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Regnier, Victor A. – Journal of Architectural Education, 1977
The major goal of this one-year study at the USC Andrus Gerontology Center was to examine different ways in which an existing social and health service system could be reorganized to make services more responsible and accessible to older residents. (LBH)
Descriptors: Architectural Education, Community Services, Consumer Protection, Design Requirements
Claridge, Philip George Brian – 1979
A course for first-year architectural students is described. The approach concentrated on developing an understanding of the nature of design activity through exploration of the kind of thinking that may be applied in order to improve the first-year studio work. The course is based on the following premises: (1) it is possible and educationally…
Descriptors: Architectural Education, Building Design, Course Evaluation, Course Objectives
Green, Cedric – Journal of Architectural Education, 1979
Design is described as a social process and a game. Games provide an experience and environment in which aspects of design skill may be learned. Self-expression (involving no one else) and design (product must satisfy requirements imposed by others) are contrasted. Games described: JOIN, GAMBIT, URBISM, SPIEL, etc. (MLW)
Descriptors: Architectural Education, Communication (Thought Transfer), Conflict Resolution, Cooperative Planning