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Saida Ulfa; Ence Surahman; Izzul Fatawi; Hirashima Tsukasa – Electronic Journal of e-Learning, 2024
The purpose of this study was to evaluate the factors that influence behavioural intention (BI) to use the Online Summary-with Automated Feedback (OSAF) in a MOOCs platform. Task-Technology Fit (TTF) was the main framework used to analyse the match between task requirements and technology characteristics, predictng the utilisation of the…
Descriptors: MOOCs, Intention, Automation, Feedback (Response)
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Kraisila Kanont; Pawarit Pingmuang; Thewawuth Simasathien; Suchaya Wisnuwong; Benz Wiwatsiripong; Kanitta Poonpirome; Noawanit Songkram; Jintavee Khlaisang – Electronic Journal of e-Learning, 2024
This study investigates the factors influencing the adoption of Generative-AI tools amongst Thai university students, employing the Technology Acceptance Model (TAM) as a theoretical framework. Data from 911 higher education students from 10 different Thai Universities Health Sciences, Sciences and Technology, Social Sciences and Humanities, and…
Descriptors: Artificial Intelligence, College Students, Student Attitudes, Educational Technology
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Carraher-Wolverton, Colleen; Zhu, Zhiwei – Electronic Journal of e-Learning, 2021
There exists an increasing demand for online education; however, faculty may question the value of online courses as they grapple with making a connection between the face-to-face classroom and the online learning experience. Much research has focused on factors relating to student engagement, although we posit that faculty engagement represents…
Descriptors: Online Courses, Educational Technology, Intention, Technology Integration
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Fauzi, Ahmad; Wandira, Raju; Sepri, Domi; Hafid, Afdhil – Electronic Journal of e-Learning, 2021
The learning process in West Sumatera, Indonesia, changed into an online-based system due to the COVID-19 pandemic, which involved educators and students using many platforms of e-learning for teaching and learning. Therefore, the purpose of this research is to evaluate the use of e-learning platforms among students at universities in West…
Descriptors: Foreign Countries, COVID-19, Pandemics, Educational Technology
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Sánchez-Mena, Antonio; Martí-Parreño, José; Aldás-Manzano, Joaquín – Electronic Journal of e-Learning, 2017
Educational video games (EVGs) are gaining momentum as a means of increasing students' motivation in their learning process. Nevertheless, teachers might face several barriers that dissuade them from using educational video games in their courses. This study analyses factors affecting teachers' behavioural intention to use educational video games…
Descriptors: Video Games, Educational Technology, Technology Uses in Education, Teaching Methods
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Costley, Jamie; Lange, Christopher – Electronic Journal of e-Learning, 2017
Instructional design is an important aspect of the learning experience within formal online courses. One way in which online instructional design may benefit students is by increasing their future behavioral intention to use educational materials. This is important because research has revealed that students' use of educational resources is…
Descriptors: Educational Technology, Electronic Learning, Difficulty Level, Cognitive Processes
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Tarhini, Ali; Hassouna, Mohammad; Abbasi, Muhammad Sharif; Orozco, Jorge – Electronic Journal of e-Learning, 2015
Simpler is better. There are a lot of "needs" in e-Learning, and there's often a limit to the time, talent, and money that can be thrown at them individually. Contemporary pedagogy in technology and engineering disciplines, within the higher education context, champion instructional designs that emphasize peer instruction and rich…
Descriptors: Foreign Countries, Educational Technology, Technology Uses in Education, Technology Integration