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Taylor, Jeremy – British Journal of Educational Technology, 1974
A look at research from the Institute of Advanced Architectural Studies, York, United Kingdom, on the design of spaces for learning. (HB)
Descriptors: Architecture, Classroom Design, Design Requirements, Educational Environment
Laine, Teemu H.; Vinni, Mikko; Sedano, Carolina Islas; Joy, Mike – ALT-J: Research in Learning Technology, 2010
This article presents the features, design and architecture of the Myst pervasive game platform that has been applied in creating pervasive mobile learning games in various contexts such as science festivals and museums in Finland. Based on our experiences with the development, we draw a set of design principles for creating successfully a…
Descriptors: Electronic Learning, Educational Games, Young Adults, Museums
Fitch, James Marston – 1965
The basic concepts and several examples of the effects of the physical environment on man are discussed. Aesthetic judgments of the environment are related primarily to the physiological well-being of an individual and secondarily to his social experiences. Excessive loading of any one of the senses can prevent a balanced assessment of the…
Descriptors: Architecture, Cultural Enrichment, Design Requirements, Educational Environment
Duke, Daniel L. – Phi Delta Kappan, 1998
The Thomas Jefferson Center for Educational Design at the University of Virginia, with associates representing architecture, business, education, engineering, sociology, and technology, wants to redesign both schools and schooling. The goal is to raise standards without destroying hope, promote responsibility without sacrificing safety, expand…
Descriptors: Architecture, Design Requirements, Diversity (Student), Educational Change
Abbott, Carl; Abbott, Cooper – 1995
This paper discusses the impact of layout and design of child care centers on the education of young children. It asserts that child care facilities must be designed to support and stimulate children's natural developmental processes, providing both direct and indirect educational opportunities. The paper discusses the stages of the design process…
Descriptors: Architecture, Building Design, Classroom Design, Classroom Furniture
Stine, Sharon – 1997
The purpose of this book is to help designers and teachers think about the quality of outside school environments as learning places. The first chapter defines the players' roles as: (1) the designer, a maker of school form; (2) the teacher, the maintainer of the environment; and (3) the child, who is a major force in the use of the space. These…
Descriptors: Architecture, Case Studies, Children, Design
Wolff, Susan J. – National Research Center for Career and Technical Education, 2003
The purpose of the study was to (a) determine the design features of the physical learning environment that support collaborative, project-based learning, and (b) to gain an understanding of the rationale for the selection of the features. The literature review indicated a need for changing learning expectations to prepare learners for rapidly…
Descriptors: Foreign Countries, Student Projects, Active Learning, Educational Environment