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McKnight, Lucinda; Rousell, David; Charteris, Jennifer; Thomas, Kat; Burke, Geraldine – International Journal of Qualitative Studies in Education (QSE), 2017
This paper diffracts a curriculum design workshop via online collaboration of a collective emerging from that event. Through the workshop, involving theory, conceptual art, writing, photography and curriculum planning, and the subsequent sharing of words and images, we move beyond interrogating designs for future subjects to asking how the…
Descriptors: Curriculum Design, Instructional Design, Educational Practices, Multimedia Instruction
West-Puckett, Stephanie; Smith, Anna; Cantrill, Christina; Zamora, Mia – Contemporary Issues in Technology and Teacher Education (CITE Journal), 2018
To better understand the impacts of participatory design in English language arts teacher education, this critical case study focuses on the National Writing Project's Connected Learning Massive, Open, Online Collaboration (CLMOOC) that engaged educators in playing with the connected learning framework. The authors draw from 5 years of interaction…
Descriptors: Participative Decision Making, English Curriculum, Language Arts, Online Courses
Busing, Michael E.; Palocsay, Susan W. – Journal of Education for Business, 2016
Master of business administration (MBA) programs are under intense pressure to improve efficiencies, lower tuition, and offer refreshed curriculum that is of high quality and regarded as relevant by the marketplace. In light of this environment, the authors propose a conceptual framework for effectively employing operations management (OM)…
Descriptors: Business Administration Education, Program Administration, Program Development, Program Design
Kay, Denise; Kibble, Jonathan – Advances in Physiology Education, 2016
Shifts in educational research, in how scholarship in higher education is defined, and in how funding is appropriated suggest that educators within basic science fields can benefit from increased understanding of learning theory and how it applies to classroom practice. This article uses a mock curriculum design scenario as a framework for the…
Descriptors: Physiology, Learning Theories, Educational Practices, Curriculum Design
Bradley, Janice; Rorrer, Andrea; McKinney, Ashley; Groth, Cori – Learning Professional, 2017
What happens when a university-based education policy center uses the Standards for Professional Learning to design purposeful professional learning experiences for teachers, community members, principals, central office administrators, superintendents, and university faculty to re-engage in the meaning and creation of equitable and excellent…
Descriptors: State Standards, Educational Policy, Educational Improvement, Educational Practices
Willness, Chelsea; Bruni-Bossio, Vince – Journal of Higher Education Outreach and Engagement, 2017
Integrating literature on entrepreneurial business models and community-based experiential learning, we propose a new framework to advance the practice of curriculum innovation. Grounded in principles of design thinking, the curriculum innovation canvas provides a human-centered, collaborative, and holistic platform for instructors, curriculum…
Descriptors: Curriculum Design, Curriculum Development, Design Preferences, Entrepreneurship
Whitehouse, Mary – School Science Review, 2014
Backward design provides a framework for curriculum planning that can be used at unit, course or school level. The approach places assessment at the heart of the planning process. In this article the ideas of backward design are outlined and their application to a current curriculum development project, York Science, is described.
Descriptors: Teaching Methods, Instructional Innovation, Instructional Design, Curriculum Enrichment
Hirumi, Atsusi – Quarterly Review of Distance Education, 2013
Advances in technology offer a vast array of opportunities for facilitating elearning. However, difficulties may arise if elearning research and design, including the use of emerging technologies, are based primarily on past practices, fads, or political agendas. This article describes refinements made to a framework for designing and sequencing…
Descriptors: Interaction, Electronic Learning, Design Preferences, Curriculum Design
Bong, Hyeon-Cheol; Cho, Yonjoo; Kim, Hyung-Sook – Action Learning: Research and Practice, 2014
As the number of organizations implementing action learning increases, both successful and failed cases also increase in action learning practice in South Korea. Existing studies on action learning have listed key success factors of action learning at the program level or at the team level but have not paid sufficient attention to the program…
Descriptors: Experiential Learning, Instructional Design, Design Preferences, Models
MacDonald, Lynn Couturier – Journal of Physical Education, Recreation & Dance, 2015
This article addresses teaching for skill and knowledge competency in high school based on the National Standards and grade-level outcomes. The outcomes guide teachers away from a curriculum that emphasizes competition through team sports, which appeals to just the highly-skilled and competitive students, toward one that is inclusive of all skill…
Descriptors: High School Students, Physical Activities, Physical Education, National Standards
Berland, Leema K. – Journal of Pre-College Engineering Education Research, 2013
We are increasingly seeing an emphasis on STEM integration in high school classrooms such that students will learn and apply relevant math and science content while simultaneously developing engineering habits of mind. However, research in both science education and engineering education suggests that this goal of truly integrating STEM is rife…
Descriptors: Integrated Curriculum, Curriculum Design, Instructional Design, STEM Education
Mowbray, Jacqueline – Journal of Learning Design, 2015
In designing a capstone experience, legal educators may encounter a number of tensions between competing pedagogical imperatives and conflicting capstone principles. Should we focus on teaching content or should we focus on developing skills? Should we emphasise integration and consolidation of knowledge, or transition and the development of…
Descriptors: Educational Principles, Educational Practices, Instructional Design, Design Preferences
Badilescu-Buga, Emil – Teaching English with Technology, 2012
Learning Activity Management System (LAMS) has been trialled and used by users from many countries around the globe, but despite the positive attitude towards its potential benefits to pedagogical processes its adoption in practice has been uneven, reflecting how difficult it is to make a new technology based concept an integral part of the…
Descriptors: Synchronous Communication, Adoption (Ideas), Barriers, Literature Reviews
Dixon, John – Changing English: Studies in Culture and Education, 2010
James Moffett's structuralist impulse to carve the "universe of discourse" into four related levels--drama, narrative, exposition, argumentation--was quickly reframed as a rough approximation, as he recognised the ways myth and fictions compressed several layers, and even everyday narratives potentially encapsulated some of the rest.…
Descriptors: English Instruction, Language Acquisition, Change Agents, Educational Theories
Romme, A. Georges L.; Putzel, Roger – Simulation & Gaming, 2003
In management education the medium can be the message. Students can experience the concepts they are learning if the curriculum is organized and run according to the management and organization principles being taught. This article defines ideas and presents guidelines for the design-in-the-large of education in management and organization. These…
Descriptors: Business Administration Education, Administrator Education, Guidelines, Curriculum Design