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Jered Borup; Richard E. West; Patrick Lowenthal; Leanna Archambault – Open Praxis, 2025
So much depends on online course participants' ability to communicate in ways so that others can perceive their personalities and know that they are "real people." However, the line between the "real" and the "artificial" has been blurred with the rise of generative AI and guidance is needed for integrating generative…
Descriptors: Asynchronous Communication, Interpersonal Relationship, Video Technology, Artificial Intelligence
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Glaser, Noah; Newbutt, Nigel; Palmer, Heath; Schmidt, Matthew – Technology, Knowledge and Learning, 2023
Research suggests that virtual reality (VR) technologies can promote learning opportunities for individuals with autism in safe and controllable training scenarios. However, substantial challenges exist concerning the development and deployment of fully immersive VR systems in real-world settings. Video-based virtual reality is an emerging…
Descriptors: Computer Simulation, Autism Spectrum Disorders, Students with Disabilities, Educational Technology
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HyeJin Hwang; Panayiota (Pani) Kendeou; Kristen L. McMaster – Journal of Special Education Technology, 2025
Successful comprehension is only possible when children draw inferences about ideas implicit or missing in discourse. Supporting inference-making with explicit instruction must start early given its importance in comprehension and knowledge development. However, students who experience difficulties with early reading skills often do not receive…
Descriptors: Inferences, Video Technology, Reading Difficulties, Reading Skills
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HyeJin Hwang; Panayiota Kendeou; Kristen L. McMaster – Grantee Submission, 2025
Successful comprehension is only possible when children draw inferences about ideas implicit or missing in discourse. Supporting inference-making with explicit instruction must start early given its importance in comprehension and knowledge development. However, students who experience difficulties with early reading skills often do not receive…
Descriptors: Inferences, Video Technology, Reading Difficulties, Reading Skills
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Scott Jukes; Jonathan Lynch – Journal of Adventure Education and Outdoor Learning, 2024
Digital technologies are receiving increased attention in outdoor and environmental education (OEE). Historically, debates on digital technology in these fields have tended to focus on how technology might hinder authentic relationships with the outdoors or how it might be used instrumentally to meet educational aims or support pedagogy. More…
Descriptors: Educational Technology, Technology Uses in Education, Outdoor Education, Environmental Education
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Shoda, Vera Paola – E-Learning and Digital Media, 2022
Let's Play (LP) is the term used to describe the videos of people providing commentary as they play video games that follow either live streaming or pre-edited format uploaded in online video sharing platforms. Previous studies on LP have shown its possible use in literary practice and pedagogical potential. This paper goes deeper into the…
Descriptors: Video Games, Electronic Learning, Teaching Methods, Video Technology
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Chiara Andrà; Igor' Kontorovich; Domenico Brunetto – For the Learning of Mathematics, 2023
Valeria and Emilia are two experienced high-school teachers, who position themselves as enthusiasts of using instructional mathematical videos in their teaching. They both see the videos as adjuvant to students' learning, but their respective lessons turn out to be very different, in particular with respect to students' participation. Teachers'…
Descriptors: High School Teachers, Video Technology, Technology Uses in Education, Mathematics Instruction
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Williams, Hollis – Physics Education, 2022
Granular flows appear frequently in the natural world and in civil engineering applications. These flows can exhibit features which are surprising and counter-intuitive and are often used to test the limits of the classical continuum approximation for modelling of fluid flows. An important sub-class of the granular flows are the gravity-driven…
Descriptors: Science Instruction, Physics, Scientific Concepts, Educational Technology
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Natasha M. Garner; Hans D. Osthoff – Journal of Chemical Education, 2024
The global Coronavirus disease 2019 (COVID-19) pandemic and associated restrictions on indoor gatherings posed considerable challenges to the delivery of courses that traditionally have relied on hands-on learning in their laboratory components. Here, our experiences converting a senior instrumental analysis course to remote online learning in the…
Descriptors: Science Laboratories, Science Education, Electronic Learning, Distance Education
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Torbjørn Netland; Rafael Lorenz; Daniel Kwasnitschka; Julian Senoner; Clemens Gróf – INFORMS Transactions on Education, 2024
The authors develop, use, and evaluate a spherical video-based virtual reality (SVVR) app for teaching operations management. The app contains a 360-degree photo- realistic copy of real factory environments with blended information and gamified exercises. To solve a learning assignment, students virtually immerse themselves in the factory using…
Descriptors: Computer Simulation, Industry, Video Technology, Visual Aids
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Bonnici, Isabelle; Greene, Henry; Azzopardi, Rose Marie; Azzopardi, Joseph; Liu, Ran; Bonnici, Joseph – International Journal of Education and Development using Information and Communication Technology, 2023
For centuries, the mighty pen dominated classroom pedagogy in academia. In the 1980s, PowerPoint emerged as a significant tool to enhance in-class presentations. For the most part, academic presentations were confined to the four walls of the classroom. In 2019, the Coronavirus pandemic emptied the campuses, causing a pivot in the classroom…
Descriptors: Educational Technology, Technology Uses in Education, Graphic Arts, Design
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Livy, Sharyn; Muir, Tracey; Murphy, Carol; Trimble, Allison – International Journal of Mathematical Education in Science and Technology, 2022
In March 2020, COVID-19 restrictions required our university courses to be offered in online mode only. This quick transition meant that lecturers were suddenly tasked with adapting their classroom-based teaching approaches and materials to the online space. For mathematics teacher educators (MTEs), whose on-campus classes were characterized by…
Descriptors: COVID-19, Pandemics, Mathematics Instruction, Teacher Educators
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Sharon Yee – Teachers College Record, 2024
Background/Context: COVID-19 changed how students learn, the challenges they face both in and out of the classroom, and the ways they access and engage with higher education. COVID-19 also highlighted inequalities in higher education. In response, faculty have also had to change their pedagogical approaches. Purpose/Focus of Study: This article…
Descriptors: COVID-19, Pandemics, Educational Change, Hispanic American Students
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Montelongo, Ricardo – Journal of College Student Development, 2020
Creating meaningful and engaging online learning experiences is a challenge in graduate preparation programs. In student affairs, the number of online master's degree programs has increased from 6 in 2010 (Connolly & Diepenbrock, 2011) to over 40 fully online programs currently (T. Svoboda, personal communication, January 3, 2019). The…
Descriptors: Video Technology, Electronic Learning, Educational Technology, Computer Simulation
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Hight, Matthew O.; Nguyen, Nhien Q.; Su, Timothy A. – Journal of Chemical Education, 2021
This article describes the educational and public engagement outcomes of an activity called the "ChemClout Challenge" that was implemented in a general chemistry course at UC Riverside. Students worked in groups to make chemistry-themed videos, posted them to social media platforms, then voted on their favorite videos. The majority of…
Descriptors: Chemistry, Science Instruction, College Science, Video Technology
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