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Robinson, Daniel B.; Randall, Lynn – Canadian Journal of Learning and Technology, 2017
This article highlights results from a recent study that investigated Atlantic Canadian physical educators' adoption and implementation of various digital technologies. Employing a mixed-methods research design (survey participants, n = 206; focus group participants, n = 12), the research intended to provide a clear overview of physical educators'…
Descriptors: Physical Education Teachers, Physical Education, Technology Uses in Education, Educational Technology
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Paskevicius, Michael; Knaack, Liesel – Canadian Journal of Learning and Technology, 2018
This paper presents the case of how a department of applied science went about implementing a tablet initiative in a two-year diploma program. Tablets were a required tool for entry into the program with a goal of reducing textbook purchase costs for students, mirroring industry standard practices in mobile device usage, and enabling collaborative…
Descriptors: Forestry, Educational Technology, Technology Uses in Education, Handheld Devices
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Karsenti, Thierry – Canadian Journal of Learning and Technology, 2016
Over the past five years, the interactive whiteboard (IWB) has been massively introduced into schools across the province of Quebec, Canada. This study explores how the IWB is being used, and the associated benefits and challenges. Data on 11,683 students (from 4th year elementary to grade 12) and 1,131 teachers were collected with five…
Descriptors: Foreign Countries, Interactive Video, Bulletin Boards, Educational Technology
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Jenson, Jennifer; de Castell, Suzanne; Muehrer, Rachel; McLaughlin-Jenkins, Erin – Canadian Journal of Learning and Technology, 2016
There is a great deal of enthusiasm for the use of games in formal educational contexts; however, there is a notable and problematic lack of studies that make use of replicable study designs to empirically link games to learning (Young, et al., 2012). This paper documents the iterative design and development of an educationally focused game,…
Descriptors: Teaching Methods, Video Games, Handheld Devices, Educational Technology
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Galway, Lindsay P.; Berry, Barbara; Takaro, Timothy K. – Canadian Journal of Learning and Technology, 2015
The flipped classroom instructional model has emerged as an alternative to the conventional lecture-based teaching that has dominated higher education for decades. In 2013, a cohort of graduate-level public health students participated in a flipped environmental and occupational health course. We present the design, implementation, and evaluation…
Descriptors: Blended Learning, Educational Technology, Homework, Video Technology
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Chau, Juliana; Lee, Alfred – Canadian Journal of Learning and Technology, 2014
The range and number of technologies currently available have yielded both opportunities and challenges for language educators. This study aims to review recent technology-enhanced language learning (TeLL) research, and to examine their potential relevance to EAP pedagogy, curricula, assessment and instruction. The results of this study show TeLL…
Descriptors: English for Academic Purposes, Second Language Learning, Second Language Instruction, Computer Assisted Instruction