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Pi, Zhongling; Hong, Jianzhong; Yang, Jiumin – British Journal of Educational Technology, 2017
Recent research on video lectures has indicated that the instructor's pointing gestures facilitate learning performance. This study examined whether the instructor's pointing gestures were superior to nonhuman cues in enhancing video lectures learning, and second, if there was a positive effect, what the underlying mechanisms of the effect might…
Descriptors: Foreign Countries, Undergraduate Students, Teacher Behavior, Nonverbal Communication
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Hwang, Gwo-Jen; Chen, Chih-Hung – British Journal of Educational Technology, 2017
In this paper, an inquiry-based ubiquitous gaming approach was proposed. The objective of the study was to enhance students' performances in in-field learning activities. To show the advantages of the approach, an experiment was carried out to assess the effects of it on students' learning achievement, motivation, critical thinking, and problem…
Descriptors: Active Learning, Inquiry, Educational Games, Design
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Alcoholado, Cristián; Diaz, Anita; Tagle, Arturo; Nussbaum, Miguel; Infante, Cristián – British Journal of Educational Technology, 2016
This study aims to understand the differences in student learning outcomes and classroom behaviour when using the interpersonal computer, personal computer and pen-and-paper to solve arithmetic exercises. In this multi-session experiment, third grade students working on arithmetic exercises from various curricular units were divided into three…
Descriptors: Computer Uses in Education, Handwriting, Problem Solving, Arithmetic
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Chen, Chih-Hung; Liu, Guan-Zhi; Hwang, Gwo-Jen – British Journal of Educational Technology, 2016
In this study, an integrated gaming and multistage guiding approach was proposed for conducting in-field mobile learning activities. A mobile learning system was developed based on the proposed approach. To investigate the interaction between the gaming and guiding strategies on students' learning performance and motivation, a 2 × 2 experiment was…
Descriptors: Educational Games, Field Trips, Handheld Devices, Learning Activities
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Haelermans, Carla; Ghysels, Joris; Prince, Fernao – British Journal of Educational Technology, 2015
This paper describes a dataset with data from three individually randomized educational technology experiments on differentiation, formative testing and feedback during one school year for a group of 8th grade students in the Netherlands, using administrative data and the online motivation questionnaire of Boekaerts. The dataset consists of pre-…
Descriptors: Foreign Countries, Educational Technology, Middle School Students, Grade 8
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Ding, Jihong; Xiong, Caiping; Liu, Huazhong – British Journal of Educational Technology, 2015
Constructing the digital learning environment for ubiquitous learning and asynchronous distributed learning has opened up immense amounts of concrete research. However, current digital learning environments do not fully fulfill the expectations on supporting interactive group learning, shared understanding and social construction of knowledge.…
Descriptors: Electronic Learning, Educational Environment, Information Storage, Computers
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Haelermans, Carla; Ghysels, Joris; Prince, Fernao – British Journal of Educational Technology, 2015
This paper explores the effect of digital differentiation on student performance using a randomized experiment. The experiment is conducted in a second year biology class among 115 prevocational students in the Netherlands. Differentiation allowed students in the treatment group to work at three different levels. The results show that there is a…
Descriptors: Foreign Countries, Prevocational Education, Biology, Ability Grouping
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Moridis, Christos N.; Economides, Anastasios A. – British Journal of Educational Technology, 2012
Affective feedback during a self-assessment test could help induce the learner to an optimal emotional state regarding the learning material. However, there is a lack of experimental evidence concerning the influence of affective feedback during a self-assessment test. This paper is a step towards this direction. The effect of achievement-based…
Descriptors: Feedback (Response), Rewards, Gender Differences, Anxiety
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Chen, Zhi-Hong; Chou, Chih-Yueh; Biswas, Gautam; Chan, Tak-Wai – British Journal of Educational Technology, 2012
Although competition is regarded as a powerful motivator in game-based learning, it might have a negative influence, such as damage to confidence, on students who lose the competition. In this paper, we propose an indirect approach, substitutive competition, to alleviate such negative influences. The approach is used to develop a My-Pet v3 system,…
Descriptors: Competition, Chinese, Negative Attitudes, Educational Experiments
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Dinet, Jerome; Vivian, Robin – British Journal of Educational Technology, 2012
Two experiments aim at describing the impact of friendship during a synchronous collaborative information retrieval (SCIR) with young pupils (recruited in Grade 3). In the first study, 68 pupils were asked to look for 13 answers in one of the three following conditions: on an individual basis (condition "Single"), as part of a designed duo with…
Descriptors: Friendship, Grade 3, Information Retrieval, Peer Relationship
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Schworm, Silke; Gruber, Hans – British Journal of Educational Technology, 2012
University students are more responsible than school students for their own learning. The role of self-regulated learning increases in virtual e-learning course environments. Academic help-seeking is an important strategy of self-regulated learning, but many students fail to use this strategy appropriately. A lack of information and a perceived…
Descriptors: Electronic Learning, Online Courses, Educational Experiments, Academic Support Services
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Wu, Po-Han; Hwang, Gwo-Jen; Milrad, Marcelo; Ke, Hui-Ru; Huang, Yueh-Min – British Journal of Educational Technology, 2012
Concept maps have been widely employed for helping students organise their knowledge as well as evaluating their knowledge structures in a wide range of subject matters. Although researchers have recognised concept maps as being an important educational tool, past experiences have also revealed the difficulty of evaluating the correctness of a…
Descriptors: Feedback (Response), Concept Mapping, Learning Strategies, Instructional Innovation
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Verpoorten, Dominique; Westera, Wim; Specht, Marcus – British Journal of Educational Technology, 2012
This paper reports on a controlled experiment on the effects of three types of reflection triggers in an online course. Fifty-four volunteers, distributed in five groups, used these structured opportunities for reflection during learning. Results show that reflection triggers were extensively employed by the test persons and were perceived as…
Descriptors: Foreign Countries, Online Courses, Web Based Instruction, Open Source Technology
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Mitra, Sugata; Dangwal, Ritu – British Journal of Educational Technology, 2010
What and how much can children learn without subject teachers? In an attempt to find a limit to self organized learning, we explored the capacity of 10-14 year old Tamil-speaking children in a remote Indian village to learn basic molecular biology, initially on their own with a Hole-in-the-Wall public computer facility, and later with the help of…
Descriptors: Foreign Countries, Urban Schools, State Schools, Private Schools
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Gilbert, Timothy – British Journal of Educational Technology, 1975
Descriptors: Cognitive Processes, Educational Experiments, Educational Research, Learning Processes