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Showing 1 to 15 of 20 results Save | Export
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Liang Yu; Nan Zhao; Duqing Zhao – Interactive Learning Environments, 2024
As a result of the rapid advancement in information and communication technologies, learning cyberspace has become a channel for teachers to share learning resources. This study explored the influencing factors of learning resource sharing in teacher learning cyberspace. The study sample consisted of 363 high-quality teacher learning cyberspaces…
Descriptors: Shared Resources and Services, Educational Resources, Teacher Behavior, Sharing Behavior
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Yun-Qi Bai; Jia-Wen Jiang – Interactive Learning Environments, 2024
The research on the influencing factors of the use of digital learning resources is the focus of this field. Although a large number of empirical studies involve the discussion of influencing factors, the conclusions of different studies are also different. Through meta-analysis, taking 146 effect values and 9996 independent research objects in 19…
Descriptors: Educational Technology, Educational Resources, Influences, Intention
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Ritter, Frank E.; Qin, Michael; MacDougall, Korey; Chae, Chungil – Interactive Learning Environments, 2023
We created a list of more than 140 tools that can be used to create tutoring systems, from complete tutoring systems to low-level tools for preparing instructional materials. Based on this list, we present a preliminary ontology of system dimensions that can serve as a base for a comprehensive review or in building systems. We also note that: (a)…
Descriptors: Educational Resources, Intelligent Tutoring Systems, Computer Managed Instruction, Programmed Tutoring
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Tiffany Shuang-Ching Lee – Interactive Learning Environments, 2024
In recent years, art museums have been putting more effort into creating e-learning resources (ELR) to encourage young children to learn about art off-site. However, research on art museum ELR from the perspective of educational content is scarce. Using the ELR offered to children by Queensland Art Gallery/ Gallery of Modern Art, Australia (QAGOMA…
Descriptors: Foreign Countries, Museums, Art, Electronic Learning
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Baginda Anggun Nan Cenka; Harry B. Santoso; Kasiyah Junus – Interactive Learning Environments, 2023
Presently, learning is more flexible, personal and has richer learning resources. In the digital era, students use digital tools in almost all aspects of learning, such as seeking information, note-taking, discussion and communication, which is in line with personal learning environments. Therefore, this study proposes a conceptual model of the…
Descriptors: Educational Environment, Lifelong Learning, Educational Resources, Electronic Learning
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Genshu Lu; Mei Tian – Interactive Learning Environments, 2024
The research investigated the influences of international students' perceived online learning environments, self-efficacy, and online interaction on their online learning achievement, as measured by these students' self-reported development of "generic skills," "research capacities," and "Chinese proficiency and global…
Descriptors: Electronic Learning, Self Efficacy, Interaction, Academic Achievement
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Qi Wang; Shengquan Yu – Interactive Learning Environments, 2024
Learning resources are quite important for online learning while resource provision based on algorithms could not address learners' ubiquitous needs well. Moreover, the structure and content of resources are pre-defined which makes the "Structure" and "Content" coupled closely and could not easily adjust when learners' needs…
Descriptors: Electronic Learning, Educational Resources, Automation, Models
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Belsti Atnkut Tadesse; Bekele Gebreamanule; Atalaye Nigussie Temesgen; Tadesse Tilahun; Tessema Astatkie – Interactive Learning Environments, 2024
Higher educational institutions were forced to stop face-to-face classes and shift to online learning during the COVID-19 pandemic. The government of Ethiopia closed schools in all educational institutions on 16 March 2020, and then directed educational institutions to teach students online. This study was conducted to discover the determinants of…
Descriptors: Foreign Countries, School Closing, Online Courses, COVID-19
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Patrick Ocheja; Brendan Flanagan; Hiroaki Ogata; Solomon Sunday Oyelere – Interactive Learning Environments, 2023
The use of blockchain in education has become one of the trending topics in education technology research. However, only a handful of education blockchain solutions have provided a measure of the impact on students' learning outcomes, teaching, or administrative processes. This work reviews how academic data stored on the blockchain is being…
Descriptors: Educational Technology, Learning Activities, Lifelong Learning, Information Security
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Ramírez-Donoso, Luis; Pérez-Sanagustín, Mar; Neyem, Andrés; Alario-Hoyos, Carlos; Hilliger, Isabel; Rojos, Felipe – Interactive Learning Environments, 2023
Over the past years, higher education institutions have been exploring different mechanisms to adapt their learning and teaching practices to increase students' engagement. One of the proposals has been to reuse Massive Online Open Courses (MOOCs) as Small Online Private Courses (SPOCs), or as complementary resources in traditional courses through…
Descriptors: Technology Uses in Education, Electronic Learning, Cooperative Learning, Gamification
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John Lemay, David; Doleck, Tenzin; Bazelais, Paul – Interactive Learning Environments, 2023
With the advent of the COVID-19 pandemic, teachers and students have seen their activities suddenly thrust online. With little guidance or experience, they have had to learn new tools and often have struggled with access and material support, but also disease and economic hardships. Given that teachers' approaches to teaching are influenced by…
Descriptors: COVID-19, Pandemics, Online Courses, School Closing
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Nedungadi, Prema; Devenport, Kathryn; Sutcliffe, Rita; Raman, Raghu – Interactive Learning Environments, 2023
The adult learning ecology has expanded to include digital access, requiring enhancement of theories in the specific context of low-literate learners who may not have previously benefited from educational technology. The Digital Learning Ecology (DLE) framework identifies the three dimensions of context, design, and motivation, considering…
Descriptors: Adult Learning, Adult Literacy, Cognitive Processes, Multimedia Instruction
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Mikroyannidis, Alexander; Gómez-Goiri, Aitor; Smith, Andrew; Domingue, John – Interactive Learning Environments, 2020
The main challenges commonly associated with acquiring practical network engineering skills are the requirements for access to specialised and up-to-date network equipment, as well as the high costs associated with obtaining and maintaining this equipment. The PT Anywhere initiative addresses these challenges by offering a mobile environment for…
Descriptors: Computer Science Education, Computer Networks, Data Analysis, Engineering
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Flavin, Michael – Interactive Learning Environments, 2016
This paper examines the usage of institutional and non-institutional technologies to support learning and teaching in UK higher education. Previous work on disruptive technology and disruptive innovation has argued that users prefer simple and convenient technologies, and often repurpose technologies from designers' intentions; this paper…
Descriptors: School Support, Higher Education, Educational Technology, Technology Uses in Education
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Garcia-Barriocanal, Elena; Sicilia, Miguel-Angel; Sanchez-Alonso, Salvador – Interactive Learning Environments, 2013
Sustainable or organic agriculture aims at harmonizing the efficient production of food with the preservation of the environmental conditions for continuing production in a sustained way. As such, it embodies a set of environmental values that are currently taught and learnt worldwide in specific courses or as part of broader programs or…
Descriptors: Semantics, Agricultural Education, Sustainability, Models
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