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Hong, Jon-Chao; Hwang, Ming-Yueh; Tai, Kai-Hsin; Lin, Pei-Hsin – Computer Assisted Language Learning, 2021
Remote association requires players to use their mental transformation to identify objects' relationships by activating knowledge application. A Chinese Remote Association game was designed (example question: [characters omitted], where the answer is [character omitted]) to explore learners' cognitive and affective effects, and then eighth grade…
Descriptors: Computer Games, Grade 8, Telecommunications, Handheld Devices
Dankbaar, Mary E. W.; Alsma, Jelmer; Jansen, Els E. H.; van Merrienboer, Jeroen J. G.; van Saase, Jan L. C. M.; Schuit, Stephanie C. E. – Advances in Health Sciences Education, 2016
Simulation games are becoming increasingly popular in education, but more insight in their critical design features is needed. This study investigated the effects of fidelity of open patient cases in adjunct to an instructional e-module on students' cognitive skills and motivation. We set up a three-group randomized post-test-only design: a…
Descriptors: Experimental Groups, Thinking Skills, Computer Games, Motivation
Ackerman, Terry A. – 1987
Concern has been expressed over the item response theory (IRT) assumption that a person's ability can be estimated in a unidimensional latent space. To examine whether or not the response to an item requires only a single latent ability, unidimensional ability estimates were compared for data generated from the multidimensional item response…
Descriptors: Ability, Computer Simulation, Difficulty Level, Item Analysis

Rosenbaum, Paul R. – Psychometrika, 1987
This paper develops and applies three nonparametric comparisons of the shapes of two item characteristic surfaces: (1) proportional latent odds; (2) uniform relative difficulty; and (3) item sensitivity. A method is presented for comparing the relative shapes of two item characteristic curves in two examinee populations who were administered an…
Descriptors: Comparative Analysis, Computer Simulation, Difficulty Level, Item Analysis
Drasgow, Fritz; Parsons, Charles K. – 1982
The effects of a multidimensional latent trait space on estimation of item and person parameters by the computer program LOGIST are examined. Several item pools were simulated that ranged from truly unidimensional to an inconsequential general latent trait. Item pools with intermediate levels of prepotency of the general latent trait were also…
Descriptors: Computer Simulation, Computer Software, Difficulty Level, Item Analysis
Muraki, Eiji – 1984
The TESTFACT computer program and full-information factor analysis of test items were used in a computer simulation conducted to correct for the guessing effect. Full-information factor analysis also corrects for omitted items. The present version of TESTFACT handles up to five factors and 150 items. A preliminary smoothing of the tetrachoric…
Descriptors: Comparative Analysis, Computer Simulation, Computer Software, Correlation
Samejima, Fumiko – 1986
Item analysis data fitting the normal ogive model were simulated in order to investigate the problems encountered when applying the three-parameter logistic model. Binary item tests containing 10 and 35 items were created, and Monte Carlo methods simulated the responses of 2,000 and 500 examinees. Item parameters were obtained using Logist 5.…
Descriptors: Computer Simulation, Difficulty Level, Guessing (Tests), Item Analysis