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Gilbert, Stephen B.; Slavina, Anna; Dorneich, Michael C.; Sinatra, Anne M.; Bonner, Desmond; Johnston, Joan; Holub, Joseph; MacAllister, Anastacia; Winer, Eliot – International Journal of Artificial Intelligence in Education, 2018
With the movement in education towards collaborative learning, it is becoming more important that learners be able to work together in groups and teams. Intelligent tutoring systems (ITSs) have been used successfully to teach individuals, but so far only a few ITSs have been used for the purpose of training teams. This is due to the difficulty of…
Descriptors: Tutors, Teamwork, Intelligent Tutoring Systems, Tutoring
Pratt, Renée M. E.; Smatt, Cindi T.; Wynn, Donald E. – Information Systems Education Journal, 2017
This applied database exercise utilizes a scenario-based case study to teach the basics of Microsoft Access and database management in introduction to information systems and introduction to database course. The case includes background information on a start-up business (i.e., Carol's Travel Club), description of functional business requirements,…
Descriptors: Tourism, Database Management Systems, Database Design, Information Systems
Wright, M. Keith – Journal of Learning in Higher Education, 2016
There is now a preponderance of evidence suggesting that the types of online course management software (OCMS) used in purely online undergraduate college courses, do not meet the needs of younger immature students. These students often lack the learning skills necessary to succeed in such courses, nor do the popular OCMS include the vigilance…
Descriptors: Online Systems, Electronic Learning, Undergraduate Students, Courseware
Kane, Michael T.; Tannenbaum, Richard J. – Measurement: Interdisciplinary Research and Perspectives, 2016
It is one thing to produce an innovative, construct-based assessment task; it's another to produce 10 a year that are comparable in difficulty, measure the same competencies, are free of differential item functioning, and can be scaled and equated. These challenges contributed to the failure of the performance (or authentic) assessment movement of…
Descriptors: Computer System Design, Computer Assisted Testing, Courseware, Science Education
Zydney, Janet Mannheimer; Hooper, Simon – TechTrends: Linking Research and Practice to Improve Learning, 2015
Educators can use video to gain invaluable information about their students. A concern is that collecting videos online can create an increased security risk for children. The purpose of this article is to provide ethical and legal guidelines for designing video-based apps for mobile devices and the web. By reviewing the literature, law, and code…
Descriptors: Video Technology, Computer Software, Computer System Design, Design Requirements
Theunissen, Nicolet; Stubbé, Hester – Electronic Journal of e-Learning, 2014
This paper describes the theoretical basis and development of the iSELF: an Internet-tool for Self-Evaluation and Learner Feedback to stimulate self-directed learning in ubiquitous learning environments. In ubiquitous learning, learners follow their own trails of interest, scaffolded by coaches, peers and tools for thinking and learning.…
Descriptors: Feedback (Response), Computer Assisted Testing, Independent Study, Self Evaluation (Individuals)
Rosell-Aguilar, Fernando; Qian, Kan – JALT CALL Journal, 2015
This paper presents both the pedagogical design principles and the challenges faced during the development of a mobile app, Chinese Characters First Steps, to support recognising, learning and practising writing Chinese characters at beginners' level, including the difficult balance between pedagogy and technical affordances. We also present the…
Descriptors: Handheld Devices, Chinese, Courseware, Statistical Analysis
Misra, Pradeep Kumar – Open Praxis, 2013
This is a critical phase for Open Educational Resources (OER) movement: on one side the number of OER is increasing rapidly, and on other side debates about quality of OER-based courseware are heating up. These debates emanate from the fact that OER-based courseware are supposed to help users to follow a logical learning path and get an engaging,…
Descriptors: Courseware, Educational Principles, Guidelines, Educational Quality
Wray, Christina C. – Journal of Library & Information Services In Distance Learning, 2013
Providing accessible library services and instruction to distance users with disabilities can seem daunting. This article, which grew out of a webinar presented by the author to the Health Science Special Interest Group of ACRL, provides practical strategies to help content creators utilize built-in accessibility features and provides a resources…
Descriptors: Library Services, Online Systems, Access to Information, Accessibility (for Disabled)
Sánchez Vera, Ma. del Mar; Tomás Fernández Breis, Jesualdo; Serrano Sánchez, José Luis; Prendes Espinosa, Ma. Paz – Journal of New Approaches in Educational Research, 2013
Semantic Web technologies have been applied in educational settings for different purposes in recent years, with the type of application being mainly defined by the way in which knowledge is represented and exploited. The basic technology for knowledge representation in Semantic Web settings is the ontology, which represents a common, shareable…
Descriptors: Educational Technology, Online Systems, Instructional Development, Instructional Design
Ngai, Grace; Chan, Stephen C. F.; Leong, Hong Va; Ng, Vincent T. Y. – ACM Transactions on Computing Education, 2013
This article presents the design and development of i*CATch, a construction kit for physical and wearable computing that was designed to be scalable, plug-and-play, and to provide support for iterative and exploratory learning. It consists of a standardized construction interface that can be adapted for a wide range of soft textiles or electronic…
Descriptors: Computer System Design, Engineering Technology, Courseware, Computer Science Education
Kurt, Serhat – Computers in the Schools, 2012
A WebQuest is an inquiry-based online learning technique. This technique has been widely adopted in K-16 education. Therefore, it is important that conditions of effective WebQuest design are defined. Through this article the author presents techniques for improving WebQuest design based on current research. More specifically, the author analyzes…
Descriptors: Literature Reviews, Performance Factors, Online Courses, Electronic Learning
Siko, Jason P.; Barbour, Michael K. – Computers in the Schools, 2012
While researchers are examining the role of playing games to learn, others are looking at using game design as an instructional tool. However, game-design software may require additional time to train both teachers and students. In this article, the authors discuss the use of Microsoft PowerPoint as a tool for game-design instruction and the…
Descriptors: Games, Pedagogical Content Knowledge, Educational Games, Computer Uses in Education
Guimaraes, E. G.; Cardozo, E.; Moraes, D. H.; Coelho, P. R. – IEEE Transactions on Learning Technologies, 2011
The design and implementation of remote laboratories present different levels of complexity according to the nature of the equipments operated by the remote laboratory, the requirements imposed on the accessing computers, the network linking the user to the laboratory, and the type of experiments the laboratory supports. This paper addresses the…
Descriptors: Laboratories, Client Server Architecture, Program Design, Program Implementation
Villano, Matt – Campus Technology, 2008
These days, with learning management system (LMS) offerings just about everywhere, online courses are almost as prevalent as classes taught in traditional classrooms with professors and students present at lecterns and desks. Many colleges and universities turn to vendors to help them create these courses, a service that software providers such as…
Descriptors: Online Courses, Courseware, Job Analysis, Task Analysis
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