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Hwang, Wu-Yuin; Su, Jia-Han – Interactive Learning Environments, 2012
In this study, a Surface Computer Supported Cooperative Work paradigm is proposed. Recently, multitouch technology has become widely available for human-computer interaction. We found it has great potential to facilitate more awareness of human-to-human interaction than personal computers (PCs) in colocated collaborative work. However, other…
Descriptors: Foreign Countries, Interaction, Design Requirements, Second Language Learning
Laine, Teemu H.; Vinni, Mikko; Sedano, Carolina Islas; Joy, Mike – ALT-J: Research in Learning Technology, 2010
This article presents the features, design and architecture of the Myst pervasive game platform that has been applied in creating pervasive mobile learning games in various contexts such as science festivals and museums in Finland. Based on our experiences with the development, we draw a set of design principles for creating successfully a…
Descriptors: Electronic Learning, Educational Games, Young Adults, Museums
Bartholomew, Robert P.; And Others – 1976
Reported are the findings of a research study to determine the effects of physical environment on the learning behavior of 13 institutionalized moderately and severely retarded individuals (14-18 years old). An introductory section covers the need for research in environmental control, the five study objectives, study procedures, data collection…
Descriptors: Adolescents, Architecture, Building Design, Classroom Environment

Bartholomew, Robert P.; And Others – 1977
Provided is the revised and updated version of a report on the effects of physical environment on the learning behavior of 13 institutionalized moderately and severely retarded individuals (14 to 18 years old). An introductory section covers the need for research in enviornmental control, study objectives and procedures, methodology, and…
Descriptors: Adolescents, Architecture, Building Design, Classroom Environment