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Keegan, Mark – School Science and Mathematics, 1995
Describes physiological, affective, and cognitive mechanisms by which didactic and discovery methods appear to work, as revealed by research literature. The optimal instructional method depends on the instructional objective, the educator's skills, and the nature of the students. Suggests more use of discovery methods. (69 references) (Author/MKR)
Descriptors: Didacticism, Discovery Learning, Discovery Processes, Elementary Secondary Education
Keegan, Mark – Educational Technology, 1993
Discussion of basic instructional methods highlights four in particular: didactic, Socratic, inquiry, and discovery. Examples and descriptions of each method are given for elementary, secondary, and higher education; applications of each method are examined; and what teachers can do is considered. (eight references) (LRW)
Descriptors: Discovery Learning, Elementary Secondary Education, Higher Education, Inquiry
Keegan, Mark – Educational Technology, 1993
Describes the development of educational computer software called scenario software that was designed to incorporate advances in cognitive, affective, and physiological research. Instructional methods are outlined; the need to change from didactic methods to discovery learning is explained; and scenario software design features are discussed. (24…
Descriptors: Affective Objectives, Computer Assisted Instruction, Computer Simulation, Computer Software Development
Keegan, Mark – 1995
This book shows how and why the computer is so well suited to producing discovery learning environments. An examination of the literature outlines four basic modes of instruction: didactic, Socratic, inquiry, and discovery. Research from the fields of education, psychology, and physiology is presented to demonstrate the many strengths of…
Descriptors: Authoring Aids (Programming), Computer Assisted Instruction, Computer Software Development, Computer Uses in Education
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Keegan, Mark – International Journal of Instructional Media, 1993
Presents evidence against the use of standardized curricula and testing and in favor of discovery-based instruction. Describes a successful experience with a relatively new form of discovery-based instruction, the scenario educational computer software. (AEF)
Descriptors: Active Learning, Computer Assisted Instruction, Computer Software, Discovery Learning