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Auat Cheein, Fernando A., Ed. – InTech, 2012
This book offers the reader new achievements within the Assistive Technology field made by worldwide experts, covering aspects such as assistive technology focused on teaching and education, mobility, communication and social interactivity, among others. Each chapter included in this book covers one particular aspect of Assistive Technology that…
Descriptors: Foreign Countries, Educational Technology, Assistive Technology, Internet
Laine, Teemu H.; Vinni, Mikko; Sedano, Carolina Islas; Joy, Mike – ALT-J: Research in Learning Technology, 2010
This article presents the features, design and architecture of the Myst pervasive game platform that has been applied in creating pervasive mobile learning games in various contexts such as science festivals and museums in Finland. Based on our experiences with the development, we draw a set of design principles for creating successfully a…
Descriptors: Electronic Learning, Educational Games, Young Adults, Museums
Druin, Allison; Bederson, Benjamin B.; Hourcade, Juan Pablo; Sherman, Lisa; Revelle, Glenda; Platner, Michele; Weng, Stacy – 2001
As more information resources become accessible using computers, the digital interfaces to those resources need to be appropriate for all people. However, when it comes to digital libraries, the interfaces have typically been designed for older children or adults. The researchers have begun to develop a digital library interface that is…
Descriptors: Children, Computer Graphics, Computer Interfaces, Computer System Design
Peer reviewedMioduser, David; Waldman, Shoshi; Neventzal, Yeshayahu – Innovations in Education and Training International, 1998
Reports on part of a project aimed at creating tools for training teachers in the diagnostic and adaptation process of Alternative Augmentative Communication (AAC) systems for disabled children. Based on evaluation results the long-term objective is to add tutorial and coaching features to the system to be used in special-education training…
Descriptors: Adaptive Behavior (of Disabled), Assistive Devices (for Disabled), Augmentative and Alternative Communication, Children

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