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Shahjad; Khurram Mustafa – Journal of Educators Online, 2024
Online learning and examinations have become inevitable post-pandemic and a new normal has been seen globally. Virtual learning (VL) is a relatively new model that has grown pervasively in our academic life. The paradigm shift (face-to-face to virtual learning) is inevitable as VLEs like Google Meet, Zoom, Microsoft Teams, Google Classroom, and…
Descriptors: Electronic Learning, Computer Mediated Communication, Human Factors Engineering, Guidelines
Ghoneim, Nahed Mohammed Mahmoud; Elghotmy, Heba Elsayed Abdelsalam – Online Submission, 2019
The current study aims at developing English major's EFL creative writing skills through using Ergonomics based instruction. Sixty two students were randomly divided into two groups: experimental (n=31) and control (n=31). The experimental group received ergonomics based instruction whereas the control group received regular instruction. An EFL…
Descriptors: Teaching Methods, College Students, English (Second Language), Majors (Students)
Schofield, Damian – Journal of Information Technology Education: Research, 2014
Advanced three-dimensional virtual environment technology, similar to that used by the film and computer games industry, can allow educational developers to rapidly create realistic online vir-tual environments. This technology has been used to generate a range of interactive Virtual Real-ity (VR) learning environments across a spectrum of…
Descriptors: Guidelines, Games, Engineering Technology, Virtual Classrooms
Peer reviewedDowling, Carolyn – Journal of Educational Multimedia and Hypermedia, 1997
From dynamic spreadsheets through "microworlds" to virtual reality, the convenience and, in many instances, the seemingly intrinsic appeal of simulated environments exist in some tension alongside concerns regarding the relationship of the simulated to the "real" and the possible consequences for human thought, learning, and behavior. A selection…
Descriptors: Behavior, Cognitive Processes, Cognitive Style, Computer Simulation

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