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What Works Clearinghouse Rating
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What Works Clearinghouse, 2022
Based on recent research and in collaboration with expert panelists, the What Works Clearinghouseâ„¢ (WWC) has provided practical recommendations for preschool educators to use to help prepare young children benefit from learning opportunities they will encounter in school. The "Preparing Young Children for School Practice Guide" details…
Descriptors: Preschool Teachers, Preschool Education, School Readiness, Evidence Based Practice
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Burchinal, Margaret R.; Krowka, Sarah; Newman-Gonchar, Rebecca; Jayanthi, Madhavi; Gersten, Russell; Wavell, Samantha; Lyskawa, Julia; Haymond, Kelly; Bierman, Karen; Gonzalez, Jorge E.; McClelland, Megan M.; Nelson, Kimberly; Pentimonti, Jill; Purpura, David J.; Sachs, Jason; Sarama, Julie; Schlesinger-Devlin, Elizabeth; Washington, Julie; Rosen, Emily – What Works Clearinghouse, 2022
By learning social-emotional, executive function, mathematics, and literacy skills in preschool, children are likely to be better prepared for the higher expectations and more formal curriculum in elementary school. Ensuring that all children are well prepared for elementary school is a priority for parents, caregivers, guardians, and policy…
Descriptors: Preschool Teachers, Preschool Education, School Readiness, Evidence Based Practice
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Hildebrandt, Martha – Parenting for High Potential, 2014
Parents and grandparents are always looking for new ways to engage their kids and grandkids in meaningful, enriching educational activities. While there is evidence that playing games can increase numerical fluency, research also shows that parental involvement outside of school is one of the best predictors of student achievement and that games…
Descriptors: Learning Activities, Creative Development, Mathematics Activities, Parents as Teachers
Carlsson-Paige, Nancy – Defending the Early Years, 2018
Many parents find it hard to make decisions about screen time for their kids because advice comes from different directions and often conflicts. In the field of child development, there are decades of theory and research that can be very helpful as a guide for screen and digital device use with young kids. These ideas can be a resource for parents…
Descriptors: Young Children, Child Development, Information Technology, Mass Media Use
Basic Skills Agency, 2012
The "Fun with..." series is a set of six booklets published by the Basic Skills Agency. All are aimed at providing parents, childminders and carers of 3-5-year-olds with practical ideas and activities to support the development of young children through play and games in the Early Years Foundation Stage. This leaflet contains ideas on how to use…
Descriptors: Young Children, Parents, Caregivers, Child Development
Vojtisek, John E. – Nibble, The Reference for Apple Computing, 1984
Provides complete listing of an Applesoft arcade-style game which teaches rapid recognition, discrimination, and sequencing of the alphabet. Four levels of play are featured for sequential reinforcement of these skills. The game also trains left-to-right scanning, promotes development of visual-motor integration skills, and develops directionality…
Descriptors: Alphabetizing Skills, Computer Software, Educational Games, Prereading Experience
Head Start of the Lehigh Valley, Bethlehem, PA. – 1983
SIMPAR, a simulation game designed to allow participants to play out assigned roles which parallel some of the real life aspects of parent-child relationships, is presented. SIMPAR is a game about workers (children) and foremen (parents) in a handicapped work setting in a company called PARLINK, Inc. The following topics are covered: (1) an…
Descriptors: Educational Games, Games, Parent Child Relationship, Parent Education
Summer, Gail L. – Day Care and Early Education, 1986
Presents examples of home learning games designed to facilitate parent-child interaction. Teachers provide parents with directions, sample patterns for making the games, and lists of materials. The skills covered by these games emphasize pre-reading and pre-math knowledge. (DR)
Descriptors: Childrens Games, Early Childhood Education, Educational Games, Parent Teacher Cooperation
Sullivan, W. Edward – 1995
This document plus diskette product provides nine interactive puzzles and games that both teach and provide practice with simple addition and subtraction concepts. The activities address these skills through carrying in addition and regrouping in subtraction. The activities address cognitive skills such as problem solving, planning, visual pattern…
Descriptors: Addition, Arithmetic, Courseware, Discovery Learning
Sharp, Richard M.; And Others – 1995
Mathematics research has discovered two elements that are consistently linked to student achievement: parental involvement and manipulative materials. This book offers a rich assortment of spinner, matrix, and card learning games which can be used in the classroom or at home. The concepts and skills range from whole number operations to geometry.…
Descriptors: Arithmetic, Educational Games, Elementary Education, Geometry
Ahl, David H. – Creative Computing, 1984
Evaluates 25 software packages (consisting of more than 40 individual programs), all aimed at one or another facet of mathematics learning. Title, source, current price, and detailed review (indicating the educational quality of the package) are included for each entry. (JN)
Descriptors: Computer Software, Drills (Practice), Educational Games, Elementary Secondary Education
Maxwell, D. Jackson – Library Media Connection, 2005
Kid's Stuff game will introduce students, parents, teachers and educators to authors and illustrators who have consistently created books for children and young adults that are of superior quality and interest. The research-base games for use in library media center, classroom and at home game also helps students learn to use computer card catalog…
Descriptors: Young Adults, Library Services, Childrens Literature, Authors
Anderson, Karen C., Ed. – 1990
Providing entertainment and recreation at home and in the classroom, this book presents over 125 verbal, visual, and logic puzzles which may also enhance problem-solving abilities and improve language skills. The games in the book are arranged in chapters: (1) Picture Puzzles; (2) Word Play; (3) Games and Trivia; (4) Mystery, Logic, and Numbers;…
Descriptors: Childhood Interests, Educational Games, Elementary Education, Language Skills
Kaye, Peggy – 2002
This book shows parents and teachers how to play learning games based on classic children's books. The book features 14 picture books, from "Harold and the Purple Crayon" to "Blueberries for Sal" and 14 chapter books, from "Winnie the Pooh" to "Charlotte's Web." It provides a summary for each book and then…
Descriptors: Childhood Interests, Childrens Literature, Early Childhood Education, Educational Games
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Caldwell, Marion Lee – Teaching Children Mathematics, 1998
Illustrates some of the mathematical ideas that result from typical game-playing sessions of children and parents at home. Presents different board games. (ASK)
Descriptors: Educational Games, Elementary Education, Elementary School Mathematics, Learning Activities
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