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Kurt, Serhat – Computers in the Schools, 2012
A WebQuest is an inquiry-based online learning technique. This technique has been widely adopted in K-16 education. Therefore, it is important that conditions of effective WebQuest design are defined. Through this article the author presents techniques for improving WebQuest design based on current research. More specifically, the author analyzes…
Descriptors: Literature Reviews, Performance Factors, Online Courses, Electronic Learning
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Duchastel, Philippe C. – Instructional Science, 1990
Discusses the use of expert systems for the development of instructional design and recommends instead the cognitive approach of an instructional design workbench. Distinctions between expert systems and advisory systems are examined, the problem-solving process of instructional design is described, and design requirements for an instructional…
Descriptors: Cognitive Processes, Computer System Design, Design Requirements, Expert Systems
Hooper, Kristina – Learning Tomorrow: Journal of the Apple Education Advisory Council, 1986
This summary of issues addressed at the conference identifies 10 important themes: (1) the nature of interactivity, and whether linear presentations are obsolete; (2) what can be done with all the imagery made possible with videodisks and the sounds enabled by compact disks, and whether any of this is really new; (3) whether emotional…
Descriptors: Cognitive Processes, Computer Software, Computer System Design, Design Requirements
Schwen, Thomas M.; And Others – Educational Technology, 1993
Discusses the concept and design of an enriched learning and information environment that was originally developed at Indiana University in partnership with AT&T (American Telephone and Telegraph). Topics addressed include constructivism, cognitive tools, representing expert behavior, apprenticeship, technological tools, information tools,…
Descriptors: Apprenticeships, Cognitive Processes, Computer System Design, Constructivism (Learning)
Biswas, Gautam; And Others – 1994
This report characterizes human problem solving in digital circuit design. Protocols of 11 different designers with varying degrees of training were analyzed by identifying the designers' problem solving strategies and discussing activity patterns that differentiate the designers. These methods are proposed as a tentative basis for assessing…
Descriptors: Classification, Cognitive Processes, Computer Simulation, Computer Software Development