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Tristan Cui; Jeff Wang – British Journal of Educational Technology, 2024
This study investigates the impact of Perusall, a social annotation tool, on an online postgraduate course conducted over two semesters at an Australian university. We examine the connection between students' pre-class engagement and learning outcomes, utilizing both secondary data from Perusall platform and primary data through a survey. The…
Descriptors: Active Learning, Learner Engagement, Foreign Countries, Educational Technology
Cirkony, Connie; Tytler, Russell; Hubber, Peter – Educational Technology Research and Development, 2022
Inquiry-based representation-focused approaches in science education have shown promising outcomes when students engage in knowledge building via an active process of constructing, coordinating, and evaluating representations. To date, much of the existing research around these approaches has taken place in pre-digital classrooms, but the…
Descriptors: Science Education, Science Instruction, Inquiry, Active Learning
See, Zi Siang; Ledger, Susan; Goodman, Lizbeth L.; Matthews, Benjamin; Jones, Donovan; Fealy, Shanna; Ooi, Wooi Har; Amin, Manisha – Journal of Information Technology Education: Innovations in Practice, 2023
Aim/Purpose: This paper describes a technologies education model for introducing Simulation Learning and Extended Reality (XR) solution creation skills and knowledge to students at the tertiary education level, which is broadly applicable to higher education-based contexts of teaching and learning. Background: This work is made possible via the…
Descriptors: Technology Education, College Students, Models, Educational Technology
Reyna, Jorge; Meier, Peter – Education Sciences, 2018
Learner-Generated Digital Media (LGDM) has become prevalent in higher education. Frameworks have been developed for video-making in the classroom that consider technical requirements, pedagogies, and the combination of both. However, missing is a practical model to guide academics and students on the implementation of LGDM assignments. This…
Descriptors: Educational Technology, Technology Uses in Education, Higher Education, Video Technology
Kelly, Nick; Wright, Natalie; Dawes, Les; Kerr, Jeremy; Robertson, Amanda – Australian Journal of Teacher Education, 2019
This paper describes a model for teacher professional development as co-design for curriculum planning in which facilitators with design and pedagogical expertise iteratively work with groups of secondary school teachers, one school at a time, to plan whole terms of work, as a form of teacher professional development. It contains preliminary…
Descriptors: Curriculum Design, Models, Faculty Development, High School Teachers
Ng, Wan; Fergusson, Jennifer – Research in Science Education, 2019
The issue of student disengagement in school science continues to pose a threat to lifting the participation rates of students undertaking STEM courses and careers in Australia and other countries globally. In Australia, several science initiatives to reverse the problem have been funded over the last two decades. Many of these initiatives involve…
Descriptors: Educational Technology, Teacher Effectiveness, Secondary School Science, Secondary School Teachers
Graham, Marnie; McLean, Jessica; Read, Alexander; Suchet-Pearson, Sandie; Viner, Venessa – Journal of Geography in Higher Education, 2017
The flipped classroom approach, a form of blended learning, is currently popular in education praxis. Initial reports on the flipped classroom include that it offers opportunities to increase student engagement and build meaningful learning and teaching experiences. In this article, we analyse teacher and student experiences of a trial flipped…
Descriptors: Geography, Homework, Video Technology, Blended Learning
Reyna, Jorge; Hanham, Jose; Vlachopoulos, Panos; Meier, Peter – Australasian Journal of Educational Technology, 2019
This research is a validation study of a survey instrument to assess student self-regulation which aims to fill a methodological gap by capturing self-regulation processes while completing learner-generated digital media (LGDM) assignments. For this purpose, the study developed and validated a self-regulation learning questionnaire. Data were…
Descriptors: Factor Analysis, Test Validity, Questionnaires, Factor Structure
Almutairi, Fadiyah; White, Su – Interactive Technology and Smart Education, 2018
Purpose: This paper aims to develop a model of measuring student engagement in a blended-massive open online course (MOOC) context. MOOCs are those that are delivered, usually by leading universities, with a promise to provide free high-quality education to an unlimited number of learners. They offer an opportunity for "blended" course…
Descriptors: Large Group Instruction, Online Courses, Blended Learning, Educational Technology
Kitto, Kirsty; Lupton, Mandy; Davis, Kate; Waters, Zak – Australasian Journal of Educational Technology, 2017
Despite a narrative that sees learning analytics (LA) as a field that aims to enhance student learning, few student-facing solutions have emerged. This can make it difficult for educators to imagine how data can be used in the classroom, and in turn diminishes the promise of LA as an enabler for encouraging important skills such as sense-making,…
Descriptors: Curriculum Design, Design Requirements, Student Records, Data
Flückiger, Bev; Dunn, Julie; Stinson, Madonna – Australian Journal of Education, 2018
This article reports on a study investigating young children's views about learning. The researchers engaged 200 Australian children from 3 to 8 years of age in conversations about how they liked to learn. In an attempt to privilege children's voices, the direct words of the participating children are used in the reporting of results. The children…
Descriptors: Foreign Countries, Young Children, Student Attitudes, Early Childhood Education
McLaughlin, Jacqueline E.; White, Paul J.; Khanova, Julia; Yuriev, Elizabeth – Computers in the Schools, 2016
This case report explored the implementation of flipped classrooms at two higher education institutions. Experiences and publications from the institutions were used to identify and describe common themes, including successes and challenges encountered along with potential solutions to common misalignments, particularly as related to…
Descriptors: Blended Learning, Educational Technology, Homework, Technology Uses in Education
Ostashewski, Nathaniel; Howell, Jennifer; Dron, Jon – Journal of Learning for Development, 2017
Since 2012 MOOCs have been heralded as a new way of learning outside of formal university programs of study and there has been much speculation regarding their impact. While MOOCs have provided millions of global learners with access to courses, they failed to deliver the types of learning experiences and completion requirements that were hoped…
Descriptors: Online Courses, Large Group Instruction, College Instruction, Case Studies
Lucke, Terry; Dunn, Peter K.; Christie, Michael – European Journal of Engineering Education, 2017
This case study trialled the introduction of a student-response system (Top Hat) in a third-year engineering Fluid Mechanics course (n = 44) to improve student engagement, motivation and cognition. It was recognised that for the potential benefits of student-response systems (SRSs) to be fully realised, more time must be allocated for student…
Descriptors: Blended Learning, Educational Technology, Homework, Technology Uses in Education
Miller, J. L.; Wilson, K.; Miller, J.; Enomoto, K. – Higher Education Research and Development, 2017
The use of humour in teaching and learning can be contentious, with some authors suggesting that the efficacy of humorous materials is mediated by the culture of the student. Nevertheless, humour represents a potential vehicle for the introduction of active learning in a classroom setting, as judicious use of humour may lead to a more relaxed…
Descriptors: Humor, Active Learning, Teaching Methods, Foreign Students