Publication Date
In 2025 | 0 |
Since 2024 | 3 |
Descriptor
Educational Technology | 3 |
Metadata | 3 |
Foreign Countries | 2 |
Adolescents | 1 |
Algorithms | 1 |
Artificial Intelligence | 1 |
Boarding Schools | 1 |
Books | 1 |
Cognitive Style | 1 |
Computational Linguistics | 1 |
Content Analysis | 1 |
More ▼ |
Author
Alessandro Vivas Andrade | 1 |
Clarivando Francisco… | 1 |
Fabiano Azevedo Dorça | 1 |
J. T. McKeever | 1 |
L. E. Runceanu | 1 |
Luciana Pereira de Assis | 1 |
Margana Margana | 1 |
Pratomo Widodo | 1 |
Yulia Agustina | 1 |
Publication Type
Journal Articles | 3 |
Reports - Research | 3 |
Education Level
Audience
Laws, Policies, & Programs
Assessments and Surveys
What Works Clearinghouse Rating
Clarivando Francisco Belizário Júnior; Fabiano Azevedo Dorça; Luciana Pereira de Assis; Alessandro Vivas Andrade – International Journal of Learning Technology, 2024
Loop-based intelligent tutoring systems (ITSs) support the learning process using a step-by-step problem-solving approach. A limitation of ITSs is that few contents are compatible with this approach. On the other hand, recommendation systems can recommend different types of content but ignore the fine-grained concepts typical of the step-by-step…
Descriptors: Artificial Intelligence, Educational Technology, Individualized Instruction, Cognitive Style
Yulia Agustina; Pratomo Widodo; Margana Margana – Journal of Education and Learning (EduLearn), 2024
In the current era, the use of corpora in language teaching is mainly explored in English classes as it has become a trend in education. Hence, this research aimed to identify the corpus metadata, frequently used words, and unique words related to the Islamic boarding school context to be used in the English instructional process. This research…
Descriptors: Boarding Schools, Islam, Religious Schools, Metadata
J. T. McKeever; L. E. Runceanu – Physical Education and Sport Pedagogy, 2024
Background: Combining Game-Based Approaches, video feedback, and debate of ideas "(débat d'idées)" constitutes an emerging field within pedagogical literature in Physical and Health Education. Nevertheless, more work is needed to understand how this digital tool can be effectively integrated into the teaching and learning process.…
Descriptors: Educational Games, Video Technology, Visual Aids, Student Centered Learning