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Zagami, Jason; Boden, Marie; Keane, Therese; Moreton, Bronwyn; Schulz, Karsten – Australian Educational Computing, 2015
Computer education, with a focus on Computer Science, has become a core subject in the Australian Curriculum and the focus of national innovation initiatives. Equal participation by girls, however, remains unlikely based on their engagement with computing in recent decades. In seeking to understand why this may be the case, a Delphi consensus…
Descriptors: Foreign Countries, Computer Science Education, Females, Student Participation
Falkner, Katrina; Vivian, Rebecca; Williams, Sally-Ann – Computer Science Education, 2018
Computer Science (CS) curricula are being adopted worldwide. However, the lack of prior teaching training within this area means that we have an urgent need to provide teacher professional development. Best practice teacher professional development motivates us to construct interactive and sustainable models of professional development. However,…
Descriptors: Computer Science Education, Curriculum, Faculty Development, Best Practices
Arenas, Edilson – Electronic Journal of e-Learning, 2015
A cluster of research has been conducted in higher education to investigate the affordances (action possibilities) and the influence information and communication technologies (ICT) may have on students' learning experiences and outcomes. Such studies have given rise to the implementation of a wide range of educational frameworks with a great deal…
Descriptors: Foreign Countries, Educational Technology, Higher Education, Information Technology
Alphin, Henry C., Jr., Ed.; Chan, Roy Y., Ed.; Lavine, Jennie, Ed. – IGI Global, 2017
Education is the foundation to almost all successful lives, and it is important that a high level of schooling be available on a global scale. Studying the trends in accessibility in education will allow educators to improve their own teaching techniques, as well as expand their influence to more remote areas in the world. "The Future of…
Descriptors: Access to Education, Higher Education, Educational Trends, Electronic Learning
Yeom, Soonja; Choi-Lundberg, Derek; Fluck, Andrew; Sale, Arthur – International Association for Development of the Information Society, 2013
Visualizing the structure and relationships in three dimensions (3D) of organs is a challenge for students of anatomy. To provide an alternative way of learning anatomy engaging multiple senses, we are developing a force-feedback (haptic) interface for manipulation of 3D virtual organs, using design research methodology, with iterations of system…
Descriptors: Electronic Learning, Educational Technology, Technology Uses in Education, Higher Education
Nicholas, Howard; Ng, Wan – International Journal of Technology and Design Education, 2012
While the ready-made Lego[TM] Robotics kits are popular in schools and are used by students at both primary and secondary year levels, using the Picaxe microcontroller (chip) to create simple electronic devices, including robotic devices is less popular. The latter imposes an additional challenge as a result of the need to construct the universal…
Descriptors: Foreign Countries, Secondary School Teachers, Teacher Attitudes, Pedagogical Content Knowledge
Guo, Zixiu; Stevens, Kenneth John – Australasian Journal of Educational Technology, 2011
This study reports the findings of an investigation of the factors influencing the use and usefulness of wikis in an introductory, undergraduate information systems course. Informed by the media choice, technology acceptance model from information systems research, and group collaborative learning research from the education literature, a survey…
Descriptors: Foreign Countries, Introductory Courses, Cooperative Learning, Group Activities
Newhouse, C. Paul – Computers & Education, 2011
An applied Information Technology (IT) course that is assessed using pen and paper may sound incongruous but it is symptomatic of the state of high-stakes assessment in jurisdictions such as Western Australia. Whereas technology has permeated most aspects of modern life, including schooling, and more has been demanded of education systems in terms…
Descriptors: Foreign Countries, Portfolios (Background Materials), Student Evaluation, Performance Based Assessment
Wells, J.; Barry, R. M.; Spence, A. – IEEE Transactions on Education, 2012
Traditional teaching styles practiced at universities do not generally suit all students' learning styles. For a variety of reasons, students do not always engage in learning in the courses in which they are enrolled. New methods to create and deliver educational material are available, but these do not always improve learning outcomes.…
Descriptors: Foreign Countries, Video Technology, Multimedia Instruction, Student Surveys
Sheard, Judy; Carbone, Angela; Hurst, A. J. – Computer Science Education, 2010
This article reports on a study of student engagement in the first year of their undergraduate information and communication technology (ICT) degree at an Australian university. The study was conducted at Monash University in the four undergraduate ICT degrees of the Faculty of Information Technology. The study draws on data collected from staff…
Descriptors: Undergraduate Students, Student Motivation, Learning Experience, Student Experience
Dyson, Laurel Evelyn; Litchfield, Andrew; Lawrence, Elaine; Raban, Ryszard; Leijdekkers, Peter – Australasian Journal of Educational Technology, 2009
This article reports on an m-learning research agenda instituted at our university in order to explore how mobile technology can enhance active, experiential learning. Details of the implementation and results of four areas of m-learning are presented: mobile supported fieldwork, fostering interactivity in large lectures with mobile technology,…
Descriptors: Experiential Learning, Case Studies, Program Implementation, Curriculum Implementation
Baek, Youngkyun; Whitton, Nicola – IGI Global, 2013
In K-12 classrooms, as well as on the college and university level, the incorporation of digital games has played a vital role in the educational system. While introducing teachers to new fields, these digital games have been designed and implemented for the classroom and have shown positive results at a variety of educational levels. Cases on…
Descriptors: Foreign Countries, Educational Technology, Student Attitudes, Second Language Learning
Garner, Stuart – Journal of Information Technology Education, 2009
This paper reports on the findings from a quantitative research study into the use of a software tool that was built to support a part-complete solution method (PCSM) for the learning of computer programming. The use of part-complete solutions to programming problems is one of the methods that can be used to reduce the cognitive load that students…
Descriptors: Control Groups, Academic Achievement, Computer Software, Statistical Analysis
Dreher, Carl; Reiners, Torsten; Dreher, Naomi; Dreher, Heinz – Journal of Information Systems Education, 2009
The context of Information Communication Technology (ICT) is changing dramatically. Today, Web 2.0 applications such as Facebook and MySpace are used ubiquitously in the general population, and Virtual Worlds are becoming increasingly popular in business, for example via simulations in Second Life. However the capacity of Virtual Worlds is…
Descriptors: Sociocultural Patterns, Curriculum Design, Student Projects, Student Motivation
Webb, Ian – Australian Educational Computing, 2008
In 2005 the Australian Council for Computers in Education (ACCE) was successful in obtaining a grant from National Centre of Science, Information and Communication Technology and Mathematics Education for Rural and Regional Australia (SiMERR) to undertake the Computing Studies Teachers Network Rural and Regional Focus Project. The project had five…
Descriptors: Delivery Systems, Open Education, Distance Education, Student Participation
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