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Aaron W. Beger; Sarah Hannan; Riya Patel; Eva M. Sweeney – Advances in Physiology Education, 2025
Virtual escape rooms (ERs) require learners to solve puzzles and answer riddles while trying to "escape" a digital room. Although the educational merit of such gamified learning activities continues to be realized, guides on the development of ERs are lacking, as well as student perceptions on how, if, and where they should be integrated…
Descriptors: Anatomy, Computer Simulation, Gamification, Foreign Countries
Jesus Jose Silveyra Jr. – ProQuest LLC, 2023
The sweeping changes brought forth by the pandemic led me to reshape my dissertation in order to develop non-academic skills that will allow me to better meet the shifting challenges of our times. Mine is a non-traditional project focused on the application of technologies and the cognitive theory of multimedia learning (the process by which…
Descriptors: Spanish, Multimedia Instruction, Distance Education, Bilingualism
Dennen, Vanessa P.; Hall, Barbara M.; Hedquist, Amber – Online Learning, 2023
Many online learning experiences integrate some form of dialogic interaction among instructors and learners. However, the degree to which these individuals come to a mutual understanding of their task and topic, a phenomenon called intersubjectivity, often remains a question. This systematic review of online learning research examines 48…
Descriptors: Online Courses, Learning Experience, Journal Articles, Trend Analysis
Craig D. Howard; John W. Baaki – International Journal of Designs for Learning, 2021
This article presents two similar design cases and a discussion of how like values resulted in dissimilar design moves. Both cases were gamified learning activities for graduate students in instructional design. Both interventions employed rapid prototyping and were delivered synchronously in an at-a-distance setting. This article compares the two…
Descriptors: Design, Instructional Design, Learning Activities, Graduate Students
Milheim, Karen L.; Fraenza, Christy; Palermo-Kielb, Kimberly – Online Learning, 2021
Understanding the experiences of students who self-initiate mobile device use for online courses or course-related activities provides institutions with valuable insights. In this study, we report how students enrolled in online courses in higher education voluntarily used mobile devices for their coursework and course-related activities, the…
Descriptors: Online Courses, Handheld Devices, Telecommunications, Learning Activities
Reis, Rosa; Marques, Bertil P. – International Association for Development of the Information Society, 2021
In this paper we present a model for designing professional courses in a blended learning context as a tool to help the interaction between students, teachers and learning resources. This model aims to promote new concepts, new approaches and new strategies that have been changing the paradigm of teaching and learning. To develop a course based on…
Descriptors: Programming, Instructional Design, Computer Science Education, Case Studies
Li, Wei; Brill, Jennifer M. – AERA Online Paper Repository, 2017
Distance learning can provide greater access to educational opportunities. However, the quality of teaching and learning in distance learning continues as a challenge due, at least in part, to the demands for more substantive and systemic instructional design to account for the limits imposed by human distance. Interaction has been identified…
Descriptors: Distance Education, Theory Practice Relationship, Interaction, Instructional Design
Dai, Yun – ProQuest LLC, 2017
This interactional ethnographic study addresses an emerging problem in higher education: the lack of research tracing the developing processes and principles for instructional design in global education programs. Curriculum design in higher education is often situated within a particular course within a discipline within an ongoing program.…
Descriptors: Ethnography, Distance Education, Curriculum Design, Global Education
Núñez, José Luis Martín – IEEE Transactions on Education, 2017
Open education has revolutionized the educational environment. Massive open online courses have become the main showcase for open educational resources, but the competition to establish a position in this movement has led to the rapid publication of many courses of arguable quality. This paper presents and analyzes the process of creating a small…
Descriptors: Open Education, Online Courses, Barriers, Educational Change
Anderson, Sheri; Hsu, Yu-Chang; Kinney, Judy – Online Learning, 2016
Designing experiential learning activities requires an instructor to think about what they want the students to learn. Using importance-performance analysis can assist with the instructional design of the activities. This exploratory study used importance-performance analysis in an online introduction to criminology course. There is limited…
Descriptors: Instructional Design, Experiential Learning, Learning Activities, Online Courses
Morong, Gail; DesBiens, Donna – Intercultural Education, 2016
This article presents evidence-based guidelines to inform culturally responsive online learning design in higher education. Intercultural understanding is now a recognised core learning outcome in a large majority of Canadian public universities; however, supporting design methodology is underdeveloped, especially in online contexts. Our search…
Descriptors: State Universities, Culturally Relevant Education, Instructional Design, Multicultural Education
Drake, John R.; O'Hara, Margaret; Seeman, Elaine – Journal of Information Technology Education: Innovations in Practice, 2015
New web technologies have enabled online education to take on a massive scale, prompting many universities to create massively open online courses (MOOCs) that take advantage of these technologies in a seemingly effortless manner. Designing a MOOC, however, is anything but trivial. It involves developing content, learning activities, and…
Descriptors: Online Courses, Large Group Instruction, Case Studies, Instructional Design
Conole, Grainne; Wills, Sandra – Educational Media International, 2013
Most teachers' design practice is implicit and practice based, focusing primarily on discipline content. In recent years, a number of visual design representations have emerged that help guide teachers' design practice, enabling them to create explicit designs, which can then be shared and discussed with others. These design representations help…
Descriptors: Foreign Countries, Teachers, Instructional Design, Distance Education
Cleveland-Innes, Martha – Commonwealth of Learning, 2018
The Guide to Blended Learning is an introduction using technology and distance education teaching strategies with traditional, face-to-face classroom activities. This Guide has been designed to assist teachers adopt blended learning strategies through a step-by-step approach taking constructivist and design-based approach and reflecting on…
Descriptors: Blended Learning, Technology Uses in Education, Distance Education, Educational Benefits
Arinto, Patricia B. – International Review of Research in Open and Distance Learning, 2013
Many open universities and distance education institutions have shifted from a predominantly print-based mode of delivery to an online mode characterised by the use of virtual learning environments and various web technologies. This paper describes the impact of the shift to open and distance e-learning (ODeL), as this trend might be called, on…
Descriptors: College Faculty, Open Universities, Foreign Countries, Electronic Learning