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Juliette K. Berg; Catherine P. Bradshaw; Booil Jo; Nicholas S. Ialongo – Grantee Submission, 2017
Complier Average Causal Effect (CACE) analysis, a causal inference approach that accounts for levels of teacher implementation compliance, was used to examine one-year impacts of PAX Good Behavior Game (PAX GBG) and Promoting Alternative Thinking Strategies (PATHS) on teacher efficacy and burnout. Teachers in 27 elementary schools were randomized…
Descriptors: Causal Models, Teacher Burnout, Elementary School Teachers, Educational Games
Hopman, Juliette A. B.; van Lier, Pol A. C.; van der Ende, Jan; Struiksma, Chris; Wubbels, Theo; Verhulst, Frank C.; Maras, Athanasios; Breeman, Linda D.; Tick, Nouchka T. – Teachers and Teaching: Theory and Practice, 2018
This study tested effects of a program that offers teachers universal classroom management strategies, on teachers' burnout symptoms and self-efficacy, and their teaching behaviors. Data were collected from 147 teachers (mean age = 38.4 years, SD = 10.8) in 15 special secondary education schools for students with emotional and behavioral problems,…
Descriptors: Teacher Education, Educational Games, Classroom Techniques, Special Education Teachers
Breeman, Linda D.; van Lier, Pol A. C.; Wubbels, Theo; Verhulst, Frank C.; van der Ende, Jan; Maras, Athanasios; Struiksma, A. J. Chris; Hopman, Juliette A. B.; Tick, Nouchka T. – Journal of Positive Behavior Interventions, 2016
Teaching children with psychiatric disorders can be a challenging task. The purpose of this study was to examine the impact of the Good Behavior Game (GBG) in children with psychiatric disorders, and their teachers, in special education. Teachers were trained by licensed school consultants to implement positive behavior support strategies to…
Descriptors: Student Behavior, Mental Disorders, Special Education, Behavior Problems
Celene E. Domitrovich; Catherine P. Bradshaw; Juliette Berg; Elise T. Pas; Kimberly Becker; Rashelle Musci; Dennis D. Embry; Nicholas Ialongo – Grantee Submission, 2016
A number of classroom-based interventions have been developed to improve social and behavioral outcomes, yet few studies have examined how these programs impact the teachers who are implementing them. Impacts on teachers may affect students, and therefore also serve as an important proximal outcome to examine. The current study draws upon data…
Descriptors: Educational Games, Social Emotional Learning, Classroom Techniques, Behavior Problems