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Coyne, John P. – Journal of Creative Behavior, 1989
Ten ways to evaluate new software product ideas are presented, such as talking with computer user groups and advertising the product before development to determine consumer interest. Ten methods for generating new product ideas are also offered, including reading material on the fringe of one's work and soliciting opinions of potential clients.…
Descriptors: Computer Software, Creative Thinking, Creativity, Discovery Processes
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Abu-Sayf, F. K.; Stepans, Joseph – Education, 1979
A theoretical model depicting the mental process of inquiry is presented and discussed. It is mainly composed of givens, operations, transitional outcomes and terminal outcomes. The different mental paths followed as well as the various alternative outcomes are also discussed and a number of implications deduced. (Author)
Descriptors: Discovery Learning, Discovery Processes, Learning Theories, Models
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Clark, Irene L. – Writing Center Journal, 1999
Claims that in contrast to the view that attention to genre stifles creativity, genre theory offers useful possibilities for fostering student insight into the nature of academic writing. Argues that knowledge of genre helps students see writing as a social construction. (NH)
Descriptors: Audience Awareness, Creativity, Discovery Processes, Higher Education
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Grossman, Stephen R.; Wiseman, Edward E. – Journal of Creative Behavior, 1993
Seven principles are presented for improving creative thinking, based on assumptions of creativity as a perceptual shift resulting from a metamorphic mental image. Principles include (1) the future initiates and pulls creative thought; (2) initial fact finding is best postponed; (3) problem redefinition is often retrospective; and (4) metaphors…
Descriptors: Cognitive Processes, Creative Development, Creative Thinking, Creativity
Rhodes, Lewis A. – School Administrator, 1987
Effective use of technololgy in schools depends upon practitioners applying new experiences to classroom and other contexts. During learning, staff identify problem areas and improve roles. A district should use technology strategically to solve management problems. Student learning is enhanced by strategic applications. (CJH)
Descriptors: Adoption (Ideas), Change Strategies, Discovery Processes, Educational Technology
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Schultz, Robert Arthur; Delisle, James R. – Roeper Review, 1997
Describes an action plan that is helpful for all students, including gifted students, to promote development of their individual Selves--their inner voices. Guiding precepts for a curriculum that leads to the educational good life for students are provided, and Deliberative Artistry, a process that promotes self-examination, is described.…
Descriptors: Curriculum Design, Discovery Processes, Elementary Secondary Education, Gifted
Bancroft, W. Jane – 1995
In the early 1970s, American educators commenced experiments on Suggestopedia. Educational psychologists enlarged upon the relaxation and visualizations contained in the Bulgarian method and provided a solid, statistical basis to Suggestopedic research. Part I of this paper discusses the contribution of Donald Schuster, and his development of…
Descriptors: Discovery Processes, Educational Innovation, Foreign Countries, Psychoeducational Methods
Hatcher, Barbara – 1997
This lesson packet suggests ways for children to explore cultural change through studying technology used in the kitchen. Lessons include: (1) "Using Oral History as a Strategy"; (2) "The Test Kitchen"; (3) "Bread Making from Scratch"; (4) "Then and Now Kitchen Museum"; and (5) "Kitchen Mysteries."…
Descriptors: Built Environment, Change, Cooking Instruction, Cultural Awareness
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Kay, Sandra – Roeper Review, 1994
A Discovery Unit was designed to develop problem-finding behavior in 67 gifted children (grades 3-6). Students identified a problem and its solution using topics of their choice. The results of this two-year pilot project support the need to instruct and practice problem-finding skills at the elementary level. (DB)
Descriptors: Creative Thinking, Demonstration Programs, Discovery Learning, Discovery Processes
Berger, Sandra – Understanding Our Gifted, 2001
This article discusses how the World Wide Web can empower students to think creatively, especially the gifted. It profiles 3 Web sites that discuss techniques, games, and strategies for enhancing creative thinking and 13 Web sites that contain information on inventors and inventions to stimulate gifted students. (Contains one reference.) (CR)
Descriptors: Classroom Techniques, Computer Assisted Instruction, Creative Development, Creative Thinking
Marx, Pamela – 1992
This book provides ideas for table exhibits for grades 3-6 in nine different subject areas. These areas are: marine life; nature in the backyard; the history and uses of flags; impressionist painters and art; winter festivals around the world; fibers and fabrics; Native Americans in touch with the land; sugar and chocolate; and keeping the earth,…
Descriptors: Art Education, Creative Activities, Discovery Processes, Display Aids
Birse, Margaret – 1996
Many primary school teachers feel a lack of confidence in teaching science and technology. This paper aims to demonstrate useful and practical strategies for non-specialist science teachers to use in stimulating a positive scientific attitude among primary school students. It proposes that teachers should strive to develop children's natural…
Descriptors: Constructivism (Learning), Curriculum Design, Discovery Learning, Discovery Processes
United States Patent Model Foundation, Alexander, VA. – 1988
The Invent America program addresses the need to provide K-8 students with opportunities to learn critical and creative thinking skills through the process of inventing. Students apply problem-solving skills as they turn their own creative ideas into inventions. It is an effort to integrate the curriculum, help students synthesize knowledge, and…
Descriptors: Creative Thinking, Creativity, Discovery Processes, Elementary Education
Richards, Janet C.; Miller, Sharon K. – Lawrence Erlbaum Associates (Bks), 2005
This clear, reader-friendly book is carefully designed to help readers gain confidence and acquire competence in their academic writing abilities. It focuses on real people as they write and actively involves readers in the writing process. The authors' innovative approach encourages reflection on how professional writing initiatives connect to…
Descriptors: Writing Attitudes, Personal Narratives, Editing, Writing Ability
Federico, Carmela – Technology Connection, 1995
Discusses the need to create a learning environment in the computer lab that encourages students to "dabble." Benefits include increased student motivation, help for special needs students, and a decrease in truancy. Presents answers to possible objections to this form of student-directed learning and provides tips for running a lab efficiently.…
Descriptors: Computer Centers, Computer Uses in Education, Discovery Processes, Educational Benefits
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