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Ruf, Alessia; Zahn, Carmen; Roos, Anna-Lena; Opwis, Klaus – Educational Technology Research and Development, 2023
Videos are an increasingly popular medium for supporting learning in various educational settings. Nowadays, newly designed video-based environments contain enhanced tools that allow for specific interactions with video materials (such as adding annotations and hyperlinks) which may well support generative learning and conceptual understanding.…
Descriptors: Educational Technology, Video Technology, Learning Processes, Concept Formation
Bhavya, Bhavya; Chen, Si; Zhang, Zhilin; Li, Wenting; Zhai, Chengxiang; Angrave, Lawrence; Huang, Yun – Educational Technology Research and Development, 2022
Captions play a major role in making educational videos accessible to all and are known to benefit a wide range of learners. However, many educational videos either do not have captions or have inaccurate captions. Prior work has shown the benefits of using crowdsourcing to obtain accurate captions in a cost-efficient way, though there is a lack…
Descriptors: Layout (Publications), Video Technology, Accessibility (for Disabled), Cooperation
Zheng, Xudong; Ma, Yunfei; Yue, Tingyan; Yang, Xianmin – Educational Technology Research and Development, 2023
The purpose of this study was to investigate the effects of different types of cues and self-explanation prompts in instructional videos on intrinsic motivation, learning engagement, learning outcomes, and cognitive load, which were indicators to measure deep learning performance. Seventy-two college students were randomly assigned to one of the…
Descriptors: Cues, Reflection, Prompting, Video Technology
Tan, Angel J. Y.; Davies, Jean L.; Nicolson, Roderick I.; Karaminis, Themis – Educational Technology Research and Development, 2023
Critical thinking is identified as a key educational outcome in higher education curricula; however, it is not trivial to support students in building this multifaceted skill. In this study, we evaluated a brief online learning intervention focusing on informal fallacy identification, a hallmark critical-thinking skill. The intervention used a…
Descriptors: Higher Education, Critical Thinking, Thinking Skills, Online Courses
Wei, Xuefeng; Cheng, I-Ling; Chen, Nian-Shing; Yang, Xianmin; Liu, Yongbo; Dong, Yan; Zhai, Xuesong; Kinshuk – Educational Technology Research and Development, 2020
With advances in learning technologies, new pedagogical models are being developed to improve students' learning performance. One notable model is the flipped classroom, which has attracted the attention of many researchers, particularly in K-12 education. However, research on effective approaches for managing the flipped classroom model to…
Descriptors: Middle School Students, Educational Technology, Technology Uses in Education, Homework
Al-Samarraie, Hosam; Shamsuddin, Aizat; Alzahrani, Ahmed Ibrahim – Educational Technology Research and Development, 2020
The recent movement to integrate the flipped classroom model into higher education has resulted in significant changes that affected both teaching and learning practices in different ways. After almost a decade of research on the flipped classroom model, different emergent outcomes have been reported in a domain specific context. To gain a…
Descriptors: Homework, Video Technology, Educational Technology, Technology Uses in Education
Kissi, Philip Siaw; Nat, Muesser; Armah, Robert Benjamin – Educational Technology Research and Development, 2018
Flipped learning approach combines video-based instruction (VBI) outside the classroom and problem-solving activities inside the classroom. The success of this instructional approach largely depends on students' acceptance to learn the video presentation at home during pre-classroom activities. However, there are still very scarce insights…
Descriptors: Urban Schools, Rural Schools, High School Students, Video Technology
Shadiev, Rustam; Wang, Xueying; Huang, Yueh-Min – Educational Technology Research and Development, 2021
Cross-cultural learning projects were carried out in learning environments created using Web 1.0 or Web 2.0 technologies in previous related studies. However, such environments have a limited ability to provide learners with immersive learning experiences of a foreign culture and fail to make them feel virtually present in a foreign cultural…
Descriptors: Cross Cultural Training, Computer Simulation, Emotional Intelligence, Web 2.0 Technologies
Kuba, Renata; Rahimi, Seyedahmad; Smith, Ginny; Shute, Valerie; Dai, Chih-Pu – Educational Technology Research and Development, 2021
Over three years, our research team has designed various learning supports for promoting content knowledge and solving game levels. In this case study, we examined the optimal design and the evaluation of learning support videos for a physics educational game. Often studies focus on investigating the effects of research-based principles without a…
Descriptors: Educational Games, Game Based Learning, Physics, Educational Principles
Cheng, Li; Ritzhaupt, Albert D.; Antonenko, Pavlo – Educational Technology Research and Development, 2019
The flipped classroom instructional strategy is thought to be a good way to structure learning experiences to improve student learning outcomes. Many studies have been conducted to examine the effects of flipped classroom on student learning outcomes compared to the traditional classroom, but the results were inconclusive. The purpose of this…
Descriptors: Educational Technology, Technology Uses in Education, Homework, Teaching Methods
Lin, Li-Chun; Hung, I-Chun; Kinshuk; Chen, Nian-Shing – Educational Technology Research and Development, 2019
A cyber-flipped course was conducted with the flipped classroom pedagogy by using a wholly online approach for all learning activities in asynchronous and synchronous class sessions. Literature suggests that traditional flipped courses can effectively enhance students' learning outcomes in comparison to non-flipped courses. However, conducting all…
Descriptors: Educational Technology, Technology Uses in Education, Homework, Video Technology
Yeh, Yi-Lien; Lan, Yu-Ju – Educational Technology Research and Development, 2018
The importance of learner autonomy has been researched for at least two decades. However, it has been critiqued that most research mainly focused on theoretical explanations and was based on anecdotal evidence (Dalgarno and Lee in "Br J Educ Technol "41(1):10-32, 2010; Hew and Brush in "Educ Technol Res Dev" 55(3):223-252,…
Descriptors: Personal Autonomy, Technological Advancement, Case Studies, Quasiexperimental Design
Bates, Meg S.; Phalen, Lena; Moran, Cheryl – Educational Technology Research and Development, 2018
Online professional learning websites provide a unique window into how teachers make self-directed choices about their own professional development. This study extends previous research on how teachers use online resource repositories to examine how teachers make choices about resource use on a professional learning website. The website, the…
Descriptors: Faculty Development, Online Courses, Web Based Instruction, Educational Technology
Borup, Jered; West, Richard E.; Thomas, Rebecca – Educational Technology Research and Development, 2015
In this study we examined student and instructor perceptions of text and video feedback in technology integration courses that combined face-to-face with online instruction for teacher candidates. Items from the Feedback Environment Scale (Steelman et al. 2004) were used to measure student perceptions of feedback quality and delivery. Independent…
Descriptors: Blended Learning, Teacher Attitudes, Video Technology, Feedback (Response)
Zacharia, Zacharias C.; Xenofontos, Nikoletta A.; Manoli, Constantinos C. – Educational Technology Research and Development, 2011
The goal of this study was to investigate the effect of two different cooperative learning approaches, namely, the Jigsaw Cooperative Approach (JCA) and the Traditional Cooperative Approach (TCA), on students' learning and practices/actions within the context of a WebQuest science investigation. Another goal of this study was to identify possible…
Descriptors: Video Technology, Investigations, Cooperative Learning, Ecology
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