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Cohen, Etan; Ben-Zvi, Dani; Hod, Yotam – International Journal of Computer-Supported Collaborative Learning, 2023
In this article we discuss some of the ethical dimensions of design-based research, which we believe should feature more prominently in CSCL scholarship. We begin by sketching out why it is important for CSCL researchers to articulate their visions of the good and how this can be accomplished in a systematic way. We then outline how ethical…
Descriptors: Computer Assisted Instruction, Cooperative Learning, Ethics, Design
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Jia, Shijiao; Bava Harji, Madhubala – Education and Information Technologies, 2023
This paper presents a scientometric analysis of task-based teaching and learning using CiteSpace based on the research literature retrieved from the Web of Science core collection between 2013 and 2022. CiteSpace is employed to analyze the data, as it minimizes subjectiveness and increases credibility. A total of 1799 bibliographic records related…
Descriptors: Educational Research, Teaching Methods, Task Analysis, Language Acquisition
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Elaish, Monther M.; Shuib, Liyana; Hwang, Gwo-Jen; Ghani, Norjihan Abdul; Yadegaridehkordi, Elaheh; Zainuddin, Siti Zaidah – Computer Assisted Language Learning, 2023
Technology-mediated learning has become a valuable tool, especially in the English language classroom. Nowadays, mobile learning is considered a significant educational tool for promoting education among learners. Several recent studies have attempted to examine different aspects of mobile learning. The size of the experimental group, and the…
Descriptors: Computer Assisted Instruction, Second Language Learning, Second Language Instruction, English (Second Language)
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Panagiota Chatzidaki; Urban Eriksson; Sarah Zoechling; Sascha Schmeling; Tobias Fredlund – Physical Review Physics Education Research, 2025
Following the global COVID-19 pandemic, digital learning environments have gained in importance in education all around the world. A new digital learning format called a "Digital Learning Module" (DLM) was developed within the Physics Education Research (PER) group at CERN, consisting of a series of prerecorded explanatory and experiment…
Descriptors: Physics, Science Instruction, Scientific Research, Educational Research
Olney, Andrew M.; Gilbert, Stephen B.; Rivers, Kelly – Grantee Submission, 2021
Cyberlearning technologies increasingly seek to offer personalized learning experiences via adaptive systems that customize pedagogy, content, feedback, pace, and tone according to the just-in-time needs of a learner. However, it is historically difficult to: (1) create these smart learning environments; (2) continuously improve them based on…
Descriptors: Educational Technology, Computer Assisted Instruction, Learning Analytics, Intelligent Tutoring Systems
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Sürüç Sen, Nur – Journal of Learning and Teaching in Digital Age, 2021
The present article provides a review of 48 studies related to mobile assisted language learning, published mostly in the last decade with the aim of demonstrating a mind map of how mobile devices have been put into learning experience among learners with diverse backgrounds and learning settings such as formal, informal, blended, etc. In this…
Descriptors: Computer Assisted Instruction, Second Language Learning, Handheld Devices, Technology Integration
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Rummel, Nikol – International Journal of Computer-Supported Collaborative Learning, 2018
In this brief squib, I take up the first of the provocations put forward by Wise and Schwarz in their recent article and make an attempt to spark further discussion. Specifically, I argue that instead of attempting to agree on an overarching, unified conceptual framework for CSCL from the top down, and rather than synthesizing findings from CSCL…
Descriptors: Models, Computer Assisted Instruction, Cooperative Learning, Taxonomy
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Lim, Kyu Yon; Lim, Ji Young; Park, Min Jeong; Hato, Anita Emefa; Kim, Yoon Jin; Eur, Jeongin – Journal of Interactive Learning Research, 2020
Computer-supported Collaborative Learning (CSCL) is an educational approach that provides not only theoretical but also practical contributions for learners, researchers, and practitioners. South Korea is a leading country in ICT development in Asia, but collaboration is often impeded by its cultural background, shared with other Asian countries.…
Descriptors: Computer Assisted Instruction, Cooperative Learning, Educational Research, Foreign Countries
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Davies, Randall; Nyland, Robert; Bodily, Robert; Chapman, John; Jones, Brian; Young, Jay – TechTrends: Linking Research and Practice to Improve Learning, 2017
A key notion conveyed by those who advocate for the use of data to enhance instruction is an awareness that learning analytics has the potential to improve instruction and learning but is not currently reaching that potential. Gibbons (2014) suggested that a lack of learning facilitated by current technology-enabled instructional systems may be…
Descriptors: Technology Uses in Education, Computer Assisted Instruction, Instructional Design, Educational Research
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Sallam, Marwan H.; Martín-Monje, Elena; Li, Yan – Computer Assisted Language Learning, 2022
This study aims to explore the current published research on Language Massive Open Online Courses (LMOOCs), outlining the types of papers, countries where studies were performed and institutions devoted to this field. Also, it intends to classify the reviewed literature following a general categorisation of MOOCs, and to identify the main trends…
Descriptors: Educational Research, Educational Trends, Second Language Learning, MOOCs
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Reinhardt, Jonathon – New Language Learning and Teaching Environments, 2019
This book offers a comprehensive examination of the theory, research, and practice of the use of digital games in second and foreign language teaching and learning (L2TL). It explores how to harness the enthusiasm, engagement, and motivation that digital gaming can inspire by adopting a gameful L2TL approach that encompasses game-enhanced,…
Descriptors: Game Based Learning, Second Language Learning, Second Language Instruction, Teaching Methods
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Egbert, Joy L.; Shahrokni, Seyed Abdollah; Zhang, Xue; Yahia, Intissar Ahmed; Borysenko, Nataliia; Mohamed, Adnan F. Saad; Herman, David; Lopez-Lopez, Sonia; Ezeh, Chioma; Aljarih, Faraj – International Journal of Computer-Assisted Language Learning and Teaching, 2018
The body of research on CALL tasks and topics grows daily; however, there are still a number of areas that are underrepresented in the literature. While there are many gaps in the CALL research to address, this article specifically focuses on eight gaps, chosen because of their perceived importance in improving CALL evidence and research practices…
Descriptors: Computer Assisted Instruction, Second Language Learning, Second Language Instruction, Teaching Methods
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Jagušt, T.; Boticki, I.; So, H. -J. – Journal of Computer Assisted Learning, 2018
This study reviews empirical research articles published in the field of technology-enhanced learning in the out-of-class contexts in primary schools between the years 2007 and 2016 and explores how the body of research has connected formal and informal learning experiences, referred to in the paper as bridging the gap. The review focuses on 43…
Descriptors: Elementary School Students, Informal Education, Student Interests, Student Motivation
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Qian, Kan; Owen, Nathaniel; Bax, Stephen – Innovation in Language Learning and Teaching, 2018
In the field of teaching and learning Chinese as a foreign language (CFL), most studies investigate Chinese character learning strategies in pen-and-paper study by campus-based students. With the increase in distance-learning, and expanding popularity of smartphones and tablets and widespread availability of mobile applications for language…
Descriptors: Computer Assisted Instruction, Chinese, Learning Strategies, Distance Education
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Schrader, Claudia; Bastiaens, Theo – Journal of Interactive Learning Research, 2012
This article presents a review of existent literature that provides insight in the effectiveness of computer learning games. Based on this research, the effectiveness of games is illustrated in detail with regard to three current perspectives on games: design characteristics of games, the process of gameplay and the reflection of specific…
Descriptors: Computer Games, Educational Games, Design Requirements, Literature Reviews
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