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Showing 1 to 15 of 32 results Save | Export
Lee Ann Dickerson – ProQuest LLC, 2021
The purpose of this comparative, longitudinal case study was to explore the distance operations system implemented in U.S. colleges and universities during the COVID-19 pandemic. Embedded in a larger two-year study of distance education in the U.S. before and after the health crisis, this study combined a grounded theory methodology with a…
Descriptors: COVID-19, Pandemics, Distance Education, Computer System Design
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Gündüz, Abdullah Yasin; Alemdag, Ecenaz; Yasar, Sevil; Erdem, Mukaddes – Turkish Online Journal of Educational Technology - TOJET, 2016
Problem-based learning approach presents several advantages such as improving students' engagement in learning and fostering their higher-order thinking skills. Although there is a plethora of research regarding implementation of problem-based learning in classrooms, its design and application process for web-based environments need further…
Descriptors: Educational Environment, Problem Based Learning, Online Courses, Computer System Design
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He, Aiguo – International Journal of Distance Education Technologies, 2011
Computer system is useful for improving real time and interactive distance education activities. Especially in the case that a large number of students participate in one distance lecture together and every student uses their own computer to share teaching materials or control discussions over the virtual classrooms. The problem is that within…
Descriptors: Distance Education, Educational Technology, Guidance, Computer System Design
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American Journal of Distance Education, 2011
Larry Johnson has been the CEO of the New Media Consortium (NMC) for nearly a decade, and he has worked in higher education for more than twenty-five years. Before joining NMC, he served in roles that include faculty member, dean, provost, and president. In this interview, he talks about the position of NMC in distance education and the challenges…
Descriptors: Distance Education, Administrators, Interviews, Consortia
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Lafifi, Yacine; Touil, Ghassen – Journal of Information Technology Education, 2010
Several researchers have studied the impact of collaboration between the learners on their cognitive levels, but few studies have been carried out on the impact of collaboration between the teachers. The aim of our research is to study the effects on the knowledge levels of learners of collaborative construction of learning objects created by the…
Descriptors: Distance Education, Online Courses, Cooperative Learning, Program Effectiveness
Buzzi, Marina, Ed. – InTech, 2010
E-Learning is a vast and complex research topic that poses many challenges in every aspect: educational and pedagogical strategies and techniques and the tools for achieving them; usability, accessibility and user interface design; knowledge sharing and collaborative environments; technologies, architectures, and protocols; user activity…
Descriptors: Cartoons, Foreign Countries, Electronic Learning, Distance Education
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van der Baaren, John; Schuwer, Robert; Kirschner, Paul; Hendriks, Maaike – Journal of Interactive Media in Education, 2008
Making educational materials freely available on the web can be seen as a noble enterprise in itself but as a way to address the call for people to become lifelong learners. The world is rapidly changing, requiring us to continuously update our knowledge and skills. A problem with this approach to lifelong learning is that the free materials that…
Descriptors: Independent Study, Lifelong Learning, Educational Environment, Internet
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Liao, Ching-Jung; Chou, Chien-Chih; Yang, Jin-Tan David – International Journal of Distance Education Technologies, 2009
The purpose of this study is to incorporate adaptive ontology into ubiquitous learning grid to achieve seamless learning environment. Ubiquitous learning grid uses ubiquitous computing environment to infer and determine the most adaptive learning contents and procedures in anytime, any place and with any device. To achieve the goal, an…
Descriptors: Individualized Instruction, Simulation, Educational Environment, College Freshmen
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Kadirire, James – International Review of Research in Open and Distance Learning, 2007
"Instant Messaging" (IM) and "Presence," which is essentially the ability of being able to detect if other users are logged in on the network and send them messages in real time, has become one of the most popular applications of the Internet, causing people to want to stay connected to the Internet for inordinate amounts of…
Descriptors: Computer Mediated Communication, Distance Education, Learning Experience, Internet
Hamza, Khalid; Alhalabi, Bassem; Marcovitz, David M. – 2000
This paper proposes an Internet facility that will authentically provide laboratory experiments remotely. Such a facility is brought to the doors of the distance learner to help provide learning that is comparable to that offered for conventional students. The paper describes the development of a prototype remote laboratory system, including…
Descriptors: Computer Simulation, Computer Software Development, Computer System Design, Distance Education
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Savin-Baden, Maggi; Gourlay, Lesley; Tombs, Cathy; Steils, Nicole; Tombs, Gemma; Mawer, Matt – Educational Research, 2010
Background: The literature on immersive virtual worlds and e-learning to date largely indicates that technology has led the pedagogy. Although rationales for implementing e-learning have included flexibility of provision and supporting diversity, none of these recommendations has helped to provide strong pedagogical location. Furthermore, there is…
Descriptors: Higher Education, Staff Role, College Instruction, Literature Reviews
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Hartsell, Taralynn; Yuen, Steve Chi-Yin – AACE Journal, 2006
The use of video in teaching and learning is a common practice in education today. As learning online becomes more of a common practice in education, streaming video and audio will play a bigger role in delivering course materials to online learners. This form of technology brings courses alive by allowing online learners to use their visual and…
Descriptors: Educational Environment, Distance Education, Internet, Web Based Instruction
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Suhonen, Jarkko; Sutinen, Erkki – Educational Technology & Society, 2006
FODEM (FOrmative DEvelopment Method) is a design method for developing digital learning environments for widely dispersed learning communities. These are communities in which the geographical distribution and density of learners is low when compared to the kind of learning communities in which there is a high distribution and density of learners…
Descriptors: Formative Evaluation, Foreign Countries, Educational Technology, Educational Environment
Rochefort, Stephen – 2002
Education delivery systems have evolved from content delivery mechanisms to collaborative environments. The next step in this evolution is to provide greater support for asynchronous learners, those that progress through course material with little or no support from the instructional team. The integration of Web technologies with artificial…
Descriptors: Artificial Intelligence, Computer Assisted Instruction, Computer Interfaces, Computer Mediated Communication
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Davies, Dick – 1994
Learning Network Design (LND) is a socially oriented methodology for construction of cooperative distance learning environments. The paper advances a social constructivist approach to learning in which learning and teaching are seen as a process of active communication, interpretation, and negotiation; offers a view of information technology as a…
Descriptors: Communication (Thought Transfer), Computer Networks, Computer System Design, Constructivism (Learning)
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