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Showing 1 to 15 of 190 results Save | Export
Alcock, Marie; Fisher, Michael; Zmuda, Allison – Solution Tree, 2017
It's crucial for 21st century teachers and students to determine together what a student will learn and at what pace. This resource dives deep into questing, a customizable pedagogy tailored to a student's interests, needs, and abilities. Learn how to use questing to engross students in emotionally gripping learning experiences, engage them with…
Descriptors: Thinking Skills, Critical Thinking, Cooperation, Creativity
Krizay, Erin – Peace Corps, 2015
English practice activities can be a great medium for positive youth development. Worldwide, young people are aware of the increased opportunities available to those with English language skills, creating a high demand for quality English education. As a result, Youth in Development Peace Corps Volunteers (PCVs) are often asked to teach English.…
Descriptors: Youth Programs, English (Second Language), Second Language Instruction, Volunteers
Leone, Peter; Fink, Carolyn; Wilson, Michael; Mulcahy, Candace – National Technical Assistance Center for the Education of Neglected or Delinquent Children and Youth (NDTAC), 2018
This guide is a revised and updated edition of "Making It Count." This version contains much of the information from the earlier publication but also includes strategies for using project-based learning and Web-based instructional programs to support the development of mathematics proficiency for youth in short-term juvenile correctional…
Descriptors: Mathematics Instruction, Mathematics Skills, Youth, Juvenile Justice
Cleveland-Innes, Martha – Commonwealth of Learning, 2018
The Guide to Blended Learning is an introduction using technology and distance education teaching strategies with traditional, face-to-face classroom activities. This Guide has been designed to assist teachers adopt blended learning strategies through a step-by-step approach taking constructivist and design-based approach and reflecting on…
Descriptors: Blended Learning, Technology Uses in Education, Distance Education, Educational Benefits
Marjoram, D. T. E. – Gifted Education International, 1987
A rationale for involving gifted children in the game of chess is presented (e.g., inexpensive equipment, ease of using introductory games to teach the moves, the aesthetic and mathematical satisfactions to be derived, scope for creativity, and development of thinking processes). (DB)
Descriptors: Educational Games, Elementary Secondary Education, Gifted
Peer reviewed Peer reviewed
Belsey, Valerie R. – English Language Teaching Journal, 1981
Gives examples of question-tag games used in second language classes to test principal verb forms as they are learned, in which the class is divided into two teams, who in turn ask questions and provide tag responses. (BK)
Descriptors: Educational Games, Second Language Instruction, Verbs
Peer reviewed Peer reviewed
Hartley, David A.; And Others – Simulation and Games, 1981
Offers suggestions based on personal experience for designing large-scale training games and discusses problems related to game users, development, and computers. Seven references are appended. (LLS)
Descriptors: Computers, Design, Educational Games, Problems
Peer reviewed Peer reviewed
Duke, Richard D. – Simulation and Games, 1980
Presents a nine-step process for designing simulation games for use by real-world clients in actual policymaking situations. For example, this design model could be used to produce a game for railroad company executives needing to explore the probable impact of railroad deregulation on its operation. (LLS)
Descriptors: Design, Educational Games, Management Games, Models
Leone, Peter; Wilson, Michael; Mulcahy, Candace – National Evaluation and Technical Assistance Center for the Education of Children and Youth Who Are Neglected, Delinquent, or At-Risk, 2010
This guide is designed to support the development of mathematics proficiency for youth in short-term juvenile correctional facilities. Mathematics proficiency includes mastery and fluency in foundational numeracy; an understanding of complex, grade-appropriate concepts and procedures; and application of those competencies to solve relevant,…
Descriptors: Mathematics Instruction, Mathematics Skills, Youth, Juvenile Justice
Peer reviewed Peer reviewed
Steinwachs, Barbara – Simulation & Gaming, 1992
Discusses the process of debriefing following a simulation game and the role of the facilitator in debriefing. Guidelines, including specific activities and questions the facilitator might ask, are suggested for the three phases of debriefing--description, analogy/analysis, and application. (MES)
Descriptors: Educational Games, Group Activities, Group Discussion, Questioning Techniques
Sternberg, Patricia – Learning, 1987
Dramatic play games emphasizing creative thinking and listening skills offer an emotional outlet for the entire class. Games involving pantomime, musical instruments, and communication are described. (CB)
Descriptors: Creative Thinking, Dramatic Play, Educational Games, Elementary Education
Peer reviewed Peer reviewed
Entwistle, Keith – British Journal of Language Teaching, 1982
Describes French language game called Metropolice which provides excitement of a chase over a board map of the Paris Metro. Game provides an opportunity in which degrees of skill in asking, answering, and responding have a proving ground and creates a blend of chance and linguistic challenge. (Author/BK)
Descriptors: Educational Games, French, Second Language Instruction, Secondary Education
Steinberg, Jerry – TESL Talk, 1980
Teachers are encouraged to use games to reinforce newly acquired language items, to review, to help students relax, and to reward them for finishing difficult tasks. Several games are suggested. (PMJ)
Descriptors: Class Activities, Educational Games, English (Second Language), Second Language Instruction
Cryer, Patricia – Simulation/Games for Learning, 1988
Uses game theory to help practitioners make decisions about educational games, simulations, or workshops whose outcomes depend to some extent on chance. Highlights include principles for making decisions involving risk; elementary laws of probability; utility theory; and principles for making decisions involving uncertainty. (eight references)…
Descriptors: Decision Making, Educational Games, Game Theory, Probability
Peer reviewed Peer reviewed
Kirman, Joseph M. – Canadian Social Studies, 1991
Provides a crossword puzzle for social studies students. Offers clues based upon early Canadian history. Invites teachers to submit their own puzzles. (SG)
Descriptors: Educational Games, Elementary Secondary Education, Instructional Materials, Puzzles
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