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Pirttimaa, Matti; Husu, Jukka; Metsärinne, Mika – International Journal of Technology and Design Education, 2017
Different knowledge types have their own specific features and tasks in the learning process. Procedural knowledge is used in craft and technology education when students solve problems individually and share their working knowledge with others. This study presents a detailed analysis of a one student's learning process in technology education and…
Descriptors: Design Crafts, Technology Education, Hands on Science, Experiential Learning
Huang, Yinghsiu; Li, Jianyou – International Journal of Technology and Design Education, 2015
Imagination plays a key role in various domains in helping to create innovative ideas, drawings, poems, movies, products, etc. In product design domain, the personal characteristics of imagination are crucial abilities for conceiving novel ideas during design processes. This study focuses on personal characteristic differences and similarities…
Descriptors: Imagination, Design, Creativity, Innovation
Trebell, Donna – International Journal of Technology and Design Education, 2013
The purpose of the study reported here was to investigate the effectiveness of a conceptual design unit as part of the Design and Technology curriculum for 14 years old pupils in England. One research question drove this study: What sort of designing do pupils do when they design without having to make what they have designed? Data consisted of…
Descriptors: Students, Foreign Countries, Technology Education, Design
Mettas, Alexandros C.; Constantinou, Constantinos C. – International Journal of Technology and Design Education, 2008
This paper presents an innovative way in which university education can help pre-service teachers become better problem-solvers. The central idea is to use the "Technology Fair" as a means for promoting pre-service teachers pedagogical content knowledge about technological problem solving skills. This innovation is supported with results from a…
Descriptors: Student Projects, Active Learning, Problem Solving, Pedagogical Content Knowledge