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Hsiao, I-Han; Brusilovsky, Peter – British Journal of Educational Technology, 2011
This paper explores a new approach to engage students in authoring educational content. This approach was implemented in AnnotEx (Example Annotator) system, which allows students to annotate computer programming examples with line-by-line explanations and review annotations produced by their peers. A controlled study of AnnotEx presented in this…
Descriptors: Feedback (Response), Peer Evaluation, Community, Educational Technology
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Wu, Po-Han; Hwang, Gwo-Jen; Milrad, Marcelo; Ke, Hui-Ru; Huang, Yueh-Min – British Journal of Educational Technology, 2012
Concept maps have been widely employed for helping students organise their knowledge as well as evaluating their knowledge structures in a wide range of subject matters. Although researchers have recognised concept maps as being an important educational tool, past experiences have also revealed the difficulty of evaluating the correctness of a…
Descriptors: Feedback (Response), Concept Mapping, Learning Strategies, Instructional Innovation
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van der Spek, Erik D.; Wouters, Pieter; van Oostendorp, Herre – British Journal of Educational Technology, 2011
Serious games have a great potential for training and educating people in novel and engaging ways. However, little empirical research has been done on the effectiveness of serious games, and although early findings do point to a moderately positive direction, even less is known about why some games succeed in effectively educating while others do…
Descriptors: Design Requirements, Instructional Design, Crisis Management, Guidelines
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Luik, Piret – British Journal of Educational Technology, 2011
Most boys and girls interact differently with educational software and have different preferences for the design of educational software. The question is whether the usage of educational software has the same consequences for both genders. This paper investigates the characteristics of drill-and-practice programmes or drills that are efficient for…
Descriptors: Females, Computer Software, Gender Differences, Drills (Practice)
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Adcock, Amy B.; Duggan, Molly H.; Watson, Ginger S.; Belfore, Lee A. – British Journal of Educational Technology, 2010
This paper describes an assessment of a web-based interview simulation designed to teach empathetic helping skills. The system includes an animated character acting as a client and responses designed to recreate a simulated role-play, a common assessment method used for teaching these skills. The purpose of this study was to determine whether…
Descriptors: Educational Technology, Electronic Learning, Internet, Web Based Instruction
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de Freitas, Sara; Rebolledo-Mendez, Genaro; Liarokapis, Fotis; Magoulas, George; Poulovassilis, Alexandra – British Journal of Educational Technology, 2010
Traditional approaches to learning have often focused upon knowledge transfer strategies that have centred on textually-based engagements with learners, and dialogic methods of interaction with tutors. The use of virtual worlds, with text-based, voice-based and a feeling of "presence" naturally is allowing for more complex social interactions and…
Descriptors: Learning Theories, Learning Activities, Lifelong Learning, Experiential Learning
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Aldrich, Frances; Rogers, Yvonne; Scaife, Mike – British Journal of Educational Technology, 1998
Discusses interactivity as it pertains to learning. Presents the findings of a survey of primary school teachers asked to evaluate two science-based CD-ROMS and the resulting theoretical framework of cognitive interactivity. Identifies dimensions for teachers to assess (visibility and accessibility, manipulability and annotatability, creativity…
Descriptors: Computer Assisted Instruction, Computer Software Evaluation, Educational Technology, Instructional Effectiveness
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Gregor, Peter; Dickinson, Anna; Macaffer, Alison; Andreasen, Peter – British Journal of Educational Technology, 2003
"SeeWord" is a highly configurable word processing environment, which assists dyslexic users in producing and reading text. Three prototypes of the software were developed and evaluated. The third was used in an experimental study with six dyslexic school pupils. Research showed five out of the six, aged 14-16, years benefited from use of…
Descriptors: Computer Assisted Instruction, Computer Software Evaluation, Computer Uses in Education, Dyslexia