for contextual learning, incorporating practical, situational,…
Descriptors: Artificial Intelligence, Higher Education, Evaluation Methods, Technology Uses in Education
Gerti Pishtari; María Jesús Rodríguez-Triana; Luis P. Prieto; Adolfo Ruiz-Calleja; Terje Väljataga – Journal of Computer Assisted Learning, 2024
Background: In the field of Learning Design, it is common that researchers analyse manually design artefacts created by practitioners, using pedagogically-grounded approaches (e.g., Bloom's Taxonomy), both to understand and later to support practitioners' design practices. Automatizing these high-level pedagogically-grounded analyses would enable…
Descriptors: Electronic Learning, Instructional Design, Active Learning, Inquiry
Jacob Fortman; Rebecca M. Quintana; Jacob M. Aguinaga – Online Learning, 2023
The adoption of technology-enhanced online learning platforms is transforming teaching and learning practices within and outside the university. As online learning and educational technology become increasingly ubiquitous, there is a need for equity-minded scholarship attending to the social, cultural, and political implications of the technology…
Descriptors: Educational Technology, Electronic Learning, Technology Uses in Education, Teaching Methods
Rebecca Y. Bayeck – Innovations in Education and Teaching International, 2024
With the growing interest in the field of instructional design and technology to engage with issues of equity, discrimination, and racism, the field needs to tap into disciplines that have been doing this work to be equipped for this work. This paper discusses the need for the field of instructional design and technology to engage with the…
Descriptors: Humanities, Instructional Design, Race, Information Technology
Kristina Marie Noriega – ProQuest LLC, 2023
The purpose of this proposal was to examine how User Experience (UX) design principles can enhance traditional instructional design techniques in an online learning environment. Much of traditional instructional design methods come from a pre-internet era in an age in which online learning is growing exponentially (Troop et al., 2020).…
Descriptors: Human Factors Engineering, Electronic Learning, Instructional Design, Universities
Gi Woong Choi; JooYoung Seo – TechTrends: Linking Research and Practice to Improve Learning, 2024
In this paper, we aim to provide readers with three critical concepts that can maximize inclusivity of learner experience (LX) and user experience (UX) design: accessibility, usability, and universal design for learning (UDL). Although recent K-12 and postsecondary education have experienced rapid change in its student population with the growing…
Descriptors: Accessibility (for Disabled), Usability, Access to Education, Inclusion
Giulia Cosentino; Jacqueline Anton; Kshitij Sharma; Mirko Gelsomini; Michail Giannakos; Dor Abrahamson – British Journal of Educational Technology, 2025
As AI increasingly enters classrooms, educational designers have begun investigating students' learning processes vis-à-vis simultaneous feedback from active sources--AI and the teacher. Nevertheless, there is a need to delve into a more comprehensive understanding of the orchestration of interactions between teachers and AI systems in educational…
Descriptors: Artificial Intelligence, Learning Processes, Instructional Design, Design
Bielik, Tom; Stephens, Lynn; McIntyre, Cynthia; Damelin, Daniel; Krajcik, Joseph S. – Journal of Science Education and Technology, 2022
Developing and using models to make sense of phenomena or to design solutions to problems is a key science and engineering practice. Classroom use of technology-based tools can promote the development of students' modelling practice, systems thinking, and causal reasoning by providing opportunities to develop and use models to explore phenomena.…
Descriptors: Learning Activities, Models, Technology Uses in Education, Thinking Skills
Asmhan Al-Sinan – ProQuest LLC, 2022
This dissertation was conducted to explore the influence of architectural design on educators' and students' behavior and perception about their learning. The study began with four principal questions, concerning a new academic building at the University of Kansas. However, the inquiry process took me to different directions. The questions focused…
Descriptors: Technology Integration, Technology Uses in Education, Student Behavior, Architecture
Donna Petherbridge; Michelle Bartlett; Jessica White; Diane Chapman – International Journal on E-Learning, 2023
This article explores instructional designers' perceptions of changes to instructional design practice in a post-pandemic workplace. A thematic analysis of interviews conducted with 33 instructional designers revealed that instructional designers believe that the profession is profoundly altered post-pandemic. Findings around post-pandemic…
Descriptors: Instructional Design, Design, Workplace Learning, Employee Attitudes
Jewitt, Carey; Mitchell, Val; Wilson, Garrath; Golmohammadi, Lili; Atkinson, Douglas; Mackley, Kerstin Leder; Price, Sara – International Journal of Technology and Design Education, 2023
Digitally mediated touch is an emerging and significant area for technology and therefore for design and design education. However, the design of digital touch is a challenge, especially for novice designers, compounded by low awareness and understanding of the sociality of touch and the complexity of communicating felt sensations. This paper…
Descriptors: Novices, Design, Educational Technology, Technology Uses in Education
Nandita Bhanja Chaudhuri; Debayan Dhar – International Journal of Technology and Design Education, 2024
Evaluation in Design education is subjective and generally depends upon the pedagogues' personal perspective. Conducting subjective evaluation on a large scale is associated with multiple challenges; therefore, digitized evaluation is integral to maintain consistency in the evaluation process. This systematic literature review utilized SCOPUS, Web…
Descriptors: Creativity, Design, Evaluation Methods, Research Methodology