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Howard, Craig D.; Do, Jaewoo – Teaching English with Technology, 2017
Participation in interactive games, especially those in immersive environments, is often employed in learning contexts to stochastically develop L2 learners' language ability. However, typical measures of language ability often do not reflect pragmatic competencies. This study juxtaposes two elementary school ESL learners' language ability, and…
Descriptors: Games, Interaction, Second Language Instruction, English (Second Language)
Rabab'ah, Ghaleb A.; Rabab'ah, Bayan B.; Suleiman, Nour A. – Teaching English with Technology, 2016
This study seeks to examine the existence of Instant Messaging language phenomenon among female teenagers in some Jordanian private schools and its influence on their learning experience, mainly literacy. It also raises questions about the characteristics of textese as well as teachers' attitude towards their students' use of SMS language in their…
Descriptors: Foreign Countries, Synchronous Communication, Computer Mediated Communication, Females