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Houssein El Turkey; Gulden Karakok; Emily Cilli-Turner; V. Rani Satyam; Miloš Savic; Gail Tang – International Journal of Science and Mathematics Education, 2024
Fostering students' mathematical creativity is important for their understanding and success in mathematics courses as well as their persistence in STEM, but it necessitates intentional instructional actions, such as designing and implementing tasks that have the potential to foster creativity. As teaching innovation requires support for…
Descriptors: Mathematics Education, Mathematics Instruction, Undergraduate Study, Calculus
James C. Kaufman; Vlad P. Glaveanu – Journal of Creative Behavior, 2025
The traditionally studied positive outcomes of creativity tend to be product-focused, such as Big-C contributions, good grades, or strong work performance. This paper makes an argument for the importance of less-discussed products of the process--the benefits that arise from being creative, regardless of one's abilities or level of achievement.…
Descriptors: Creative Development, Creative Thinking, Creativity, Self Concept
John L. McKenna; Yu-Chi Wang; Coleen R. Williams; Kerry McGregor; Elizabeth R. Boskey – Journal of LGBT Youth, 2024
Transgender and gender diverse (TGD) adolescents experience mental health challenges at higher rates than cisgender peers due to a combination of minority stress and gender dysphoria. Many TGD youth use video games to cope with stress and access informal networks of support. However, very little is known about the potential positive influence…
Descriptors: LGBTQ People, Sexual Identity, Adolescents, Video Games
Potentialising the Potential: Dream of Everything You Can Become, and Become Everything You Dream of
Niels Åkerstrøm Andersen; Hanne Knudsen; Jette Sandager – European Educational Research Journal, 2024
In education, the child is often observed as a potential to be shaped and realised. In this article, we analyse the educational program, First Lego League. Surprisingly, its aim is not simply to realise a potential, but to potentialise the child to become unlimited potential. Children should become 'a force for change', and they are told that 'you…
Descriptors: Secondary School Students, Academic Aptitude, Student Educational Objectives, Aspiration
Yuyu Sun; Xiaoxu Lu; Jian Cui; Ke Du; Shumin Xie – Environmental Education Research, 2024
This study explores the relationship between vicarious experiences of nature, environmental behavioral beliefs, environmental attitudes and adolescents' environmental behavior. Based on a sample of 1476 adolescents from five high schools in Jiangsu Province, China, we proposed a model that was supported by structural equation modelling analysis.…
Descriptors: Foreign Countries, Environmental Education, Middle School Students, High School Students
Dalma Lilla Dominek; Marton Demeter; Szabolcs Ceglédi – Journal of Museum Education, 2024
The last few decades have seen a growing trend toward the analysis of creativity and flow experiences in pedagogy, but we have only a limited knowledge of how cultural institutions can contribute to flow experiences in learning processes. Our study argues that the effectiveness of learning might be enhanced by the experiential accumulation of…
Descriptors: Foreign Countries, Undergraduate Students, Museums, Cultural Centers
Patricia Hadler – Sociological Methods & Research, 2025
Probes are follow-ups to survey questions used to gain insights on respondents' understanding of and responses to these questions. They are usually administered as open-ended questions, primarily in the context of questionnaire pretesting. Due to the decreased cost of data collection for open-ended questions in web surveys, researchers have argued…
Descriptors: Online Surveys, Discovery Processes, Test Items, Data Collection
Luecha Ladachart; Visit Radchanet; Wilawan Phothong; Ladapa Ladachart – Research in Science & Technological Education, 2024
Integrating science, technology, engineering, art, and mathematics (STEAM) education has become an emphasis in many countries' K-12 curricula. Design-based learning is an instructional approach that allows students to learn STEAM in more integrated ways than the traditional method. Using design thinking as a pedagogical framework, design-based…
Descriptors: Foreign Countries, Middle School Students, Grade 8, STEM Education
Meder, Björn; Wu, Charley M.; Schulz, Eric; Ruggeri, Azzurra – Developmental Science, 2021
Are young children just random explorers who learn serendipitously? Or are even young children guided by uncertainty-directed sampling, seeking to explore in a systematic fashion? We study how children between the ages of 4 and 9 search in an explore-exploit task with spatially correlated rewards, where exhaustive exploration is infeasible and not…
Descriptors: Child Behavior, Discovery Processes, Children, Child Development
José J. Roa-Trejo; Alejandra Pacheco-Costa; Fernando Guzmán-Simón – Early Years: An International Journal of Research and Development, 2024
The concept of assemblage, drawing on the posthuman theorisations of Deleuze and Guattari, delineates a dynamic and new materialist approach to an event. In this approach, desires, material agency and (de)(re)territorialisation emerge as key concepts, and open ways to understand the school classroom in early childhood as a territory where lines of…
Descriptors: Foreign Countries, Early Childhood Education, Preschool Children, Creative Thinking
Maciej Rys; Anna Maria Górska; hab. Pawel Korzynski – European Journal of Education, 2024
Hackathons are characterized by their dynamic and collaborative nature, acting as incubators for innovation in diverse contexts. They are celebrated for nurturing creativity and tackling current challenges while offering distinctive educational opportunities. However, participants' lack of confidence and increased anxiety can diminish the utility…
Descriptors: Minicourses, Workshops, Computer Software, Group Activities
Danek, Amory H.; Salvi, Carola – Journal of Creative Behavior, 2020
Having a sudden insight is often associated with inherent confidence, enough for Archimedes to run naked through the streets shouting "Eureka!". Recent evidence demonstrates that public displays of enthusiasm, such as the ancient polymath's, are actually supported by a higher likelihood of being correct.
Descriptors: Self Esteem, Cognitive Processes, Evidence, Psychological Patterns
Steven Greenstein; Denish Akuom; Erin Pomponio; Allison L. Gantt – North American Chapter of the International Group for the Psychology of Mathematics Education, 2023
This project seeks to understand the emergence of mathematical meanings mediated by learners' interactions with multiple artifacts. Extending our prior work which took an enactivist approach and revealed the dynamics of embodied interactions fundamental to understanding fraction division, we now employ a semiotic lens to illuminate how learners…
Descriptors: College Students, College Faculty, Mathematics Instruction, Fractions
Rebecca Y. P. Kan – Higher Education Research and Development, 2025
The in-between space ignites learning as individuals journey from dependence on the institution to independence from the institution. This space has hitherto been holistically undefined in the context of higher arts education. The study aims to explore such experiences within the lifeworld of student scholars in the fields of arts and design.…
Descriptors: Foreign Countries, Undergraduate Students, Art Education, Interior Design
Stewart, Barbara L.; Schroeder, Susan; Goodson, Carole; Miertschin, Susan; Chakraborty, Misha – Journal of Family and Consumer Sciences, 2021
Funded through a grant from Texas Workforce Commission, DesignHER Code Camps were created to use the fashion interests of underserved middle school girls as springboards to interest them in science, technology, engineering, and math (STEM). Results were generally consistent with the achievement of camp goals--(a) increase the interest of middle…
Descriptors: Clothing, STEM Education, Discovery Processes, Programming