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Bauer, Aaron; Flatten, Jeff; Zoran Popovic – International Educational Data Mining Society, 2017
Problem-solving skills in creative, open-ended domains are both important and little understood. These domains are generally ill-structured, have extremely large exploration spaces, and require high levels of specialized skill in order to produce quality solutions. We investigate problem-solving behavior in one such domain, the…
Descriptors: Problem Solving, Science Instruction, Cooperative Learning, Visualization
Peer reviewedProctor, Tony – Journal of Creative Behavior, 1991
This article describes 2 experiments conducted with a computer-aided problem-solving tool called BRAIN, involving 30 adults of varying backgrounds and 15 organizational executives. The BRAIN program encourages users to discover partially and fully formulated insights, through iterative generation of word lists and meaningful statements. Eighty…
Descriptors: Computer Oriented Programs, Computer Software, Creative Thinking, Creativity
Polland, Mark J. – 1996
In order to investigate the relationship between mental imagery and creative problem solving, a study of 44 separate accounts reporting mental imagery experiences associated with creative discoveries were examined. The data included 29 different scientists, among them Albert Einstein and Stephen Hawking, and 9 artists, musicians, and writers,…
Descriptors: Artists, Authors, Creativity, Discovery Processes
Aldous, Carol R. – International Education Journal, 2005
Innovation and enterprise depend for their success on the development of new ideas. But from where do new ideas come? How do they arise? Finding solutions to such questions is at the heart of creativity research and the solving of novel problems. Reflection, not only in cognitive processes but also in the non-cognitive ones used in solving novel…
Descriptors: Creativity, Problem Solving, Protocol Analysis, Reflection
Peer reviewedNissen, Phillip – Mathematics in School, 1988
This article outlines a series of investigations in graph theory which simultaneously gives exercises in visualization. It is argued that one of the advantages of classroom investigations is that students can be lead to an intuitive grasp of advanced mathematics. (PK)
Descriptors: Computation, Discovery Learning, Discovery Processes, Graphs
Peer reviewedRieber, Lloyd P. – Educational Technology Research and Development, 1995
Presents a historical overview of visualization as a cognitive strategy in human creativity, discovery, and problem-solving. Highlights include visualization as a cognitive strategy for solving everyday problems; visualization by scientists and inventors; counter examples; and implications for multimedia learning environments, instructional…
Descriptors: Creative Thinking, Creativity, Discovery Processes, Educational Environment
Peer reviewedCronin, Linda L. – Science Teacher, 1989
Discusses the need for teaching creative thinking in the classroom. Cites two misconceptions to which the absence of emphasis on creative thinking is attributed. Provides strategies and example activities for promoting the skill. States that these procedures can increase student interest in science. (RT)
Descriptors: Creative Thinking, Creativity, Discovery Processes, Divergent Thinking
Kashihara, Akihiro; Satake, Yoshitomo; Toyoda, Junichi – 1998
In the context of exploring educational hypermedia on the World Wide Web, this paper presents a history visualization that helps learners reorganize explored contents to find what Web sites they should visit next. Learning-by-exploration is discussed as it relates to educational hypermedia, including the "Get Lost in Hyperspace" problem,…
Descriptors: Computer Interfaces, Discovery Processes, Foreign Countries, Hypermedia
Valett, Robert E. – 1983
A practical guidebook of ideas, lesson materials, and related resources for developing imaginative and productive thinking skills of children is presented to assist teachers and parents. Emphasis is placed on the use of strategies and techniques that enhance originality, mental imagery, reverie, reflection, humor, novel playfulness, and divergent…
Descriptors: Creative Activities, Creative Development, Creative Thinking, Creativity
Peer reviewedMathematics Teacher, 1992
Presents activities that utilize representations of the side, front, and top views of three-dimensional configurations of blocks to develop spatial-visualization skills and aspects of the concept of function. Provides worksheets of these open-ended investigations. (MDH)
Descriptors: Cooperative Learning, Discovery Learning, Discovery Processes, Functions (Mathematics)
Peer reviewedArvold, Bridget – Mathematics Educator, 1993
Describes four activities to develop visualization skills and the concept of dimensionality in which students (1) visualize transforming figures between the second and third dimensions; (2) identify the three-dimensional objects from their two-dimensional projections; (3) conjecture about the vertices, edges, and faces of zero- to four-dimensional…
Descriptors: Discovery Processes, Elementary Secondary Education, Enrichment Activities, Geometric Concepts
Geddes, Dorothy – 1992
The 1989 document, "Curriculum and Evaluation Standards for School Mathematics" (the "Standards"), provides a vision and a framework for revising and strengthening the K-12 mathematics curriculum in North American schools and for evaluating both the mathematics curriculum and students' progress. This book, one in a series…
Descriptors: Abstract Reasoning, Computer Assisted Instruction, Courseware, Discovery Learning

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