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Warakon Phommanee; Boonrat Plangsorn; Sutithep Siripipattanakul – Contemporary Educational Technology, 2023
Learning experience design (LXD) is a new wave in educational technology and learning design. This study was conducted to clarify conceptual change to practice by applying a systematic literature review to a combination text mining and bibliometric analysis technique to visualization network. Based on the study selection articles from SCOPUS. Our…
Descriptors: Learning Analytics, Learning Experience, Instructional Design, Bibliometrics
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Andrew A. Tawfik; Linda Payne; Heather Ketter; Jedidiah James – Technology, Knowledge and Learning, 2025
In contrast to traditional views of instructional design that are often focused on content development, researchers are increasingly exploring learning experience design (LXD) perspectives as a way to espouse a broader and more holistic view of learning. In addition to cognitive and affective perspectives, LXD includes perspectives on…
Descriptors: Instructional Design, Educational Technology, Technology Integration, Usability
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Clare Baek; Stephen J. Aguilar – Journal of Research on Technology in Education, 2023
We examined the learning analytics literature over the past ten years (2011-2020). Our results show that only 33% of articles we retrieved focused on students with disabilities and 67% of articles we retrieved engaged with students with disabilities tangentially on several themes: detecting difficulties to provide early intervention, using…
Descriptors: Learning Analytics, Students with Disabilities, Literature Reviews, Early Intervention
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Yanjun Zhang; Yijin Zhu – Educational Studies, 2024
With the increasing use of robotics in education, this study examined the influence of educational robotics on K-12 students' creativity and problem-solving skills by using Meta-analysis on 20 typical studies published from 2011 to 2021. Subsequent results exhibited five major points: 1) The overall effect of educational robotics was at 0.821; 2)…
Descriptors: Robotics, Educational Technology, Creativity, Problem Solving
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Spencer, Rebecca; Comeau, Emilie; Matchett, Brittany; Biderman, Maya; Doria, Nicole; Joy, Phillip; Numer, Matthew – Canadian Journal of Education, 2020
The purpose of this article is to explore the scope of available evidence regarding the use of interactive e-texts and their relationship to student learning experiences in post-secondary education. Following the framework of Arksey and O'Malley, this scoping review identified and reported on 33 articles. Study characteristics are presented…
Descriptors: Educational Technology, Textbooks, Electronic Publishing, Interaction
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Koutromanos, George; Sofos, Alivisos; Avraamidou, Lucy – Educational Media International, 2015
This paper provides a review of the literature about the use of augmented reality in education and specifically in the context of formal and informal environments. It examines the research that has been conducted up to date on the use of those games through mobile technology devices such as mobile phones and tablets, both in primary and secondary…
Descriptors: Literature Reviews, Educational Games, Handheld Devices, Courseware
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Wong, Lung-Hsiang; Looi, Chee-Kit – Computers & Education, 2011
Seamless learning refers to the seamless integration of the learning experiences across various dimensions including formal and informal learning contexts, individual and social learning, and physical world and cyberspace. Inspired by the exposition by Chan et al. (2006) on the seamless learning model supported by the setting of one or more mobile…
Descriptors: Evidence, Socialization, Informal Education, Models
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MacLean, Piers; Scott, Bernard – British Journal of Educational Technology, 2011
The term "learning design" is used in this paper to refer to the process of designing effective learning experiences for a variety of contexts: in the classroom or laboratory, in the field, online and via standalone packages using a range of media. Learning design involves a wide set of knowledge, skills and competencies, including:…
Descriptors: Learning Theories, Instructional Design, Literature Reviews, Minimum Competencies
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Finamore, Dora C. D.; Hochanadel, Aaron J.; Hochanadel, Cathleen E.; Millam, Loretta A.; Reinhardt, Michelle M. – Online Journal of Distance Learning Administration, 2012
Motivation, engagement, goal attainment and effective interaction are essential components for college students to be successful in the online educational environment. The popularity and influx of electronic media applications has allowed educators the opportunity to incorporate social media (Facebook, Twitter), and volitional messages (Simple…
Descriptors: Student Motivation, Motivation Techniques, Learner Engagement, Interaction
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McAnany, Debbie – Canadian Journal of Learning and Technology, 2009
With the shift in numbers between Canadian-born students in the university classroom and the increased number of international students, it is a primary concern for instructors and instructional designers to know and understand learner characteristics in order to create effective instructional messages and materials. Recognizing how culture might…
Descriptors: Instructional Design, Cultural Pluralism, Learning Experience, Educational Experience
Watson, John – Learning Point Associates / North Central Regional Educational Laboratory (NCREL), 2005
This report explores policies and practices governing online education with a particular focus on policies aiming to provide students with high-quality online learning experiences. The report looks specifically at two areas: state-level policies governing online education, and statewide online programs (i.e., programs created by legislation or by…
Descriptors: Learning Experience, State Boards of Education, Online Courses, Educational Policy
Demiray, Ugur; Nagy, Judy; Yilmaz, R. Ayhan – Online Submission, 2007
Education is now a global product with institutions worldwide competing for students and finding ever more creative ways to satisfy student needs and preferences. With the continuing rise in the preference for flexible distance learning, educational institutions are finding that when students and faculty have significantly different cultural…
Descriptors: Foreign Countries, Higher Education, Universities, Student Needs
National Centre for Vocational Education Research, Leabrook (Australia). – 2002
Research funded by the Flexible Learning Advisory Group during 2000-2002 on issues related to online learning and delivery in vocational education and training in Australia was consolidated. Key findings included the following: (1) most students who experienced online learning did so in a conventional class, using face-to-face and other strategies…
Descriptors: Business Communication, Computer Literacy, Computer Mediated Communication, Computer Uses in Education