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Ho, Curtis, Ed.; Lin, Grace, Ed. – Association for the Advancement of Computing in Education, 2015
The Association for the Advancement of Computing in Education (AACE) is an international, non-profit educational organization. The Association's purpose is to advance the knowledge, theory, and quality of teaching and learning at all levels with information technology. "E-Learn 2015: World Conference on E-Learning" took place in Kona,…
Descriptors: Electronic Learning, Educational Technology, Computer Science, Concept Formation
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Simonson, Michael, Ed.; Seepersaud, Deborah, Ed. – Association for Educational Communications and Technology, 2017
For the fortieth time, the Research and Theory Division of the Association for Educational Communications and Technology (AECT) is sponsoring the publication of these Proceedings. Papers published in this volume were presented at the annual AECT Convention in Jacksonville, Florida. The Proceedings of AECT's Convention are published in two volumes.…
Descriptors: Conference Papers, Educational Technology, Technology Uses in Education, Educational Games
Holznagel, Donald C.; Klassen, Don – AEDS Monitor, 1976
Descriptors: Computer Science, Educational Games, Educational Technology, Secondary Schools
Thiagarajan, Sivasailam – Simulation/Gaming/News, 1975
Descriptors: Calculators, Computer Assisted Instruction, Computer Science, Educational Games
Dean, Peter G. – Programmed Learning & Educational Technology, 1973
There are many educational situations where the student learns by using a model and we are beginning to explore the benefits of using an interactive computer to give a greater understanding of the relationship between the model and the real situation, and also of the real situation. Article gives a broad introduction to applications in the field…
Descriptors: Computer Assisted Instruction, Computer Science, Educational Games, Learning
Fenichel, Robert R.; Weizenbaum, Joseph – 1971
A collection of articles from "Scientific American" magazine has been put together at this time because the current period in computer science is one of consolidation rather than innovation. A few years ago, computer science was moving so swiftly that even the professional journals were more archival than informative; but today it is…
Descriptors: Artificial Intelligence, Computer Assisted Instruction, Computer Science, Computers
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Summers, Gary J. – Simulation & Gaming, 2004
New technologies are transforming the business simulation industry. The technologies come from research in computational fields of science, and they endow simulations with new capabilities and qualities. These capabilities and qualities include computerized behavioral simulations, online feedback and coaching, advanced interfaces, learning on…
Descriptors: Feedback (Response), Industry, Coaching (Performance), Business Administration Education
Churchill, Geoffrey – 1975
A brief case study of the resistance to technological change is presented using DOG, a small scale deterministic business game, as the example of technology. DOG, a decision mathematics game for the purpose of providing an environment for application of mathematical concepts, consists of assignments mostly utilizing matrix algebra but also some…
Descriptors: Administrative Problems, Business Education, Case Studies, College Curriculum
International Association for Development of the Information Society, 2012
The IADIS CELDA 2012 Conference intention was to address the main issues concerned with evolving learning processes and supporting pedagogies and applications in the digital age. There had been advances in both cognitive psychology and computing that have affected the educational arena. The convergence of these two disciplines is increasing at a…
Descriptors: Academic Achievement, Academic Persistence, Academic Support Services, Access to Computers