Publication Date
In 2025 | 0 |
Since 2024 | 0 |
Since 2021 (last 5 years) | 1 |
Since 2016 (last 10 years) | 7 |
Since 2006 (last 20 years) | 11 |
Descriptor
Source
Author
Laakso, Mikko-Jussi | 3 |
Kaila, Erkki | 2 |
Alajaaski, Jarkko | 1 |
Alamaki, Ari | 1 |
Frangou, Satu-Maarit | 1 |
Hui, Wendy, Ed. | 1 |
Isaías, Pedro, Ed. | 1 |
Issa, Tomayess, Ed. | 1 |
Joy, Mike | 1 |
Juuti, Kalle | 1 |
Kjällander, Susanne | 1 |
More ▼ |
Publication Type
Journal Articles | 8 |
Reports - Research | 8 |
Collected Works - Proceedings | 2 |
Reports - Evaluative | 2 |
Speeches/Meeting Papers | 2 |
Education Level
Higher Education | 9 |
Postsecondary Education | 8 |
Elementary Education | 2 |
Elementary Secondary Education | 2 |
Early Childhood Education | 1 |
Grade 1 | 1 |
High Schools | 1 |
Primary Education | 1 |
Secondary Education | 1 |
Audience
Laws, Policies, & Programs
Assessments and Surveys
What Works Clearinghouse Rating
Loukomies, Anni; Juuti, Kalle; Lavonen, Jari; Salmela-Aro, Katariina – Contributions from Science Education Research, 2019
The aim of this research was to examine if a set of three science and technology workshops would promote first-grade pupils' science-related competence beliefs. The first workshop dealt with electric circuits and related handicraft tasks. The second workshop involved programming with Lego Mindstorms robots. The third workshop was related to…
Descriptors: Workshops, Grade 1, Elementary School Students, Elementary School Science
Laiti, Outi Kaarina; Frangou, Satu-Maarit – International Journal of Multicultural Education, 2019
This article addresses how, in the Arctic regions, indigenous traditional educational approaches focus on the cultural background of the people and their social learning customs in today's context. The development of Arctic pedagogical approaches is discussed in light of experiences collected in Finnish Lapland in 2017 with the Sámi people.…
Descriptors: Indigenous Populations, Indigenous Knowledge, Social Influences, Interaction
Kjällander, Susanne; Åkerfeldt, Anna; Mannila, Linda; Parnes, Peter – Journal of Digital Learning in Teacher Education, 2018
For education to provide knowledge reflecting our current and future society, many countries are revising their curricula, including a vivid discussion on digital competence, programming and computational thinking. This article builds an understanding of the maker movement in relation to education in programming, by demonstrating challenges and…
Descriptors: Design, Programming, Teacher Education Programs, Instructional Design
Xia, Belle Selene – International Journal of Teaching and Learning in Higher Education, 2017
Education research in computer science has emphasized the research of web-based learning environments as a result of the latest technological advancement in higher education. Our research aim is to offer new insights on the different teaching strategies in programming education both from a theoretical and empirical point of view as a response to…
Descriptors: Educational Quality, Teacher Competencies, Computer Science Education, Web Based Instruction
Miguel Baptista Nunes Ed.; Pedro Isaias Ed. – International Association for Development of the Information Society, 2022
These proceedings contain the papers of the 16th International Conference on e-Learning (EL 2022), which was organised by the International Association for Development of the Information Society, 19-21 July, 2022. This conference is part of the 16th Multi Conference on Computer Science and Information Systems 2022, 19-22 July, which had a total of…
Descriptors: Electronic Learning, Online Courses, Educational Technology, COVID-19
Kaila, Erkki; Kurvinen, Einari; Lokkila, Erno; Laakso, Mikko-Jussi – ACM Transactions on Computing Education, 2016
Educational technology offers several potential benefits for programming education. Still, to facilitate the technology properly, integration into a course must be carefully designed. In this article, we present a redesign of an object-oriented university-level programming course. In the redesign, a collaborative education tool was utilized to…
Descriptors: Curriculum Development, Programming, Computer Science Education, Active Learning
Kommers, Piet, Ed.; Issa, Tomayess, Ed.; Isaías, Pedro, Ed.; Hui, Wendy, Ed. – International Association for Development of the Information Society, 2019
These proceedings contain the papers and poster of the 6th International Conference on Educational Technologies 2019 (ICEduTech 2019), which has been organised by the International Association for Development of the Information Society and co-organised by the Lingnan University, in Hong Kong, February 8-10, 2019. ICEduTech is the scientific…
Descriptors: Educational Technology, Elementary School Students, Reflection, Computer Mediated Communication
Rajala, Teemu; Laakso, Mikko-Jussi; Kaila, Erkki; Salakoski, Tapio – Journal of Information Technology Education, 2008
Program visualization is one of the various methods developed over the years to aid novices with their difficulties in learning to program. It consists of different graphical--often animated--and textual objects, visualizing the execution of programs. The aim of program visualization is to enhance students' understanding of different areas of…
Descriptors: College Instruction, College Students, Control Groups, Visualization
Laakso, Mikko-Jussi; Myller, Niko; Korhonen, Ari – Educational Technology & Society, 2009
In this paper, two emerging learning and teaching methods have been studied: collaboration in concert with algorithm visualization. When visualizations have been employed in collaborative learning, collaboration introduces new challenges for the visualization tools. In addition, new theories are needed to guide the development and research of the…
Descriptors: Visualization, Teaching Methods, Classification, Comparative Analysis
Nevalainen, Seppo; Sajaniemi, Jorma – Journal of Educational Computing Research, 2008
When visualization tools utilized in computer programming education have been evaluated empirically, the results have remained controversial. To address this problem, we have developed a model of short-term effects of program animation, and used it in a series of experiments. In the current experiment, we varied visual representation of an…
Descriptors: Computer Assisted Instruction, Computer Graphics, Animation, Programming
Laine, Teemu H.; Vinni, Mikko; Sedano, Carolina Islas; Joy, Mike – ALT-J: Research in Learning Technology, 2010
This article presents the features, design and architecture of the Myst pervasive game platform that has been applied in creating pervasive mobile learning games in various contexts such as science festivals and museums in Finland. Based on our experiences with the development, we draw a set of design principles for creating successfully a…
Descriptors: Electronic Learning, Educational Games, Young Adults, Museums
Suomala, Jyrki; Alamaki, Ari; Alajaaski, Jarkko – 2000
The goals of this study were to investigate problem-solving in a context that requires a rich interaction among social, motivational, and cognitive processes and to compare the effects of the mediated and discovery models of learning on students' problem-solving processes in the complex technology-based learning environment. Subjects were 88…
Descriptors: Comparative Analysis, Computer Assisted Instruction, Cooperative Learning, Discovery Learning