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Martin, Florence; Klein, James D.; Sullivan, Howard – British Journal of Educational Technology, 2007
This study investigated the effects of several elements of instruction (objectives, information, practice, examples and review) when they were combined in a systematic manner. College students enrolled in a computer literacy course used one of six different versions of a computer-based lesson delivered on the web to learn about input, processing,…
Descriptors: Computers, Internet, Computer Software, Computer Literacy
Klein, James D.; And Others – 1990
This study determined the effects of using an instructional game and supplemental readings on student motivation as defined using the ARCS model of motivation and performance. Subjects were 75 undergraduate education majors enrolled in a required educational psychology course at a large southwestern university. All students attended a lecture on…
Descriptors: Achievement, Analysis of Variance, Drills (Practice), Educational Games
Klein, James D.; Salisbury, David F. – 1987
The effectiveness of learning paired associates from a computer-based drill strategy known as the progressive state drill was compared in this study with the effectiveness of having students use their own strategies with flashcards. Characteristics of the progressive state drill which make it a potentially effective drill and practice strategy for…
Descriptors: Computer Assisted Instruction, Drills (Practice), High Schools, Hypothesis Testing
Salisbury, David F.; Klein, James D. – Journal of Computer-Based Instruction, 1988
Discussion of the use of computer drills in education focuses on a study designed to compare the effect of a progressive state drill with the effect of having high school students implement their own strategies using flashcards. The use of sequential analysis is explained, and student attitudes are examined. (26 references) (Author/LRW)
Descriptors: Attitude Measures, Comparative Analysis, Computer Assisted Instruction, Drills (Practice)
Klein, James D. – 1994
The effects of orienting activities and practice on performance and student behaviors in a cooperative learning environment were studied with 80 graduate education majors in an educational psychology course. A 2 x 2 factorial design was used, with orienting activity (advance organizer versus objectives) and type of practice (verbal information…
Descriptors: Academic Achievement, Advance Organizers, Behavior Patterns, Cooperative Learning