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Mathias Mejeh; Martin Rehm – Educational Technology Research and Development, 2024
Educational technology plays an increasingly significant role in supporting Self-Regulated Learning (SRL), while the importance of Adaptive Learning Technology (ALT) grows due to its ability to provide personalized support for learners. Despite recognizing the potential of ALT to be influential in SRL, effectively addressing pedagogical concerns…
Descriptors: Educational Environment, Natural Language Processing, Educational Technology, High School Students
Mavroudi, Anna; Hadzilacos, Thanasis; Kalles, Dimitris; Gregoriades, Andreas – Interactive Learning Environments, 2016
This paper discusses a requirements engineering process that exemplifies teacher-led design in the case of an envisioned system for adaptive learning. Such a design poses various challenges and still remains an open research issue in the field of adaptive learning. Starting from a scenario-based elicitation method, the whole process was highly…
Descriptors: Educational Environment, Teacher Developed Materials, Computer System Design, Computer Assisted Instruction
Çetinkaya, Levent; Keser, Hafize – World Journal on Educational Technology: Current Issues, 2018
This study, which aims to determine the design principles of interaction adaptation in adaptive online learning environments, was based on a mixed and comparative type of relational screening model. Modified online Delphi method was employed in order to develop the principles and determine the relative importance. Ninety experts participated in…
Descriptors: Electronic Learning, Delphi Technique, Educational Principles, Correlation
Gundogan, M. Banu; Eby, Gulsun – Online Submission, 2012
This paper aims to draw attention to the sustainability of distance learning in terms of the design process based on learner characteristics and technology usage. Distance learning has become a cyberized system owing its presence to developments in digital technologies. Technological developments solve some immediate problems but also have the…
Descriptors: Foreign Countries, Distance Education, Sustainable Development, Educational Policy
Songhao, He; Saito, Kenji; Maeda, Takashi; Kubo, Takara – Online Submission, 2011
For people who live in the knowledge society which has rapidly been changing, learning in the widest sense becomes indispensable in all phases of working, living and playing. The construction of an environment, to meet the demands of people who need to acquire new knowledge and skills as the need arises, and enlighten each other regularly, is…
Descriptors: Electronic Learning, Lifelong Learning, Learning Motivation, Educational Technology
Palaigeorgiou, G.; Triantafyllakos, G.; Tsinakos, A. – Journal of Computer Assisted Learning, 2011
Following the increasing calls for a more skeptical analysis of web 2.0 and the empowerment of learners' voices in formulating upcoming technologies, this paper elaborates on the participatory design of a web learning environment. A total of 117 undergraduate students from two Greek Informatics Departments participated in 25 participatory design…
Descriptors: Foreign Countries, Educational Technology, Electronic Learning, Undergraduate Students
Vitkute-Adžgauskiene, Davia; Vidžiunas, Antanas – Informatics in Education, 2012
The paper analyses the problems in selecting and integrating tools for delivering basic programming knowledge at the university level. Discussion and analysis of teaching the programming disciplines, the main principles of study programme design, requirements for teaching tools, methods and corresponding languages is presented, based on literature…
Descriptors: Programming, Teaching Methods, Educational Technology, Delivery Systems
Jimenez-Eliaeson, Tomas – Educational Facility Planner, 2011
In an increasingly global world, where events in one corner of the world simultaneously affect other remote areas of the planet, global competition is becoming a continuously evolving phenomenon. Competition is also increasingly becoming an individual endeavor. Individual's own knowledge and skills will be the differentiators in a global economy.…
Descriptors: Foreign Countries, Global Approach, Competition, Educational Trends
Looi, Chee-Kit; Seow, Peter; Zhang, BaoHui; So, Hyo-Jeong; Chen, Wenli; Wong, Lung-Hsiang – British Journal of Educational Technology, 2010
Over the next 10 years, we anticipate that personal, portable, wirelessly networked technologies will become ubiquitous in the lives of learners--indeed, in many countries, this is already a reality. We see that ready-to-hand access creates the potential for a new phase in the evolution of technology-enhanced learning, characterised by "seamless…
Descriptors: Electronic Learning, Informal Education, Educational Technology, Learning Strategies
Bouchard, Paul – Electronic Journal of e-Learning, 2009
This research aims to answer the question, "in what ways do mediated learning environments support or hinder learner autonomy?" Learner autonomy has been identified as one important factor in the success of mediated learning environments. The central aspect of learner autonomy is the control that the learner exercises over the various aspects of…
Descriptors: Student Attitudes, Personal Autonomy, Educational Technology, Educational Environment
Herrmann, Thomas; Kienle, Andrea – International Journal of Computer-Supported Collaborative Learning, 2008
Computer-supported discursive learning (CSDL) systems for the support of asynchronous discursive learning need to fulfill specific socio-technical conditions. To understand these conditions, we employed design experiments combining aspects of communication theory, empirical findings, and continuous improvement of the investigated prototypes. Our…
Descriptors: Design Requirements, Documentation, Experiments, Guidelines
Laine, Teemu H.; Vinni, Mikko; Sedano, Carolina Islas; Joy, Mike – ALT-J: Research in Learning Technology, 2010
This article presents the features, design and architecture of the Myst pervasive game platform that has been applied in creating pervasive mobile learning games in various contexts such as science festivals and museums in Finland. Based on our experiences with the development, we draw a set of design principles for creating successfully a…
Descriptors: Electronic Learning, Educational Games, Young Adults, Museums
Bielaczyc, Katerine – Journal of the Learning Sciences, 2006
If design research involving technology-based tools is going to impact educational settings, the design process must be extended beyond the tool itself to encompass a broader range of factors such as the classroom social structures (e.g., beliefs about learning and knowledge, learning activities and participant structures, configurations of both…
Descriptors: Technology Integration, Social Capital, Educational Technology, School Culture
Limanauskiene, Virginija; Stuikys, Vytautas – Electronic Journal of e-Learning, 2009
With the expansion of e-learning, the understanding and evaluation of already created e-learning environments is becoming an extremely important issue. One way to dealing with the problem is analysis of case studies, i.e. already created environments, from the reuse perspective. The paper presents a general framework and model to assess UNITE, the…
Descriptors: Electronic Learning, Communication Problems, Computer Assisted Instruction, Editing
Shah, Priti; Freedman, Eric G. – Journal of Educational Computing Research, 2003
Static, animated, and interactive visualizations are frequently used in electronic learning environments. In this article, we provide a brief review of research on visuospatial cognition relevant to designing e-learning tools that use these displays. In the first section, we discuss the possible cognitive benefits of visualizations consider used…
Descriptors: Design Requirements, Visual Aids, Educational Environment, Electronic Equipment
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