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Dreamson, Neal; Park, Gayoung – International Journal of Art & Design Education, 2023
Metaverse is understood with technological terms such as augmented reality, lifelogging, mirrored worlds, and virtual worlds, and using a metaverse platform is considered an emerging form of learning. Yet, its pedagogical features, such as self-learning, collaborative learning, and learning-by-doing, are identical to those of online learning. In…
Descriptors: Educational Facilities Design, Electronic Learning, Computer Simulation, Simulated Environment
Gil, Einat, Ed.; Mor, Yishay, Ed.; Dimitriadis, Yannis, Ed.; Köppe, Christian, Ed. – Understanding Teaching-Learning Practice, 2022
As we have come to accept the duality of physical and virtual learning spaces as a permanent feature of our educational landscape, we begin to question its validity. Is this really a dichotomy, or is it a continuum? Should this be the primary dimension around which we cluster educational experiences -- how does it intersect and interact with other…
Descriptors: Blended Learning, Educational Technology, Electronic Learning, Higher Education
Goria, Cecilia; Guetta, Lea – Research-publishing.net, 2020
The design of innovative learning spaces currently affects different educational sectors, including university teaching and learning. A parallel can be identified between the weakening of the specialisation of spaces for formal, informal, life-long learning, social interaction, and leisure and the blurring of the boundaries between work/learning…
Descriptors: Space Utilization, Multilingualism, Interaction, Technology Integration
Pates, Dominic; Sumner, Neal – International Journal of Information and Learning Technology, 2016
Purpose: The purpose of this paper is to share lessons already learned and work currently in progress from one higher education institution's experiences of developing several flexible and technology-enhanced active learning spaces. It further proposes that the potential of such spaces can be more fully realised through the enactment of programmes…
Descriptors: Electronic Learning, Higher Education, Technology Uses in Education, Active Learning
Doering, Aaron; Henrickson, Jeni – Canadian Journal of Learning and Technology, 2014
There are multiple challenges to designing learning experiences for schools in remote communities, including technology and infrastructure limitations, high teacher and administrator turnover, and conflicting interests between local culture and school curricula. In this paper, we offer a brief history of educational initiatives in remote Arctic…
Descriptors: Foreign Countries, Learner Engagement, Indigenous Populations, Indigenous Knowledge
Borthwick, Kate, Ed.; Plutino, Alessia, Ed. – Research-publishing.net, 2020
This edited collection presents a selection of contributions made to the 13th eLearning Symposium, held at the University of Southampton, in January 2020. Our theme was 'Education 4.0 revolution: transformative approaches to language teaching and learning, assessment, and campus design', and attendees engaged in rich discussions around the…
Descriptors: Transformative Learning, Second Language Instruction, Second Language Learning, School Space
Kennedy, Mike – American School & University, 2012
Years ago, as personal computers and other technological advancements began to find their way into classrooms and other educational settings, teachers and administrators sought ways to use new technology to benefit students. The potential for improving education was clear, but the limitations of the available education technology made it difficult…
Descriptors: Technological Advancement, Computers, Educational Technology, Electronic Learning
Stack, Greg – Educational Facility Planner, 2011
"Disrupting Class," published in 2008, is the story of how disruptive innovation, innovation that changes the business model organizations, will fundamentally change the American school system. The book's most startling prediction is that half of all high school classes will be on-line by 2019. In considering these predictions, the author began to…
Descriptors: Electronic Learning, Educational Facilities Design, Online Courses, Innovation
McIntosh, Ewan – Educational Facility Planner, 2011
Digital land knows no boundaries of space, time or geography. The effect on learning in the past three years, in particular, has been profound, though not necessarily on learning in schools. More have arguably expanded their horizons through 20 minutes of TED Talks than 20 minutes of most chalk and talks or classroom activities.
Descriptors: School Buildings, Social Networks, Web Sites, School Space
Cagiltay, N. E.; Aydin, E.; Oktem, R.; Kara, A.; Alexandru, M.; Reiner, B. – IEEE Transactions on Education, 2009
This paper discusses the results of a study of the requirements for developing a remote RF laboratory. This study draws on the perspectives of educators in university electrical engineering departments and in technical colleges, on the teaching of the radio frequency (RF) domain. The study investigates how these educators would like the technical…
Descriptors: Foreign Countries, Engineering Education, Technical Institutes, Science Laboratories
Ministerial Council on Education, Employment, Training and Youth Affairs (NJ1), 2008
"Contemporary learning--learning in an online world" describes the integrated nature of the highly technological world in which young people live and learn. A key priority is to design learning spaces that integrate technologies: engaging students in ways not previously possible; creating new learning and teaching possibilities;…
Descriptors: Electronic Learning, Internet, Technology Integration, Information Technology
Greene, John Richard T. – Anatomical Sciences Education, 2009
This article discusses factors in the design, commissioning, project management, and intellectual property protection of developments within a new clinical anatomy facility in the United Kingdom. The project was aimed at creating cost-effective facilities that would address widespread concerns over anatomy teaching, and support other activities…
Descriptors: Workstations, Pathology, Neurology, Physiology
Brown, Andrew R.; Voltz, Bradley D. – International Review of Research in Open and Distance Learning, 2005
Preparing and developing e-learning materials is a costly and time consuming enterprise. This paper highlights the elements of effective design that we consider assist in the development of high quality materials in a cost efficient way. We introduce six elements of design and discuss each in some detail. These elements focus on paying attention…
Descriptors: Sustainable Development, Interdisciplinary Approach, Electronic Learning, Learning Activities