Publication Date
In 2025 | 0 |
Since 2024 | 0 |
Since 2021 (last 5 years) | 0 |
Since 2016 (last 10 years) | 0 |
Since 2006 (last 20 years) | 6 |
Descriptor
Computer Simulation | 6 |
Computer System Design | 6 |
Distance Education | 6 |
Internet | 6 |
Simulated Environment | 6 |
Computer Software | 5 |
Electronic Learning | 5 |
Foreign Countries | 5 |
College Instruction | 4 |
Educational Technology | 4 |
Instructional Design | 4 |
More ▼ |
Source
Educational Research | 1 |
Information Science Reference | 1 |
Interactive Learning… | 1 |
Journal of Interactive… | 1 |
Learning, Media and Technology | 1 |
Simulation & Gaming | 1 |
Author
Bertolotto, Michela | 1 |
Gough, Norman | 1 |
Gourlay, Lesley | 1 |
Jin, Li | 1 |
Mawer, Matt | 1 |
McArdle, Gavin | 1 |
Mukerji, Siran, Ed. | 1 |
Nishide, Ryo | 1 |
Sanders, Janet H. | 1 |
Savin-Baden, Maggi | 1 |
Steils, Nicole | 1 |
More ▼ |
Publication Type
Journal Articles | 5 |
Reports - Research | 3 |
Reports - Evaluative | 2 |
Books | 1 |
Collected Works - General | 1 |
Reports - Descriptive | 1 |
Education Level
Higher Education | 5 |
Postsecondary Education | 5 |
Adult Education | 2 |
Audience
Laws, Policies, & Programs
Assessments and Surveys
What Works Clearinghouse Rating
McArdle, Gavin; Bertolotto, Michela – Interactive Learning Environments, 2012
Today, the Internet plays a major role in distributing learning material within third level education. Multiple online facilities provide access to educational resources. While early systems relied on webpages, which acted as repositories for learning material, nowadays sophisticated online applications manage and deliver learning resources.…
Descriptors: Foreign Countries, Educational Technology, Electronic Learning, Interaction
Sanders, Janet H.; Udoka, Silvanus J. – Simulation & Gaming, 2010
Fundamental concepts and definitions of electronic learning (eLearning) continue to emerge, and theories of eLearning that have been advanced thus far cover an array of academic perspectives including training and education, learning and knowledge, and technology and applications to specific market segments. Any study of the effectiveness and…
Descriptors: Electronic Learning, Program Effectiveness, Manufacturing, Virtual Classrooms
Nishide, Ryo – Journal of Interactive Learning Research, 2011
This paper proposes extensive applications of virtual collaborative space in order to enhance the efficiency and capability of Digital Campus. The usability of Digital Campus has been experimented in different learning environments and evaluated by questionnaire as that the presence technology and a sense of solidarity influence the participants'…
Descriptors: Foreign Countries, Educational Innovation, Educational Experiments, Lecture Method
Jin, Li; Wen, Zhigang; Gough, Norman – Learning, Media and Technology, 2010
Virtual worlds have been linked with e-learning applications to create virtual learning environments (VLEs) for the past decade. However, while they can support many educational activities that extend both traditional on-campus teaching and distance learning, they are used primarily for learning content generated and managed by instructors. With…
Descriptors: Informal Education, Active Learning, Interpersonal Relationship, Interaction
Savin-Baden, Maggi; Gourlay, Lesley; Tombs, Cathy; Steils, Nicole; Tombs, Gemma; Mawer, Matt – Educational Research, 2010
Background: The literature on immersive virtual worlds and e-learning to date largely indicates that technology has led the pedagogy. Although rationales for implementing e-learning have included flexibility of provision and supporting diversity, none of these recommendations has helped to provide strong pedagogical location. Furthermore, there is…
Descriptors: Higher Education, Staff Role, College Instruction, Literature Reviews
Mukerji, Siran, Ed.; Tripathi, Purnendu, Ed. – Information Science Reference, 2010
Technology holds the key for bridging the gap between access to quality education and the need for enhanced learning experiences. This book contains case studies on divergent themes of personalized learning environments, inclusive learning for social change, innovative learning and assessment techniques, technology and international partnership…
Descriptors: Foreign Countries, Exchange Programs, Educational Quality, Social Change