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Showing 1 to 15 of 49 results Save | Export
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Xu Ni; Xiyang Chen – International Journal of Web-Based Learning and Teaching Technologies, 2024
The 'Internet Plus Music Education' utilizes online technologies to transcend traditional educational constraints of time and space, offering students flexible and efficient learning pathways, thereby innovating the mode of music education. This study thoroughly analyzes the characteristics of this model and its future development, focusing on how…
Descriptors: Educational Technology, Technology Uses in Education, Music Education, Shared Resources and Services
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Jinhe Zhang – European Journal of Education, 2025
This study explores how well DAW software works for students' 'Academic Singing' training in raising their motivation and academic performance. The practical portion included a case study based on the BandLab DAW system, including its educational analysis. A five-month experiment was conducted with 150 s-year [Harbin Normal University]…
Descriptors: Music Education, Singing, Computer Software, Student Motivation
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Ahmad Affandi Supli; Xiaojing Yan – Education and Information Technologies, 2024
The primary goal of this research was to examine the impact of Augmented Reality (AR) based virtual interaction and physical interaction on the development of spatial skills in Xining Qinghai, China's primary school students (aged 8 to 10). The research was conducted in a public-school setting with 54 participants using a quasi-experimental…
Descriptors: Computer Simulation, Educational Technology, Computer Mediated Communication, Interaction
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Hui Yang – International Review of Research in Open and Distributed Learning, 2025
This study explored the impact of digital technologies on the development of musical skills among music students. A learning experiment was conducted with 66 students between the ages of 18 and 21 from China, France, Italy, and Spain. The study used the methods of a survey and online discussions. Participants verified that the present advancement…
Descriptors: Foreign Countries, Young Adults, Music Education, Music
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So, Simon; Lee, Naomi – Cogent Education, 2023
This study investigates the use of an assistive humanoid robot for teaching to and learning among young children in an informal learning environment. The robot is called NAO and built by SoftBank Robotics. NAO was used to teach a mathematic concept of measurement to young children. They engaged with the robot through the teaching and learning of…
Descriptors: Robotics, Young Children, Mathematical Concepts, Mathematics Instruction
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Yu Cheng – Interactive Learning Environments, 2023
Creative music skills promote much more divergent thinking perceived as a key element of creativity. The current research examines how music-making software enhances creative thinking skills in music. The research discusses the impact of music-making multimedia software on creative thinking development while creating musical pieces of a variety of…
Descriptors: Foreign Countries, Music Education, Musical Composition, Multimedia Materials
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Jiawei Huang; Ding Zhou – Education and Information Technologies, 2024
Technological advancements have ushered in a new era of global educational development. Artificial Intelligence (AI) holds the potential to enhance teaching effectiveness and foster educational innovation. By utilizing student posture as a proxy, computer vision technology can accurately gauge levels of student engagement. While previous efforts…
Descriptors: Human Posture, Artificial Intelligence, Educational Technology, Learner Engagement
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Yue Zhang – Journal of International Students, 2025
The emotional well-being of international undergraduates plays a critical role in their ability to adapt to the demands of online learning. Despite the relaxation of pandemic-related restrictions in China, many international students continue to choose online learning as their preferred mode of study. This study aimed to measure international…
Descriptors: Foreign Countries, Undergraduate Students, Mental Health, Well Being
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Chak-Him Fung; Kin-Keung Poon; Michael Besser; Ming-Chung Fung – Journal of Computer Assisted Learning, 2024
Background Study: The effects of the flipped classroom (FC) on students' academic performance remain ambiguous, and the use of pre-class videos may be one of the main factors hindering students' progress. A software package called GeoGebra has been proposed as a substitute for pre-class videos to aid students' learning. Objective: This study…
Descriptors: Flipped Classroom, Computer Software, Academic Achievement, Geometry
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Luo, Zhanni; Brown, Cheryl; O'Steen, Billy – Education and Information Technologies, 2021
Gamified learning tools refer to the websites, software or mobile applications that use game design elements for educational purposes. Though theoretically promising in engaging leaners, gamified learning tools were not widely accepted in practice. This paper seeks to better understand what encourages and constrains teachers' use of gamified…
Descriptors: Intention, Teacher Attitudes, Secondary School Teachers, Game Based Learning
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Yunze He; Meiyou Ding; Min Liu; Leyang Wu; Zheyuan Liu; Haiyan Guo; Hongjin Wang – International Review of Research in Open and Distributed Learning, 2024
Sensing and Detection Technology is a core course in engineering specialties. Traditional sensor teaching methods have obvious deficiencies in cultivating students' ability. To better foster students' comprehensive qualities, this study explored a 4D1P (Four Dimensions and One Penetration) teaching mode. We independently developed an industrial…
Descriptors: Engineering Education, Engineering Technology, Teaching Methods, Student Centered Learning
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Zhang, Zheng; Li, Wanjing – McGill Journal of Education, 2020
This research investigated potentials of bilingual digital story making to engage the creativity of 13 Canadian and Chinese biliteracy learners aged 11-15. Findings in this paper draw on six focal participants and their digital story creation. Informed by asset-oriented multiliteracies, new media literacies, and new materialism, this research…
Descriptors: Bilingual Students, Story Telling, Multiple Literacies, Computer Software
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Haijun Zeng Ed.; Zhisheng Li Ed.; Jiong Guo Ed.; Zhuo Zhang Ed. – Lecture Notes in Educational Technology, 2023
This book enriches the understanding of regional smart education in China and promotes sharing of smart education case studies in China and abroad. It presents 46 case studies selected from a total of 644 case studies collected nationwide in China. These selected case studies focus on regional construction, research findings, and solutions. The…
Descriptors: Educational Technology, Technology Uses in Education, Ecology, Foreign Countries
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Quadir, Benazir; Zhou, Menghui – International Journal of Distance Education Technologies, 2021
Due to the emergency educational consequences of the COVID-19 epidemic, it is necessary to find an effective and alternative way of learning. Moreover, during this epidemic, the Chinese Ministry of Education announced the "Disrupted Classes, Undisrupted Learning" initiative, offering flexible online learning. With the aim of facilitating…
Descriptors: COVID-19, Pandemics, Online Courses, Distance Education
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Gu, Hui; Yao, Jijun; Bai, Ping; Zhou, Longjun; Cheung, Alan C. K.; Abrami, Philip C. – Science Insights Education Frontiers, 2021
ABRACADABRA (abbreviated as ABRA) is a software developed by Concordia University in Canada that focuses on natural spelling and aims to improve English reading ability. This research is based on 129 first graders, 213 second graders, and 275 third graders in the elementary school of Lianyungang Ganyu Huajie Bilingual School. We carried out a…
Descriptors: Computer Software, Educational Technology, Technology Uses in Education, Spelling
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