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Showing 1 to 15 of 145 results Save | Export
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Muhammad Nawaz; Malini Ganapathy; Sadaf Manzoor; Tess Ezzy; Shahzad Ul Hassan Farooqi – Malaysian Journal of Learning and Instruction, 2025
Purpose: The integration of mobile technology in ESL/EFL contexts has garnered significant attention from contemporary researchers, teachers, and learners due to the advancements in technology, dynamic features, and multimodal applications. With this growing interest, there is a need to synthesize the existing literature and identify current…
Descriptors: Handheld Devices, Vocabulary Development, English (Second Language), Second Language Learning
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Selvia Mardiantiningsih; Murni Ramli; Bayu Antrakusuma – International Journal of Technology in Education, 2024
This research aims to understand (1) the diversity of supported technology in STEM-based science education, (2) the application of supported technology in STEM-based science education, and (3) the advantages and disadvantages of supported technology in STEM-based science education. Supported technology refers to the tools and media used in…
Descriptors: Literature Reviews, STEM Education, Science Education, Educational Technology
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David Parsons; Aga Palalas; Stavros Nikou; Selwyn Rodulfo – European Journal of Education, 2024
This article provides a systematic review of mobile learning frameworks that address issues of pedagogy published between 2011 and 2022. The objective of the review was to gain a clear picture of recent developments in mobile learning frameworks to provide an understanding of current directions in mobile learning pedagogy. Eighteen peer-reviewed…
Descriptors: Handheld Devices, Telecommunications, Teaching Methods, Literature Reviews
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Fei V. Lim; Weimin Toh – Teaching English with Technology, 2024
This article reports on a systematic review of research studies published from 2010 to 2021 on the use of apps for learning in the secondary English as a Second Language (ESL) classroom. We extracted relevant information such as the studies' country/region, research design, sample size, students' age, apps' names to conduct a thematic analysis to…
Descriptors: Literature Reviews, Educational Technology, Handheld Devices, Computer Oriented Programs
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Ismael E. Espinosa-Curiel; Carlos A. Garcia de Alba-Chavez – IEEE Transactions on Learning Technologies, 2024
Serious video games provide a immersive learning environment for agriculture by simulating real-life challenges scenarios. However, empirical evidence of their effectiveness is sparse. This scoping review follows PRISMA-ScR guidelines to summarize literature on serious video games for agricultural learning, highlighting research trends and…
Descriptors: Educational Games, Agricultural Education, Video Games, Content Analysis
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Julia A. Krokhina; Irina I. Kruse; Elmira R. Khairullina; Gasangusein Ibragimov; Lyubov V. Kochneva; Olga V. Pashanova – Contemporary Educational Technology, 2024
Mobile learning presents many benefits to lecturers, students, and universities. It provides the opportunity for all to access information anytime and anywhere and also promotes learning autonomy and mobility. This paper aims to systematically analyze publications on mobile learning in higher education conducted over twenty years by providing…
Descriptors: Educational Technology, Technology Uses in Education, Technology Integration, Telecommunications
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Aadi Swadipto Mondal; Yuang Zhu; Kaushal Kumar Bhagat; Nasser Giacaman – Interactive Learning Environments, 2024
The aim of this study is to investigate the public opinion (i.e., the learners themselves) of apps incorporating emerging technologies Augmented Reality (AR) and Virtual Reality (VR) and find out how satisfied mobile platform users are with these technologies for educational purposes. We performed sentiment analysis of more than one million…
Descriptors: Educational Technology, Technology Uses in Education, Computer Oriented Programs, Computer Simulation
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Thian Li Lim; Angela Siew Hoong Lee – Journal of Educators Online, 2024
Despite the advantages that pervasive tools have brought to education, studies related to the use of pervasive tools are still unclear. The present study systematically reviews the impact of utilizing pervasive tools to provide a comprehensive analysis of 30 research articles published between 2010-2022. The main findings from this study include…
Descriptors: Educational Benefits, Educational Technology, Technology Uses in Education, Handheld Devices
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Shahjad; Mustafa, Khurram – Journal of Information Technology Education: Research, 2022
Aim/Purpose: The goal of this writing was not to promote any particular assessment tool. We aimed to critically explore the numerous assessment techniques that are accessible to app stakeholders with an emphasis on their strengths, shortcomings, and trustworthiness. We underline the importance of a relatively good and research-based tool that can…
Descriptors: Literature Reviews, Educational Technology, Computer Software Evaluation, Evaluation Methods
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Junnan Yu; Tian Xu; Camryn Kelley; Janet Ruppert; Ricarose Roque – Review of Educational Research, 2025
Many technological interventions have leveraged physical activity (PA, i.e., activities that involve whole-body movements) to provide young people with active and productive learning experiences. However, there is a lack of systematic understanding of how PA can serve as a learning medium--for example, how PA can support learning and how to design…
Descriptors: Physical Activities, Educational Technology, Educational Practices, Human Body
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Hernandez-Cuevas, Bryan Y.; Crawford, Chris S. – IEEE Transactions on Learning Technologies, 2021
This literature review explores prior research involving physiological-based mobile educational systems. Mobile computing is advancing, and implementations of ubiquitous systems for educational purposes are increasing. Another growing field is physiological computing, where the user's states are retrieved and applied as control inputs in…
Descriptors: Physiology, Handheld Devices, Telecommunications, Medicine
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Daniel Camuñas-García; María Pilar Cáceres-Reche; María de la Encarnación Cambil-Hernández – Education & Training, 2023
Purpose: The purpose of this study was to analyze the state of mobile game-based learning in the field of cultural heritage education. Design/methodology/approach A bibliometric methodology based on scientific mapping and an analysis of co-words was used. The scientific production on this field of study indexed in Scopus was analyzed. The analysis…
Descriptors: Handheld Devices, Telecommunications, Cultural Background, Game Based Learning
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Di Liu; Yiwen Mao; Weiwei Cai; Qingli Lei; Rui Kang; Yingying Zeng – Journal of Special Education Technology, 2024
Tablet-mediated interventions have shown promise in improving the mathematical skills of individuals with autism spectrum disorder (ASD) and/or intellectual disability (ID). This meta-analysis aims to provide a quantitative synthesis of single-case experimental studies of using tablet-mediated interventions to teach mathematics to individuals with…
Descriptors: Handheld Devices, Intervention, Mathematics Instruction, Autism Spectrum Disorders
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Lai, Yuzhi; Saab, Nadira; Admiraal, Wilfried – Education and Information Technologies, 2022
Language learners in higher education increasingly use out-of-class self-directed learning facilitated by mobile technology. In order to make informed educational decisions, this study sets out to provide an overview of empirical research into learning strategies that self-directed learners use with the support of mobile technology in language…
Descriptors: Learning Strategies, Independent Study, Second Language Learning, Higher Education
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Sina Wardani Siregar; Dadang Sunendar; Nouval Nanola; Burhanudin – Elementary School Forum (Mimbar Sekolah Dasar), 2024
The ability to convey messages through sounds is known as language skills, with listening skills being one of its most essential components. Listening skills are developed by children before they can speak, read, and write. However, these skills are often neglected, which affects other language skills. To improve students' listening skills, it's…
Descriptors: Educational Technology, Technology Uses in Education, Elementary School Students, Listening Skills
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