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Alex K. Manda – Journal of Geoscience Education, 2025
This study explores the relationship between the self-confidence and content knowledge of undergraduate students in a large enrollment geoscience course following an active-learning think-pair-share (TPS) activity, and whether high confidence necessarily leads to overconfidence. We used a pre-experimental, one group pre-test -- post-test design,…
Descriptors: Undergraduate Students, Active Learning, Cooperative Learning, Large Group Instruction
Zimmerman, Heather Toomey; Land, Susan M.; Faimon, Lillyanna; Chiu, Yu-Chen – International Journal of Computer-Supported Collaborative Learning, 2023
We investigated how families experienced immersion as they collaboratively made sense of geologic time and geoscience processes during a place-based, learning-on-the-move (LOTM) experience mediated by a mobile augmented reality (MAR) app. Our team developed an MAR app, "Time Explorers," that focused on how rock-water interactions shaped…
Descriptors: Handheld Devices, Computer Simulation, Family Involvement, Cooperative Learning
Hod, Yotam; Twersky, Daniel – International Journal of Computer-Supported Collaborative Learning, 2020
This research examines small group collaboration on the Augmented Reality (AR) Sandbox, an interactive, real-time topographical simulator that provides a color layer of augmentation showing depths and height, contour lines, and hydrology vis-a-vis the terrain of sand in a box. Prior research has focused on AR Sandbox activity designs, outcome…
Descriptors: Topography, Computer Simulation, Spatial Ability, Computer Uses in Education
Man-Yin Tsang; Lisa Tutty; Carl-Georg Bank – Journal of College Science Teaching, 2023
Quantitative reasoning, although included in most science courses, can be challenging to teach. In this article, we explore whether cooperative learning may help instructors teach quantitative reasoning and enhance students' understanding and learning experience. Our lesson was taught in a large introductory geoscience course. The lesson required…
Descriptors: Cooperative Learning, Learning Experience, Comprehension, Large Group Instruction
Himes, Marie; Spires, Hiller; Krupa, Erin; Good, Cameron – Science Teacher, 2020
Although the existence of and access to clean water are essential for sustaining life on Earth, multiple studies have demonstrated students' nascent understanding of basic water principles. Students have misconceptions related to the water cycle (Ben-zvi-Assarf and Orion 2005), groundwater (Dickerson and Dawkins 2004; Covitt et al. 2009), and the…
Descriptors: Active Learning, Student Projects, Interdisciplinary Approach, Inquiry
Ramirez, Hazel Joyce M.; Monterola, Sheryl Lyn C. – Interactive Learning Environments, 2022
Computer-supported collaborative learning (CSCL) is a technology-driven inquiry-based approach that encourages social interaction and shared knowledge construction in completing computer-aided tasks. Although there were researches carried out on CSCL, no research to date has extensively examined how CSCL enhanced with scripts containing…
Descriptors: Earth Science, Logical Thinking, Cooperative Learning, Computer Assisted Instruction
Huysken, Kristin; Olivey, Harold; McElmurry, Kevin; Gao, Ming; Avis, Peter – Journal of the Scholarship of Teaching and Learning, 2019
Collaborative, project-based learning models have been shown to benefit student learning and engagement in the STEM disciplines. This case study evaluates the use of highly collaborative project- and problem-based learning models in introductory courses in the geosciences and biology. In the geosciences, we developed project-based modules with a…
Descriptors: Cooperative Learning, Active Learning, Student Projects, Introductory Courses
Haroldson, Erik L. – Journal of Geoscience Education, 2022
Improvisational or "improv" theater is a live form where the elements of a scene are made up during the performance. Research in various academic disciplines has found the use of improv in classrooms beneficial. However, there is no such literature of use in the geosciences. Presented here are the results from two semesters of nearly…
Descriptors: Creative Activities, Earth Science, Educational Games, Mineralogy
Salgado-Jauregui, Estefanía; Martindale, Rowan C.; Ellins, Katherine; Reyes, Enrique; Weiss, Anna – Journal of Geoscience Education, 2022
Although many have suggested the use of games to motivate active learning, studies that evaluate the learning outcomes of games with high school students are scarce. Here, we present the evaluation of the board game "Taphonomy: Dead and Fossilized" as an active learning tool to teach fossilization and Earth systems thinking with rising…
Descriptors: Outcomes of Education, Educational Games, High School Students, Summer Programs
Field Experiences in Geosciences: A Case Study from A Multidisciplinary Geology and Geography Course
Schiappa, Tamra A.; Smith, Langdon – Journal of Geoscience Education, 2019
Multidisciplinary field investigations courses offer exciting alternatives to traditional learning. They offer a more holistic view of Earth and an opportunity for students to experience the relationships between all of the different elements instead of just one individual segment. We designed a multidisciplinary field investigations course for…
Descriptors: Earth Science, Interdisciplinary Approach, Field Experience Programs, Geology
Soltis, Nicholas A.; McNeal, Karen S.; Atkins, Rachel M.; Maudlin, Lindsay C. – Journal of Geography in Higher Education, 2020
Augmented reality (AR) sandboxes are useful tools in helping students develop a three-dimensional understanding of topographic maps and landforms. Research on the AR sandbox indicates that students enjoy it, but evidence about student learning gains is inconclusive. This study aims to understand how students engage with these tools as a precedent…
Descriptors: Computer Simulation, Simulated Environment, Visualization, Maps
Webb, Sarah; Carla Curran, Mary – Science Activities: Classroom Projects and Curriculum Ideas, 2017
Graphing and calculating percentages are integral skills in a STEM curriculum. Teaching students how to create graphs allows them to identify numerical trends and to express results in a clear and concise manner. In this activity, students will remain engaged in the lesson by moving around the room and then work together to generate their own…
Descriptors: Science Instruction, STEM Education, Graphs, Natural Resources
Huguet, Carme; Pearse, Jillian; Noè, Leslie F.; Valencia, Diego M.; Ruiz, Nataly Castillo; Heredia, Alexa Jimenez; Avedaño, Mónica Andrea Patiño – Journal of Geoscience Education, 2020
A collaboration between geoscience professors and pedagogic and technical support experts at Universidad de los Andes led to a teaching innovation, as part of a project entitled GEOC-SENSE. GEOC-SENSE was based on the use of active pedagogy techniques aided by information and communication technologies (ICT) to improve motivation and acquisition…
Descriptors: Active Learning, Student Motivation, Cooperation, Technical Support
Laflamme, Marc; Krull, Ulrich J.; deBraga, Michael; Piunno, Paul A. E. – Journal of College Science Teaching, 2018
The Advanced Interdisciplinary Research Laboratory (AIRLab) is a team-based multidisciplinary research course that focuses on the development of advanced skills including critical thinking, limits of knowledge awareness, metacognition, autonomy, professional capacity, and decision making in complex environments. For many students, AIRLab…
Descriptors: Advanced Courses, Interdisciplinary Approach, Scientific Research, Science Laboratories
McConnell, Tom J.; Parker, Joyce; Eberhardt, Janet – NSTA Press, 2017
If you've ever asked yourself whether problem-based learning (PBL) can bring new life to both your teaching and your students' learning, here's your answer: Yes. This all-in-one guide will help you engage your students in scenarios that represent real-world science in all its messy, thought-provoking glory. The scenarios will prompt K-12 students…
Descriptors: Problem Based Learning, Earth Science, Space Sciences, Astronomy