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Farkish, Araz; Bosaghzadeh, Alireza; Amiri, S. Hamid; Ebrahimpour, Reza – Education and Information Technologies, 2023
Educational multimedia has proven to be an effective and efficient way of learning. Designers strive to produce multimedia that convey concepts most efficiently. That is to design multimedia that imposes the least possible cognitive load on the learner. Mayer's multimedia design principles are well-known, and multiple pieces of research have…
Descriptors: Educational Technology, Multimedia Materials, Cognitive Processes, Difficulty Level
Aydin, Abdullah; Aytekin, Cahit – International Education Studies, 2018
It has been determined that the drawings, photographs and pictures related to the subject of the continuity of the tangent function on page 68 of the Ministry of National Education's twelfth-grade mathematics textbook contradict principles 1, 7 and 10 of Yanpar's (2007) teaching material development principles. According to these principles,…
Descriptors: Material Development, Instructional Materials, Educational Principles, Design Requirements
Lundberg, Michael; Rasmussen, Jay – Journal of Educational Technology, 2018
The maker education movement is growing in the United States. In order for this movement to gain widespread acceptance it is critical that students' learning goals and progress towards those goals are clearly visible to all stakeholders. Given that traditional assessment methods may not be best suited for measuring some of the higher order skills…
Descriptors: Educational Practices, Educational Principles, Test Construction, Alternative Assessment
Finkelstein, Adam; Ferris, Jennie; Weston, Cynthia; Winer, Laura – Journal of Learning Spaces, 2016
Designing physical learning environments that connect to indicators of effective educational practice reflects a university's pedagogical commitment to student success. This article describes an approach to teaching and learning space design based on research-informed pedagogical principles successfully implemented at our university. It then…
Descriptors: School Space, Universities, Educational Principles, Evidence Based Practice
Mayer, R. E. – Journal of Computer Assisted Learning, 2017
This paper reviews 12 research-based principles for how to design computer-based multimedia instructional materials to promote academic learning, starting with the multimedia principle (yielding a median effect size of d = 1.67 based on five experimental comparisons), which holds that people learn better from computer-based instruction containing…
Descriptors: Multimedia Instruction, Multimedia Materials, Electronic Learning, Instructional Materials
Kräusche, Kerstin; Pilz, Stefanie – International Journal of Sustainability in Higher Education, 2018
Purpose: The purpose of this paper is to present the development of an integrated sustainability reporting. In this paper success criteria are named and empirical values when dealingwith specific challenges are formulated. The focus is on the development of criteria for reporting, the involvement of university members and quality assurance.…
Descriptors: Sustainability, Integrated Activities, Quality Assurance, Research Reports
Osborne, Kristen; Fowler, Craig; Circelli, Michelle – National Centre for Vocational Education Research (NCVER), 2018
This discussion paper explores the possibilities and risks that data linkage presents for the vocational education and training (VET) sector. Along with a broad overview of the nature of data linkage, it highlights possible applications for data linkage in the VET sector and examines the key challenges associated with its use. A number of case…
Descriptors: Vocational Education, Data Processing, Educational Research, Information Networks
Gropper, George L. – Educational Technology, 2017
What would it take for instructional design to qualify as a bona fide applied discipline? First and foremost, a fundamental requirement is a testable and tested theoretical base. Untested rationales until verified remain in limbo. Secondly, the discipline's applied prescriptions must be demonstrably traceable to the theoretical base once it is…
Descriptors: Instructional Design, Intellectual Disciplines, Educational Technology, Technology Integration
Bass, Randy; Eynon, Bret – Change: The Magazine of Higher Learning, 2017
The last five years have been active and noisy ones for the impact of technology and online education on the future of colleges and universities. Much has been said to disparage the traditional institutional model and champion strategies of disrupting or "unbundling" higher education, powered by the explosion of Web-based learning…
Descriptors: Design Requirements, Educational Principles, Educational Technology, Technology Uses in Education
Cole, Michael; Packer, Martin – Journal of the Learning Sciences, 2016
This article uses a variety of principles of cultural-historical activity theory to extend Herbert Simon's (1996) insight into the inherent linkage between the creation of artifacts and design. We argue that design research must grapple with the doubly artificial, as the classrooms in which many educational designs are implemented are themselves…
Descriptors: Intervention, Design, Design Requirements, Educational Principles
Lieser, Ping; Taf, Steven D.; Murphy-Hagan, Anne – Journal of Interactive Media in Education, 2018
This paper describes a three-stage process of developing a webinar integration tool to enhance the interaction of teaching and learning in blended environments. In the context of medical education, we emphasize three factors of effective webinar integration in blended learning: fostering better solutions for faculty and students to interact…
Descriptors: Active Learning, Blended Learning, Educational Technology, Medical Education
Lithner, Johan – ZDM: The International Journal on Mathematics Education, 2017
The design research programme learning by imitative and creative reasoning (LICR) studies whether, how and why tasks and teaching that enhance creative reasoning lead to a more productive struggle and more efficient learning than the common but inefficient task designs based on imitating given solution procedures. The purpose of this paper is to…
Descriptors: Creative Thinking, Mathematics Activities, Educational Principles, Task Analysis
Huijgen, Tim; van de Grift, Wim; van Boxtel, Carla; Holthuis, Paul – Journal of Curriculum Studies, 2018
The aim of this explorative study was to develop and test a pedagogy aimed at promoting students' ability to perform historical contextualization. Teaching historical contextualization was conceptualized in terms of four pedagogical design principles: (1) making students aware of the consequences of a present-oriented perspective when examining…
Descriptors: Design Requirements, Pretests Posttests, History Instruction, Curriculum Development
Cremers, Petra H. M.; Wals, Arjen E. J.; Wesselink, Renate; Mulder, Martin – Learning Environments Research, 2016
In today's knowledge society, there is a demand for professionals who are able to create knowledge across boundaries of disciplines, professions and perspectives. Traditional universities, universities of applied sciences and institutions for vocational education are all challenged to educate these knowledge workers. Accordingly, these…
Descriptors: Instructional Design, Blended Learning, Educational Principles, Educational Practices
Whyte, Elisabeth M.; Smyth, Joshua M.; Scherf, K. Suzanne – Journal of Autism and Developmental Disorders, 2015
The design of "Serious games" that use game components (e.g., storyline, long-term goals, rewards) to create engaging learning experiences has increased in recent years. We examine of the core principles of serious game design and examine the current use of these principles in computer-based interventions for individuals with autism.…
Descriptors: Intervention, Autism, Educational Games, Design Requirements