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Aleksandra Zielinska; Izabela Lebuda; Marta Czerwonka; Maciej Karwowski – Journal of Creative Behavior, 2025
While people approach creative actions in diverse ways, navigating them effectively requires self-regulatory effort. In this preregistered experiment, we examined whether simple self-regulation prompts, provided across the stages of the creative process, make the outcomes more creative. Participants (N = 332) engaged in one of three creativity…
Descriptors: Self Control, Prompting, Creativity, Performance
Jiawei Wang; Nur Azlina Mohamed Mokmin; Shaorong Ji – Interactive Learning Environments, 2024
Since the turn of the millennium, virtual reality (VR) has become a popular global research topic. Educators are eager to employ VR for interactive learning, potentially enhancing student engagement and efficiency. Researchers have conducted numerous trials, with students across disciplines achieving notable results, affirming VR's effectiveness,…
Descriptors: College Students, Art Education, Learning Experience, Computer Simulation
Blakeman, Robyn; Haley, Eric; Taylor, Maureen – Journal of Advertising Education, 2020
The relationship between account management and creative is a complicated and ever-changing one. A common theme in the advertising literature is that account and creative teams sometimes struggle with intra-agency communication. This article looks at why communication is still an issue today and what knowledge modern account and creative teams…
Descriptors: Agency Cooperation, Creativity, Administration, Peer Relationship
Riyanti, Menul Teguh; Erwin, Tuti Nuriah; Suriani, S. H. – Journal of Education and Practice, 2017
The purpose of this study was to develop a learning model based Commercial Graphic Design Drafting project-based learning approach, was chosen as a strategy in the learning product development research. University students as the target audience of this model are the students of the fifth semester Visual Communications Design Studies Program…
Descriptors: Student Projects, Teaching Methods, Formative Evaluation, Design
Rutherford – International Journal of Art & Design Education, 2015
The continued viability of art and design programmes depends on our ability to produce graduates able to contribute successfully and confidently to the future of the creative industries. This in turn depends on our ability to lead students to develop both the ability and the motivation to learn. A significant proportion of our students however,…
Descriptors: Learner Engagement, Art Education, Professional Education, College Students
Goodman, Shirley – J Bus Educ, 1969
Descriptors: Administration, Career Choice, Career Opportunities, Commercial Art

Nicol, Candace – School Arts: The Art Education Magazine for Teachers, 2004
In this article, the author discusses how to teach students to think creatively. In the author's search for a way to teach students that there are multiple approaches to visual problems, she found inspiration from advertising. The author asserts students first need permission to explore their latent ideas, and second, they need the tools to…
Descriptors: Art Education, Art Activities, Creative Thinking, Design
Smith, Mary Ruth – 1995
A method of pedagogical art criticism can be used to examine meaning in one of today's most pervasive forms of visual imagery: the advertising image. It was necessary for the art critical method to accommodate the following components of advertising imagery: (1) history; (2) purpose in a capitalist society; (3) function in society; (4) effects on…
Descriptors: Advertising, Art Criticism, Audience Response, Commercial Art

Kostelnick, Charles – Journal of Business and Technical Communication, 1990
Suggests that text and information design are rooted in the visual aesthetics of modernism as articulated by the Bauhaus. Explores four key ideas affecting visual design: unity of text and form; emphasis on economy and simplicity; search for a universal, objective style; and faith in individual and collective intuition. (KEH)
Descriptors: Aesthetic Values, Art Expression, Business Communication, Commercial Art

Jeffery, John R. – Journal of Art and Design Education, 1990
Surveys some of the problems experienced in design activities in the Craft, Design, and Technology (CDT) examinations. Examines recent developments in the procedural models of design activity and the understanding of how professional designers approach their work. Discusses how these insights could be incorporated into the school curriculum. (KM)
Descriptors: Art Appreciation, Art Education, Art Expression, Commercial Art
Tankard, James W., Jr. – 1986
The use of quantitative graphics in newspapers requires achieving a balance between being accurate and getting the attention of the reader. The statistical representations in newspapers are drawn by graphic designers whose key technique is fusion--the striking combination of two visual images. This technique often results in visual puns,…
Descriptors: Charts, Commercial Art, Design, Diagrams
New York Graphic Society, Greenwich, CT. – 1972
The Society of Industrial Artists and Designers (SIAD) has for over 40 years been working to establish design as a profession with a status equivalent to that of architecture or engineering. Intended as a selective review of recent British illustration and design in industry, advertising, and publishing, this volume is the seventh in a series…
Descriptors: Artists, Commercial Art, Design, Design Crafts
Jaarsveld, Saskia; van Leeuwen, Cees – Cognitive Science, 2005
Novice designers produced a sequence of sketches while inventing a logo for a novel brand of soft drink. The sketches were scored for the presence of specific objects, their local features and global composition. Self-assessment scores for each sketch and art critics' scores for the end products were collected. It was investigated whether the…
Descriptors: Cognitive Processes, Self Evaluation (Individuals), Art Criticism, Freehand Drawing
Denton, Craig L. – 1982
Lines are elemental design devices that provide the primary structure for visual expressions in printed media. Gestalt principles of perception emphasize the role of the viewer, so the energy of the lines and the commercial viability of a particular design depend upon the designer's and photojournalist's understanding of both the viewer's…
Descriptors: Audiences, Commercial Art, Design, Graphic Arts

New York State Education Dept., Albany. Bureau of Secondary Curriculum Development. – 1974
The document provides teaching guidelines and information on advance elective courses in a studio art program for grades 10, 11, and 12. The courses are presented in four sections: (1) studio in advertising design--advertising and production, lettering, illustrating, and color reproduction; (2) studio in fashion design and illustration--elements…
Descriptors: Advanced Courses, Art Activities, Art Education, Clothing Design