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Shaofeng Wang; Zhuo Sun – Education and Information Technologies, 2025
Artificial Intelligence (AI) is increasingly being integrated into educational settings, with Intelligent Personal Assistants (IPAs) playing a significant role. However, the psychological impact of these AI assistants on fostering active learning behaviors needs to be better understood. This research study addresses this gap by proposing a…
Descriptors: Artificial Intelligence, Active Learning, Redundancy, Role
David Agwu Udu; Oby Justina Mbamalu – Journal of Chemical Education, 2025
Chemistry is an essential subject for most science-based undergraduate courses in universities; as such, it is a basic requirement for secondary school students aspiring to study science-related courses in universities. However, the subject has historically been linked to high failure rates and underperformance of students in secondary school…
Descriptors: Chemistry, Self Management, Educational Technology, Technology Uses in Education
Dana Opre; Camelia ?erban; Andreea Ve?can; Romi?a Iucu – Active Learning in Higher Education, 2024
In recent years, the use of information technology to promote active learning in higher education has raised great interest. Teachers are continuously challenged to identify new research-informed approaches and educational practices for supporting students to actively learn and apply their knowledge. The present study tests the effects on…
Descriptors: Active Learning, Computer Assisted Instruction, Educational Technology, Outcomes of Education
Rolf Ploetzner – Interactive Learning Environments, 2024
Interactive videos are frequently employed in education. Although several reviews and syntheses indicate that interactively engaging with videos might benefit learning, up until now no quantitative synthesis of the effectiveness of enhanced interaction features in educational videos has been published. Enhanced interaction features explicitly aim…
Descriptors: Interactive Video, Educational Technology, Active Learning, Instructional Effectiveness
Wahyudi Rahmat; R. Lina Tiawati; R. Kunjana Rahardi; Saaduddin Saaduddin – Journal of Pedagogical Research, 2024
Exploring and adapting learning development has been fascinating in recent decades. One is project-based online intercultural collaborative learning for international BIPA students in Thailand. Two simultaneous project-based learning classes are used in the quasi-experimental investigation. Indonesian students collaborate online in experimental…
Descriptors: Foreign Students, Electronic Learning, Cooperation, Foreign Countries
Paul Kim; Wilson Wang; Curtis J. Bonk – Journal of Educational Computing Research, 2025
Following the launch of the generative AI Web application, Ask.SMILE, designed to evaluate the cognitive levels of questions asked, 2559 educators generated 25,973 question-feedback sets over a three-month period, with an average of over 10 questions per participant. Analyses revealed a significant improvement in question quality from initial…
Descriptors: Artificial Intelligence, Technology Uses in Education, Test Wiseness, Test Items
Ismail, Ismahani; Zabidi, Muhammad Mun'im Ahmad; Paraman, Norlina; Mohd-Yusof, Khairiyah; Rahman, Nor Farahwahida Abdul – IEEE Transactions on Education, 2023
Contribution: This article describes efforts to improve the teaching and learning process for the digital system design course using active learning (AL) approaches in the classroom and a parallel hands-on project designed based on constructive alignment (CA). Background: The digital systems design course is an important part of Undergraduate…
Descriptors: Active Learning, Student Projects, Curriculum Implementation, Alignment (Education)
Gerald K. LeTendre; Raisa Gray – Journal of Computer Assisted Learning, 2024
Background: Although human-robotic interaction is a rapidly burgeoning area of study within education, and social robots are being widely tested for use in schools, few studies have focused on early adolescent interactions with robots under actual classroom conditions. Objectives: We introduced an autonomous, social robot ('Pepper') into a…
Descriptors: Robotics, Student Projects, Early Adolescents, Active Learning
A Gamified Method for Construction Engineering Education: Learning through Guided Active Exploration
Mohammad Ilbeigi; Diana Bairaktarova; Romina Ehsani – Journal of Civil Engineering Education, 2024
Experiential learning through active exploration can play a vital role in fostering critical thinking and problem-solving skills in engineering education. However, the complex nature of the construction industry in the 21st century cannot afford an education through trial and error in a real environment. This case study aims to promote…
Descriptors: Gamification, Educational Games, Engineering Education, Active Learning
Warli; Puji Rahayu; Imas Cintamulya – Mathematics Teaching Research Journal, 2025
This study aimed to describe students' ability to arrange proof of abstract algebra problems (Subgroups) after receiving Information Technology (IT)-assisted scaffolding materials. To achieve this objective, we conducted exploratory qualitative research with students of Mathematics Education, Universitas PGRI Ronggolawe Tuban, participating in the…
Descriptors: Mathematics, Algebra, Validity, Mathematical Logic
Rubén Abbas; Andrés Sebastián; Jesús Casanova – Education and Information Technologies, 2025
Classroom response systems (CRS) represent an innovative educational technology that can be used to promote active learning and student engagement. This study explores the effectiveness of CRS in enhancing student learning and performance across various engineering courses related to heat engines. During five academic years, CRS have been used…
Descriptors: Engineering Education, Audience Response Systems, Classroom Techniques, Educational Technology
Arslan-Ari, Ismahan; Baser, Derya – Journal of Digital Learning in Teacher Education, 2023
Although the importance of assistive technology (AT) has been supported in the literature, preservice special education teachers (PSETs) are still graduating with inadequate AT knowledge and skills. In this study, an educational technology course was modified and the PSETs' perceptions about their AT knowledge and skills and the course were…
Descriptors: Assistive Technology, Educational Technology, Preservice Teachers, Special Education Teachers
Zhuoyao Cui; Haochen Yang – SAGE Open, 2023
This study investigates the influence of game elements on active learning intentions within digital learning platforms. Drawing from a situational perspective, we developed a model and validated it using data from 492 respondents collected via questionnaires. Our findings suggest that while social elements enhance active learning intentions, both…
Descriptors: Educational Technology, Technology Uses in Education, Gamification, Active Learning
Fitria Eka Wulandari; Endang Susantini; Eko Hariyono – International Journal of Educational Methodology, 2024
Pre-service science teachers need to be aware of eco-literacy and biotechnology as they will teach science subjects to students from the perspectives of 21st-century skills. This study aimed to develop a web-based module on biotechnology and examine preservice science teachers' eco-literacy skills after using the developed module. The study used a…
Descriptors: Web Based Instruction, Biotechnology, Preservice Teachers, Science Teachers
Chih-Hung Chen; Yih-Ru Chu – Education and Information Technologies, 2024
Due to globalization, emerging technologies, and the knowledge economy, there has been a growing emphasis on students having global competencies and perspectives to succeed in an increasingly interconnected world. On the other hand, a variety of technologies have been adopted for inquiry-based learning (IBL) activities. An interactive e-book…
Descriptors: Computer Simulation, Active Learning, Inquiry, Science Education