Descriptor
Source
Creative Computing | 12 |
Author
Ahl, David H. | 3 |
Staples, Betsy | 2 |
Allee, John G., Jr. | 1 |
Carlson, Ronald | 1 |
Geist, Harry | 1 |
Geist, Ronni | 1 |
Isaacson, Dan | 1 |
Murphy, Brian J. | 1 |
Rogers, John F. | 1 |
Spaans, Z. T. | 1 |
Williams, Robert L. | 1 |
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Journal Articles | 12 |
Reports - Descriptive | 7 |
Guides - Classroom - Teacher | 3 |
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Practitioners | 7 |
Teachers | 2 |
Parents | 1 |
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Ahl, David H. – Creative Computing, 1984
Evaluates 25 software packages (consisting of more than 40 individual programs), all aimed at one or another facet of mathematics learning. Title, source, current price, and detailed review (indicating the educational quality of the package) are included for each entry. (JN)
Descriptors: Computer Software, Drills (Practice), Educational Games, Elementary Secondary Education
Staples, Betsy – Creative Computing, 1984
Reviews: (1) "Galaxy Search" (reading skills game); (2) "Spellagraph" (rebus game providing effective drill of spelling words in context); and (3) "Reading Comprehension Skills 3" (provides drill of sounds and words and practice with reading comprehension skills). Includes computer needed, manufacturer, current price,…
Descriptors: Courseware, Drills (Practice), Elementary Secondary Education, Language Arts
Isaacson, Dan – Creative Computing, 1982
A set of three problem-solving programs designed as drills that give practice in mental arithmetic are reviewed. The programs are viewed to have several weaknesses in style, but are noted as worthy of consideration for purchase. The material is designed to motivate students to practice all four basic operations. (MP)
Descriptors: Computation, Drills (Practice), Educational Games, Elementary Secondary Education
Staples, Betsy; And Others – Creative Computing, 1983
Reviews computer programs designed to help students in the language arts. Games, mazes, tutorials and other formats are used to help students master vocabulary, story-writing, reading, spelling, and other language arts skills. Program title, format, system requirement, language, current price, and manufacturer are included for each program…
Descriptors: Computer Programs, Drills (Practice), Educational Games, Elementary Education
Geist, Ronni; Geist, Harry – Creative Computing, 1984
Reviews four commercially produced software packages for high school mathematics. Topic areas include: equations (tutorial); algebra (tutorial, drill and practice); general mathematics (tutorial, drill and practice); and graphing of algebraic equations (arcade games). Program name, hardware needed, format, current price, and source are provided.…
Descriptors: Algebra, Computer Programs, Drills (Practice), Educational Games
Ahl, David H. – Creative Computing, 1983
Centurion manufactures 10 "microcomputers" (cannot be programed in Basic) which function solely as education drill-practice devices. Two of these devices are reviewed: Versator (for mathematics) and Skillmaster (for generalized drill in any subject area). Instructional materials available for use with the devices are also reviewed. (JN)
Descriptors: Computer Programs, Drills (Practice), Electronic Equipment, Elementary Secondary Education
Ahl, David H. – Creative Computing, 1983
Two reports have been issued related to a survey of school uses of microcomputers. Summarizes several major findings, indicating that they are contrary to what many people think is happening in schools. Source for additional information and newsletter from the project conducting the survey is included. (JN)
Descriptors: Computer Literacy, Computer Science Education, Drills (Practice), Educational Research
Rogers, John F. – Creative Computing, 1980
The development of a voice synthesizer gives a microcomputer the ability to speak and thus to give a student drill in reading. A computer program is included. (MK)
Descriptors: Computer Assisted Instruction, Computer Oriented Programs, Computer Programs, Drills (Practice)
Carlson, Ronald – Creative Computing, 1981
A program designed to tutor algebra students in inequalities is presented. The program is designed around the graphics of the Apple II computer, and randomly picks graphs, and shades inequalities. (MP)
Descriptors: Algebra, Computer Assisted Instruction, Computer Programs, Drills (Practice)
Spaans, Z. T. – Creative Computing, 1981
A program designed in the BASIC programing language to provide drill and practice with positive and negative numbers is presented. (MP)
Descriptors: Algebra, Computer Assisted Instruction, Computer Software, Drills (Practice)
Murphy, Brian J. – Creative Computing, 1983
Computer games and tutorials for young children are reviewed. These include mathematics and language games, alphabet and number/counting primers, music games, and an arcade game. Program name, format, language, current price, manufacturer, and description are provided for each program reviewed. (JN)
Descriptors: Alphabetizing Skills, Computation, Computer Programs, Drills (Practice)
Allee, John G., Jr.; Williams, Robert L. – Creative Computing, 1980
Challenges facing the developers of computer assisted instruction (CAI) for language instruction are presented along with sample programed lessons. (MP)
Descriptors: Computer Assisted Instruction, Computer Programs, Computers, Drills (Practice)